kevdreck Posted February 22, 2019 Share Posted February 22, 2019 Why, just why? Is it my machine or just something in the coding? Link to comment Share on other sites More sharing options...
Tomasso il Fortunato Posted February 22, 2019 Share Posted February 22, 2019 (edited) Light from sun , shadows , reflections , wood reflection with the paint . And for my point of view there isn't any difference. Edited February 22, 2019 by Fillip de Travesay Link to comment Share on other sites More sharing options...
kevdreck Posted February 22, 2019 Author Share Posted February 22, 2019 37 minutes ago, Fillip de Travesay said: Light from sun , shadows , reflections , wood reflection with the paint . And for my point of view there isn't any difference. would it be like this, you would witness that with other colors too, but you don't. never. So here is something wrong Link to comment Share on other sites More sharing options...
Draymoor Posted February 22, 2019 Share Posted February 22, 2019 It's called lighting. 1 Link to comment Share on other sites More sharing options...
Audacious Posted February 22, 2019 Share Posted February 22, 2019 (edited) Technically you are right, ocean has no effect on hull color, but it should. We should see sun bouncing from water to the hull. So, what you see is some distant light(sun) is messing with the color due to it being flat and not shiny or polished and there is 0 shadow from water that should play on the hull. Those who says it's normal have 0 idea of what they are talking. NA could do a better job with lights, but they are ok with what they have. Edited February 22, 2019 by Pirate78 Link to comment Share on other sites More sharing options...
Draymoor Posted February 22, 2019 Share Posted February 22, 2019 @Pirate78 Last time I checked NA isn't a AAA title. You are talking about reality. The game has an engine that simulates a system of lighting. Is it perfectly simulating real light? Obviously not. It makes the game look better, that's all. We can't get AI ships to stop going through land masses... so I hardly think it makes sense to complain the engine isn't simulating light in a perfectly accurate way. 2 Link to comment Share on other sites More sharing options...
Ink Posted February 22, 2019 Share Posted February 22, 2019 38 minutes ago, Draymoor said: We can't get AI ships to stop going through land masses. The issue will be fixed , please continue to report all such cases. 2 Link to comment Share on other sites More sharing options...
kevdreck Posted February 23, 2019 Author Share Posted February 23, 2019 I don't want to judge on the devs, i just do not understand why this is showing on the Navy Brigg but do not on other ships Link to comment Share on other sites More sharing options...
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