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Njord

Addition of "very shallow" regions

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I would like to see the addition of areas that only allow the smallest / least powerful ships in the game ( Lynx, Trader Lynx, Cutter, Traders Cutter, Gun Boat, Yacht, Rookie Brig, Traders Brig, Mortar Brig, Privateer and Pickle ) to be sailed there to prevent them from becoming completely obsolete with the implementation of the new damage model and to give new players a place where they can practice PvP and RvR with fairly well balanced / equally powerful ( or rather weak ) and cheap ships. The ships in the list ( except for traders and mortar brig ) are barely used at all currently and with the new damage model it will only get worse... so much worse that it will become questionable why these ships even exist in the game. Those ships could be easily balanced around each other and the meme gun boat could serve the role of a tagger.

How could these regions be implemented? Adding another "very shallow" depth tier would be the best way to go about it and the realistic explanation for it would be that those ships have less guns and thus less weight, sitting higher in the water, on top of being the smallest shallow ships to begin with. Rivers and lakes like Guacata would be ideal for such regions.

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rTdBN8.jpg

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Could even add a few more ports for trading and RvR, aswell as some rivers as connection.

Edited by Sovereign
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2 minutes ago, Banished Privateer said:

You don't even have to create fake places, could simply use historical ones that we lack:

Agreed and nice suggestion. However, there are already fake places in game like Kidd's or the mythical island of Bensalem ( which I absolutely love ), so making up some small ports or outposts that may not have existed as such, doesn't seem like a big deal. I couldn't find any historical evidence for a pirate port called "Mortimer" either... Making up ports that could have been there is not completely unrealistic and makes it a bit more interesting in my opinion. Very much like the addition of Russia, Prussia and Poland, some "what if" alternative history.

I wonder how many ports on the map are actually historically accurate to begin with, would be interesting to know...

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2 hours ago, Sovereign said:

I wonder how many ports on the map are actually historically accurate to begin with, would be interesting to know...

Quiet a lot are accurate. Knowing we do have some fake ports, islands and such, we don't really need more if we can use real places :)

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8 hours ago, Sovereign said:

I would like to see the addition of areas that only allow the smallest / least powerful ships in the game ( Lynx, Trader Lynx, Cutter, Traders Cutter, Gun Boat, Yacht, Rookie Brig, Traders Brig, Mortar Brig, Privateer and Pickle ) to be sailed there to prevent them from becoming completely obsolete with the implementation of the new damage model and to give new players a place where they can practice PvP and RvR with fairly well balanced / equally powerful ( or rather weak ) and cheap ships. The ships in the list ( except for traders and mortar brig ) are barely used at all currently and with the new damage model it will only get worse... so much worse that it will become questionable why these ships even exist in the game. Those ships could be easily balanced around each other and the meme gun boat could serve the role of a tagger.

How could these regions be implemented? Adding another "very shallow" depth tier would be the best way to go about it and the realistic explanation for it would be that those ships have less guns and thus less weight, sitting higher in the water, on top of being the smallest shallow ships to begin with. Rivers and lakes like Guacata would be ideal for such regions.

Ideally we would have individual ship drafts and a hydrographic map. That would prevent craziness such as a 1st rate sailing right up to the beach! One reason IRL pirates, privateers and blockade runners preferred shallow draft vessels was to get into the areas where the large warships could not get them. (They don't necessarily sit higher in the water, rather they draw less, ie; 6 foot draft instead of 12 ft or more). 

But in the absence of a hydrographic layer adding another depth level is a good idea. 👍  Wouldn't have to be in just one area either. 

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3 minutes ago, DeRuyter said:

Ideally we would have individual ship drafts and a hydrographic map.

I would love this but I doubt even the one more depth tier will actually get implemented - a man can dream, right?

5 minutes ago, DeRuyter said:

One reason IRL pirates, privateers and blockade runners preferred shallow draft vessels was to get into the areas where the large warships could not get them.

I wish this was more true for / would play a bigger role in NA and the map was designed accordingly... way too few shallow areas on the coasts. Not only pirates but also traders on the other hand should profit from sailing shallow draft vessels to escape hunters in bigger ships much more than they do currently.

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Buffing this topic.

The proposal is great. Most people will quickly skip these smaller ships. The "puppies" of Naval action needs some love too. ❤️

I love the pickle but never get to fight in it, for example.

The gunboat could be used here.

Or in a patrolzone event for 7 and some 6. Up to brig.

 

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