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Patch 27 - Port Interface, New missions, Streamlined economy, Insurance, New currencies.

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Will check it out. 

Things that pop out immediately -

1. No more Requins in shallow port battles. Good

2. That combat mark conversion...ooof

3. Teleport fees :(.

4. I like the rest of it overall

will really need to see how the new economy works, it could be great, or it could be a bust and needs work.

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1 minute ago, Teutonic said:

Will check it out. 

Things that pop out immediately -

1. No more Requins in shallow port battles. Good

2. That combat mark conversion...ooof

3. Teleport fees :(.

4. I like the rest of it overall

will really need to see how the new economy works, it could be great, or it could be a bust and needs work.

1......WHAT?  How you know this?  Mine still saying the server is updateing or did I miss that in the patch notes?

 

@admin ON the server screen I clicked on the notes and it has some code error looking stuff before the test.  Like what you would use for spaces and color and such (I'm not fancy with code).   Might want to check that.

https://steamcommunity.com/sharedfiles/filedetails/?id=1552673625

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1 hour ago, admin said:

 

  • Economy has moved to historical currencies
    • reals - silver dollars
    • doubloons - double escudos - gold goins
    • pvp marks and combat marks have been abandoned. Combat marks will be converted to reals - pvp marks turn into doubloons
    • denomination has been applied to all prices (approximately 25 to 1) 
      • please report if we missed something in this area
    • 2000 doubloons will be issued to all captains as a timed redeemable for 14 days.

I don't see any info about Victory Marks. Did I missed something?

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5 minutes ago, Christendom said:

Teleport fees stayed despite overwhelming negative feedback?  

I assume contracts are back on?

I NEED TO READ THE PATCH NOTES.......didn't see the part we get some for starters.....

Edited by Sir Texas Sir

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1 hour ago, admin said:

Max BR limit for shallow port battle is now 110 (which makes Prince the highest BR ship that can enter port battles)

Will this become an issue as BR limits are subject to change?

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1 minute ago, Sir Texas Sir said:

 

@admin ON the server screen I clicked on the notes and it has some code error looking stuff before the test.  Like what you would use for spaces and color and such (I'm not fancy with code).   Might want to check that.

https://steamcommunity.com/sharedfiles/filedetails/?id=1552673625

I have a simple explanation.

You see the old information text, because the server has not yet been updated.

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1 hour ago, admin said:

2000 doubloons will be issued to all captains as a timed redeemable for 14 days.

That means that all players receive 2000 PvP marks???

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9 minutes ago, Sir Texas Sir said:

1......WHAT?  How you know this?  Mine still saying the server is updateing or did I miss that in the patch notes?

 

@admin ON the server screen I clicked on the notes and it has some code error looking stuff before the test.  Like what you would use for spaces and color and such (I'm not fancy with code).   Might want to check that.

https://steamcommunity.com/sharedfiles/filedetails/?id=1552673625

Admin stated highest br allowed in shallow pbs is 110 now and that blocks requins from entering. 

Read the notes babe 😚

Edited by Teutonic
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2 minutes ago, Banished Privateer said:

That means that all players receive 2000 PvP marks???

Crafting wise, you can barely craft a 3rd rate with 2k doubloons.

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1 minute ago, Banished Privateer said:

That means that all players receive 2000 PvP marks???

We don't know the conversion rate for them yet or cost of things.  That could be like 10 PvP marks for all we know.

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1 hour ago, admin said:

Max BR limit for shallow port battle is now 110 (which makes Prince the highest BR ship that can enter port battles)

Please consider lowering BR for shallow PBs as some ports will now require 25 Princes etc. to fill them up. Also I have no idea why Gunboat has 50BR! It should have much less...

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@admin i suggested it a few times, but if you could complete the Port UI with gunports locked, anchor dropped and the ships you have in the dockyard anchored outside the harbor it would be much more immersive, not to be harsh but it feels kind of "light" with only 1 ship showing.

Cant wait to get home to try it out though :D

Edited by Guest

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8 minutes ago, Gregory Rainsborough said:

The server selection pictures are the wrong way around it seems.

Peace looks more warlike than war :P

good point!))) they are placed incorrectly indeed.!

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2 minutes ago, Teutonic said:

Crafting wise, you can barely craft a 3rd rate with 2k doubloons.

Shhhhhh I was being a noob and speed read it, even missed the 2000 Doubloons part.

Just now, Banished Privateer said:

Please consider lowering BR for shallow PBs as some ports will now require 25 Princes etc. to fill them up. Also I have no idea why Gunboat has 50BR! It should have much less...

Some of the ports should have 25 ships. I'm sorry we have to many ports that only have 5-6 ships which are important ports.  Why shouldn't a nation have a chance to get 25 ships into a port battle.  Though I do agree some of the shallow ports actually have had BR way over 25 of the top shallow ships, but reallly a lot of ports need BR check cause in deep we have way to many ports around the 2500 range and some of them are very key econ ports.  They should have higher BR's.  While the less important ports that don't reallly have much should have the low BR's.

 

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18 minutes ago, Teutonic said:

 

2. That combat mark conversion...ooof

combat marks = reals 
but we are providing 2000 doubloons to cover the initial altercations and misunderstandings on combat marks.

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1 minute ago, admin said:

good point!))) they are placed incorrectly indeed.!

No, leave it as it is :)

 

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3 minutes ago, Sir Texas Sir said:

Shhhhhh I was being a noob and speed read it, even missed the 2000 Doubloons part.

Some of the ports should have 25 ships. I'm sorry we have to many ports that only have 5-6 ships which are important ports.  Why shouldn't a nation have a chance to get 25 ships into a port battle.  Though I do agree some of the shallow ports actually have had BR way over 25 of the top shallow ships, but reallly a lot of ports need BR check cause in deep we have way to many ports around the 2500 range and some of them are very key econ ports.  They should have higher BR's.  While the less important ports that don't reallly have much should have the low BR's.

 

eventually the port BR limit should depend on tax income (tax goes up - BR goes up)
in a couple of hot fixes we are planning to lower costs of timers and port infrastructure maintenance - we want average port to be money neutral or profitable overall across caribbean. 

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3 minutes ago, Sir Texas Sir said:

ome of the ports should have 25 ships.

I specifically pointed 25 Princes, as Prince is the highest BR. How does that make PBs any good or immersive, varied? It won't be any better than 25 Requins or 25 Heavy Rattles that we had in the past.

#NoShallowMeta

#VariedShips

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1 minute ago, admin said:

eventually the port BR limit should depend on tax income (tax goes up - BR goes up)
in a couple of hot fixes we are planning to lower costs of timers and port infrastructure maintenance - we want average port to be money neutral or profitable overall across caribbean. 

Hmmm interesting would like to test this for sure, but maybe it should be average weekly tax or something cause some ports might make only money once every three days (when folks do trade/econ runs and buy stuff).  So some one might attack on the off days when BR is low.  Also would be nice if we had more port option for owning clan.  Pay for extra forts or even increese in BR with your tax's so it feels like they are going to something usefull instead of limbo.

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3 minutes ago, admin said:

eventually the port BR limit should depend on tax income (tax goes up - BR goes up)
in a couple of hot fixes we are planning to lower costs of timers and port infrastructure maintenance - we want average port to be money neutral or profitable overall across caribbean. 

It costs you to admitt the high taxes weren´t working so well. I warned you since you posted the increase on taxes.

Edited by Intrepido

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