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Hotfix for live servers

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Captain

Hotfix has been deployed in preparation for the Port UI patch

The following temporary changes have been applied.

  • Contracts and ship contract number has been set at 0 (no contracts can be placed)
  • Time to expire for contracts and ship contracts has been set at 1 day (contracts expire in 1 day after placing)

The changes will be reverted once Port UI patch is deployed (ETA this week - by 2nd November)

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2 minutes ago, admin said:

Captain

.......

Port UI patch is deployed (ETA this week - by 2nd November)

Good news !

I hope the "Christian " reward for testers isn't a 14 day redeemable though, since I'll be on holidays next weeks...

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@adminWhat about port cost since your killing a big part of our income in ports?   Looking like you expect us to suck it up for 3+ days (don't know why it takes that long should be dropped tomorrow).

 

At least the good thing is if your smart and sit at a port you can get the drops that other folks suck up with high dollar contracts.

 

Also can we get an early drop of the Patch notes for the big patch.  Maybe the day before so folks know what to expect and brace them self for what they will get in the morning?  I don't care if you lock it  from feed back but would like to know what to expect and what we are getting with this patch from eveyr thing that been posted and hinted at over the last 9 months.

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44 minutes ago, admin said:

The changes will be reverted once Port UI patch is deployed (ETA this week - by 2nd November)

Didn't I see few days ago a mention of "do not patch at friday, cause it means You have a weekend off" ? ;)

Edited by OjK
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patch on friday will be the best solution for test cause ther is the max number of players.

obiously, devs have to go to office for emergency hotfix :D

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1 hour ago, admin said:

ETA this week - by 2nd November

 Never patch on friday, can ruin your weekend  😄

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24 minutes ago, OjK said:

Didn't I see few days ago a mention of "do not patch at friday, cause it means You have a weekend off" ? ;)

He did say that and they have patched before on a friday and I think they did a hotfix that Sat to (can't remember the patch).  Most the time they drop patches on Tuesday and Thursday morning so they can fix/hot patch things if need be or worse roll back (think we did that one patch but was like 2 hours.....GOLD SHIPS FOR EVERY ONE.)

I'm really hoping they drop it tomorrow cause port cost without resources from contracts is going to hurt a lot of clans specially with such short notice when a lot of folks aren't actively playing right now waiting on this patch.

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1 hour ago, Sir Texas Sir said:

He did say that and they have patched before on a friday and I think they did a hotfix that Sat to (can't remember the patch).  Most the time they drop patches on Tuesday and Thursday morning so they can fix/hot patch things if need be or worse roll back (think we did that one patch but was like 2 hours.....GOLD SHIPS FOR EVERY ONE.)

I'm really hoping they drop it tomorrow cause port cost without resources from contracts is going to hurt a lot of clans specially with such short notice when a lot of folks aren't actively playing right now waiting on this patch.

I think its time to let go of the "who's winning and losing" mentality at this point and focus on providing gameplay testing until release.  

Everyone's shiny objects will be gone soon enough...  (with any luck).

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46 minutes ago, Vernon Merrill said:

I think its time to let go of the "who's winning and losing" mentality at this point and focus on providing gameplay testing until release.  

Everyone's shiny objects will be gone soon enough...  (with any luck).

My thoughts exactly. have fun with what we have, "winning" comes second place.

Edited by Kloothommel
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1 hour ago, Vernon Merrill said:

I think its time to let go of the "who's winning and losing" mentality at this point and focus on providing gameplay testing until release.  

Everyone's shiny objects will be gone soon enough...  (with any luck).

Not really understanding what your comment has to do with mine?  ROVER own any ports?  Nope didn't think so so ya'll don't have to worry about cost.  Specially for smaller clans and nations that don't have million and millions stocked up or own the big money making ports.  Last I checked we are testing this game by playing it.  Though it's also the Devs job to give us the tools to do that.  By removing one thing they should remove another that it effects which is port cost if our main means to get money for paying for them is being removed.   This is a game after all so your always going to have winners or looser, other wise we might as well wipe every week.  Than see how many players you have left, but hay we are testers.

By the way US nation is not winning by far, it's prob the one's loosing the most over time.  When folks constantly loose they aren't having fun and they leave the game.  It's our jobs as testers to help the Devs find a way to make it fun for all, even those loosing.  If they aren't having fun than they won't play and we loose numbers as this will be in full effect when the game releases.  

If you want to remove the wining or loosing mentality maybe it's time a few of the good clans/players switch over to some of the looser sides to help them....oh wait others have tried that and it doesn't work cause the game is still broken.

35 minutes ago, Kloothommel said:

My thoughts exactly. have fun with what we have, "winning" comes second place.

As I stated above if your not taking care of your players and a large portion of them are always loosing they aren't having fun.  It's our job to help the Devs find these problems before release and help them balance the game out more.  You will always have loosers and winners, but you need to make it balance so it's not the same folks always loosing.

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12 minutes ago, Sir Texas Sir said:

Not really understanding what your comment has to do with mine?  ROVER own any ports?  Nope didn't think so so ya'll don't have to worry about cost.  Specially for smaller clans and nations that don't have million and millions stocked up or own the big money making ports.  Last I checked we are testing this game by playing it.  Though it's also the Devs job to give us the tools to do that.  By removing one thing they should remove another that it effects which is port cost if our main means to get money for paying for them is being removed.   This is a game after all so your always going to have winners or looser, other wise we might as well wipe every week.  Than see how many players you have left, but hay we are testers.

By the way US nation is not winning by far, it's prob the one's loosing the most over time.  When folks constantly loose they aren't having fun and they leave the game.  It's our jobs as testers to help the Devs find a way to make it fun for all, even those loosing.  If they aren't having fun than they won't play and we loose numbers as this will be in full effect when the game releases.  

If you want to remove the wining or loosing mentality maybe it's time a few of the good clans/players switch over to some of the looser sides to help them....oh wait others have tried that and it doesn't work cause the game is still broken.

As I stated above if your not taking care of your players and a large portion of them are always loosing they aren't having fun.  It's our job to help the Devs find these problems before release and help them balance the game out more.  You will always have loosers and winners, but you need to make it balance so it's not the same folks always loosing.

Dude, I think you're meta-ing WAYYYYYY  too hard....  who the eff cares whether you have ports or money at this point?  Chill the eff out.  There is nothing short of polish, optimization and release that will bring new players into this game at this point.  Either players have gotten their fill of the game and have moved on to something new, which is fine and normal, or they are waiting for release to get a finished game.   Right now, the ONLY people still actively playing this should have already fully put on their "tester" hat and not be worried at all about "ports" or "money".  They should have done more periodic wipes, in my opinion, so that people wouldnt have gotten so used to having easy access to the shiniest of objects.  

But hey man, you do you....  if you want to stay all fired up, all the power to ya....

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2 minutes ago, Vernon Merrill said:

But hey man, you do you....  if you want to stay all fired up, all the power to ya....

How about you play your game you paid for and others play for what they paid for. IF we want to continue to play the game and test (which I do) we should be able to do so until the game is released.  Just cause it's not your play style any more doesn't mean you can tell others to not keep playing the game.  

Not to mention at the rate the Devs patch things we don't know if release will be in 2 months or 2 years from now, so why give up and just let those that are still playing the game walk all over others?   Cause no matter how much you want to say screw it it's only testing there are going to be folks that want to play the game, kill ever one and take every port (maybe just certain ports from one nation or another).  So why shouldn't others defend them selves or as my post stated why shouldn't we not be forced to loose our ports income?   It's piss poor Dev's if they take away something in game and not comp the players or do something simple like turn off port maintenance cost until the patch drops.  If they can turn off contract I promise you they can turn off a lot more than just that.

As you stated do your thing and let others do their.  Personally I would prefer them to wipe the whole server ever time we bring out a big patch like this and let us properly test every thing, but that would piss off to many folks and run off to many more players.

 

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18 minutes ago, Sir Texas Sir said:

How about you play your game you paid for and others play for what they paid for. IF we want to continue to play the game and test (which I do) we should be able to do so until the game is released.  Just cause it's not your play style any more doesn't mean you can tell others to not keep playing the game.  

 

 

You should relax and enjoy life Captain ))) ignore the current pixels… plenty of new pixels coming. 
Its still one of the best true age of sail sailing games on earth and looking on skull and bones rockets and rams its still going to be for quite a while. 

Port tax income is irrelevant in the long term and medium term. Our recommendation is to remove timers on ports that you dont really need, and re-enable them once contracts come back. New economy changes and new upgrade system (class based) and new loot from traders might drastically change the upgrade meta and tax incomes will shift as well. 

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@RKY Yeah I can't find ship or cannons at MT, but it should be just for 2-3 days. Try asking in global/nation/trade chat

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@admin Wasn't confirmed anywhere.

Will it be just the UI, or all the other things included on testbed as well? (missions, new craft, etc)

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2 hours ago, RKY said:

This thing is so bugged out. if i tqg someone I cannot type anymore. very annoying!

 

anyways, we are having a slight issue here with this "hotfix". How are we meant to have repairs in neutral port or ports in general?? @admin

 

Bring/craft your own. this is basically an economic shutdown in preparation for the new update. I expect most people will put down the game until it hits. Only the strongest will survive the famine times...

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Hurricano hits the West Indies!!!  Massive destruction cripples the economy!!!   hehehehe

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Personally without contracts I have a feeling US tz players will be able to finally get some rare mod resources.

That, or someone will have an alt online at all times at cartaghena checking server ticks :P

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Bring me the UI, I want it now...

Glad to see its coming soon, I cant wait for the HMS Pandora too.

Big smile here, I love this game.

Edited by LIONOFWALES

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1 hour ago, LIONOFWALES said:

Рад видеть его в ближайшее время, я не могу дождаться HMS Pandora.

 А будет ли она???

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