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Realism must be compromised in a game but I would suggest something to be, maybe put to test.

My suggestion is that when my ship, or the enemy's, is shot and takes on water, to have increased heel on the offended side. Would be possible to improve this effect ? I am sure it does not happen.

For the sake of me being mistaken - and in truth the vessels not being compartmentalised like later age of steel architectures - I also appreciate other players opinions on this subject.

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