Jump to content
Game-Labs Forum
Macjimm

How do you decide to buy a game

Recommended Posts

My assessment of any game starts with player made videos.  I don't watch Developer teasers because they are almost always misleading.  Player made videos provide a decent idea of the gameplay, and the creator sometimes offers a few valuable opinions.

If the videos look good I seek opinions from friends who own the game.  This is really helpful because discussions can reveal details that are missing from videos.

I find that reviews can be misleading and are very limited.  Someone else may rate features differently that I would, so a low rating may have little influence on me because don't care much about the content that the reviewer perceived as important.

Steam reviews are a indication of the general appeal.  A recent and overall Rating of "Overwhelmingly Positive" tends to influence me to spend money.  When the sum of these reviews are 96%-97% positive it increases my confidence that the game is well made.  I seldom read individual steam reviews because the negative ones are usually rants, entertaining, when I'm bored, but not very informative.

Price is important and proportional to the amount of time I will spend researching.  If the price is low I am more likely to buy it and decide for myself.  Games that are very expensive need a demo, so I can try it first.

  • Like 2

Share this post


Link to post
Share on other sites
On 7/18/2018 at 9:51 AM, HachiRoku said:

Most people buy games because of gameplay videos. Reviews don't matter as much as you would think. 

 

  • Like 1

Share this post


Link to post
Share on other sites

#1 - what's the game about / setting - usually a mix - ww2/planes or napoleonics/grand strategy, etc

#2 - type of gameplay - FPS / RPG / wargame, simulation, mix of several, etc...

#3 - replayability value ( some genres are more than others )

#4 - challenge - from hardcore realism to storyteller on rails

#5 - visuals/sound design

#6 - I go watch devs streams, vids, etc

 

Literally there's "unlimited" choice of games out there to fit in all our own subjective idea of having fun.

Share this post


Link to post
Share on other sites
3 hours ago, Gregory Rainsborough said:

@Captain Marchant is to blame for me being here, met on Life Is Feudal and convinced me to give it a spin.

Greg! You owe me an Elite spanish rig refit, a trader brig, goods worth 300K and 60 crew,  your a thieving murderer! I want to slap Captain Merchant so bad now..

But more on topic, I decide to buy games based on recommendations and finally based on YouTube videos..  

  • Like 1

Share this post


Link to post
Share on other sites
3 hours ago, Sir Hethwill the RedDuke said:

replayability value 

I never really understood that to be honest. I buy games like uncharted, last of us and tomb raider. They're great games but I'm not playing them a second time. I know what's happening so why bother replay right? Doesn't not buying a game because of replay-ability not damage story driven single player games? You should never take that into account imo and enjoy the great single player games there are. 

Share this post


Link to post
Share on other sites

On this topic I'll say gameplay videos only. The more I played games in life the more I see how reviews are biased. Wildlands was a great game that was really unfairly reviewed by a lot compared to other junk that gets the same ratings.  I never care if it's 10 hours or 2000 hours. I used to pay 60 euros for ps2 games as a kid and games are just dirt cheap even on release these days so why bother.  That being said I don't buy alot of games. I can't remember when I last bought one. Next ones are red dead, spiderman looks fun and skate 4 if ever made. Sometimes a racing game if I'm feeling it. 

  • Like 2

Share this post


Link to post
Share on other sites
10 minutes ago, HachiRoku said:

I never really understood that to be honest. I buy games like uncharted, last of us and tomb raider. They're great games but I'm not playing them a second time. I know what's happening so why bother replay right? Doesn't not buying a game because of replay-ability not damage story driven single player games? You should never take that into account imo and enjoy the great single player games there are. 

I do buy some "A to B" games, like the Tomb Raiders, Red Dead Redemption, Fallouts, Divinty Original Sins, etc. Story driven and some with more cool mechanics than others.

Replayability comes into play mostly in games like Naval Action, Arma, IL-2,  Histwar, Total Wars, Mount and Blade, etc

Given the selection process is very subjective and really depends on the gaming culture of each individual, for me it counts a lot. And if a game has scenario editors for example or mission makers, coop generation, it really scores high on my table.

This being said I do play console games, most family stuff with the youngsters, those can be extremely fun and a distraction from the most serious subjects games.

  • Like 1

Share this post


Link to post
Share on other sites
11 hours ago, Macjimm said:

My assessment of any game starts with player made videos.  I don't watch Developer teasers because they are almost always misleading.  Player made videos provide a decent idea of the gameplay, and the creator sometimes offers a few valuable opinions.

In my case with was the opposite. For many years i am following NA with interest. I remember to watch those epic battles in storms  on youtube and i thought what an amazing game  it is, i need to get this. I recently bought the game just to know that epic storms battles are a thing from the past. I cried.😢

  • Like 1

Share this post


Link to post
Share on other sites
Guest

Had this game on my wishlist forever, liked the look of it from youtube, once on sale, got it.

Damn, should have got it along time sooner.

Other games in-between I've wasted my dosh, damn it.

I wish I knew how to decide!

Edited by Guest

Share this post


Link to post
Share on other sites
8 hours ago, no one said:

In my case with was the opposite. For many years i am following NA with interest. I remember to watch those epic battles in storms  on youtube and i thought what an amazing game  it is, i need to get this. I recently bought the game just to know that epic storms battles are a thing from the past. I cried.😢

It's been said a few times with NA what you see is certainly not what you get, at least if you base most of your research on the player videos

Share this post


Link to post
Share on other sites

In most cases I use gameplay videos by certain youtubers, reviews on Steam (UGCW was actually the first game I wrote one for xD) and the experience of my friends with the game. I really love any game that gives you a demo, so you could check it yourself. In the old days when Youtube wasn't a thing yet and demos just had gone extinct I actually once downloaded a game illegaly to test how it played. That game was Empire: Total War, and I bought it half a year later when at least some of the bugs were fixed. And thanks to Nick I was actually able to enjoy it. xD

I have bought games spot on before release...for example Rome 2 (will never buy a TW title again pre-release) or Battlefleet Gothic: Armada (because I am a 40k fan). But that only happens rarely and if I know the devs behind it are really, really good (yeah, CA, that one goes in your direction, Shogun 2 was great but you f*cked R2 up!).  That means I will happily buy anything Game-Labs is churning out. xD

  • Like 1

Share this post


Link to post
Share on other sites

Most of the games i play are somewhat niche ( wargames proper and historically accurate games such as war in the east or war in the pacific admiral edition, advanced tycoons like capitalism lab, games with in depth mechanics like dwarf fortress, aurora pentarch, things like dominions).

This means that i actually have a pretty good knowledge of the genres i play due to it having less games and less studios, so it makes comparing those games to similar ones much easier than with larger budget games, and thus makes the choice easier.

Then i just wait for a post-release review on a website such as wargamer, read some reviews in relevant subreddits and the game's forums. Those are usually more in depth than videos or steam reviews and written by people who know their stuff.

If the price is expensive, i don't mind waiting a couple years for a sale if need be ( i'd rather buy books than a 60 euros game ).

Atm i am eagerly awaiting http://militaryoperationshq.com/

Edited by Captain Jean-Luc Picard
  • Like 2

Share this post


Link to post
Share on other sites

As a fan of free browser games and apknite app games. If the game is on my wishlist, yeah, there will be much reason for me to buy it along with the price.

Share this post


Link to post
Share on other sites
Posted (edited)

Wow, for me as for guy who actually produces games it was extremely useful to read this discussion. 👌

One of our clients have asked their website's visitors to complete the survey and answer some questions regarding motivation of why the had chosen this particular game.

More than 150 people have answered the survey. The results were the following: more than 50% answered they considered only 2 things while buying a game either gamespot ratings or player/user ratings. Other factors were  how influenced the client by a franchise was. Some of the respondents have mentioned they kept a wish list of games that catch my interest or are sequels to games I've enjoyed.

I think doing such surveys can help companies to boost sales. 

Edited by Henry d'Esterre Darby
No need to put other game's links here. Thanks.

Share this post


Link to post
Share on other sites

I don't look at professional reviews.  They are only there to justify someone's existence.  I do get influenced by player reviews if they are extremely positive or negative.  Other than that, my criteria is: life is short, if I want it, I buy it.

  • Like 1

Share this post


Link to post
Share on other sites
Posted (edited)

I also watch videos made by the players to get an idea of gameplay, and I ask the opinion of friends who own the game.

________________________________________

UC Browser SHAREit MX Player

Edited by avensis

Share this post


Link to post
Share on other sites

I often look at player reviews. Also, if I really like it, I will try to buy it no matter what. When I run out of money, I choose to play free games (most of time, downloaded them from playstore, apknite)

Share this post


Link to post
Share on other sites
On 7/26/2018 at 7:18 PM, HachiRoku said:

I never really understood that to be honest. I buy games like uncharted, last of us and tomb raider. They're great games but I'm not playing them a second time. I know what's happening so why bother replay right? Doesn't not buying a game because of replay-ability not damage story driven single player games? You should never take that into account imo and enjoy the great single player games there are. 

I will happily rewatch a movie which I like, or a TV series. If the acting, the setting, the humour or subject or something else 'grabs me'. I usually find that I appreciate subtleties and nuances of the setting and performance more on a subsequent viewing than I did the first time, especially if there were distractions or intrusions into the time.

Games to me are not substantially different, but have longer playtimes than a movie or TV series. I can also influence the way that the characters flow through some types and develop - or play with a specific play style in mind. (Not so much either of the titles you listed these are short and very linear - my more recent 'big' games were Witcher 2, Witcher 3 and Kingdom Come: Deliverance, where you have a moderate, a limited and a significant ability to choose a 'path' and way of solving the challenges presented.

Despite having fewer 'tools in the box' due to the absence of magic and monsters, KC:D did very well in this regard, as you can usually use entirely different solutions to many of the quests (from 'kill everyone' to 'ask nicely' with 'abstract the item' and many other variations on these archetypes being thrown in for good measure, and within the context of the game rules, the world responds plausibly to your actions and choices... ). I've played it through multiple times, watched three others 'Lets Play' bits or all of it, and there are still, nearly two years in and ~1500 hours overall (720 since release, the rest in pre-release builds over the previous couple of years), bits of the game which I see 'new' and for the first time either because I stumble over them, or someone else found them, by doing things I wouldn't want to do. The downside is that it can be so complex that some of the wheels can fall off from time to time, and mostly it is wasted because if you only see your own playthrough once, and don't compare notes, you may not know all the subtleties of the world and it's reactions.

Witcher 2 had a single 'alternative' choice between the two main factions and a distinct second chapter... but otherwise with only smaller choices of who to kill/let live/save and nearly everyone got the same choices of 1-2 cutscenes in the same sequences with no differences in dialogue between "very different" playthroughs each time, and a little more variation, but less distinction in the Witcher 3. The dlc were distinctive and had more variability in some ways... but again the choices collapse to the same few cutscenes with little or no differences.

Share this post


Link to post
Share on other sites
20 hours ago, Lieste said:

I will happily rewatch a movie which I like, or a TV series. If the acting, the setting, the humour or subject or something else 'grabs me'. I usually find that I appreciate subtleties and nuances of the setting and performance more on a subsequent viewing than I did the first time, especially if there were distractions or intrusions into the time.

Games to me are not substantially different, but have longer playtimes than a movie or TV series. I can also influence the way that the characters flow through some types and develop - or play with a specific play style in mind. (Not so much either of the titles you listed these are short and very linear - my more recent 'big' games were Witcher 2, Witcher 3 and Kingdom Come: Deliverance, where you have a moderate, a limited and a significant ability to choose a 'path' and way of solving the challenges presented.

Despite having fewer 'tools in the box' due to the absence of magic and monsters, KC:D did very well in this regard, as you can usually use entirely different solutions to many of the quests (from 'kill everyone' to 'ask nicely' with 'abstract the item' and many other variations on these archetypes being thrown in for good measure, and within the context of the game rules, the world responds plausibly to your actions and choices... ). I've played it through multiple times, watched three others 'Lets Play' bits or all of it, and there are still, nearly two years in and ~1500 hours overall (720 since release, the rest in pre-release builds over the previous couple of years), bits of the game which I see 'new' and for the first time either because I stumble over them, or someone else found them, by doing things I wouldn't want to do. The downside is that it can be so complex that some of the wheels can fall off from time to time, and mostly it is wasted because if you only see your own playthrough once, and don't compare notes, you may not know all the subtleties of the world and it's reactions.

Witcher 2 had a single 'alternative' choice between the two main factions and a distinct second chapter... but otherwise with only smaller choices of who to kill/let live/save and nearly everyone got the same choices of 1-2 cutscenes in the same sequences with no differences in dialogue between "very different" playthroughs each time, and a little more variation, but less distinction in the Witcher 3. The dlc were distinctive and had more variability in some ways... but again the choices collapse to the same few cutscenes with little or no differences.

I mentioned the linear games on purpose because they are the one players being criticized for being to short and having no replay ability. People often wait until they are on sale to justify their purchase but I will gladly pay 60 euros to support a linear 10-20 single player game because I want developers to make money for those kinds of game. Games should not be juged on their replay ability but by their quality. The last of us is a masterpiece. For me its a better game than naval action for example. I would argue its better than the witcher. I have maybe 20 hours in the last of us and 4000 in naval action. Naval action cost me 1 cent per hour compared to the last of us at 3 euros an hour. That doesn't mean anything when it comes to game quality because out of those 4000 hours in naval action I probably wasted 3000 doing things I did not enjoy that much. I loved every 20 hours of the last of us. Taking replay ability into account is a bad idea when deciding if you should buy a game. What matters is how well the game is made and if the developers and publishers have earned those 60 euros to me. 

Some players play a certain game 10 different ways to see minor cut scene changes but its not really meaningful content in MY opinion. If you enjoy that its OK and thats all that matters! 

Look at mass effect. 3 games full of choices but none really matter in terms of content. Its just a bit of different dialog and thats the same with most games with "replay ability" I like games like that too. Do not get me wrong. It just doesn't mean games that do not offer that are of lesser quality. 

 

 

 

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


×
×
  • Create New...