Jump to content
Game-Labs Forum
admin

Patch 25: Open world user interface update.

Recommended Posts

1 hour ago, z4ys said:

I redeemed the yacht 1 day ago and the cooldown did not count down while i had the ship in port. Do I have to place the ship in my fleet the whole duration of the day in order to make the cooldown count to 0? Or is that an UI issue and cooldown always shows 1 day even 1h is left?

yacht cannot use this mechanic due to old tech and 0 base price. 0 base price ships cannot be added to fleet. 

 

  • Like 1

Share this post


Link to post
Share on other sites
1 hour ago, admin said:

clarification

You cannot redeem an imported ship if you have one in docks already. BUTyou can add one to fleet and redeem a new one. Thus - theoretical limit is 3 in fleet 1 in dock.

Can you clarify this please, if you do put one in fleet and then redeem another are you stuck with one in fleet or can you then remove one from fleet and have two in dock?

Share this post


Link to post
Share on other sites

It would be nice if the Dlc ships came with the options of redeem cannons of your choise to. So we had a full ready battle ship.

Share this post


Link to post
Share on other sites
10 minutes ago, Archaos said:

Can you clarify this please, if you do put one in fleet and then redeem another are you stuck with one in fleet or can you then remove one from fleet and have two in dock?

Probably yes. But need to check.

Share this post


Link to post
Share on other sites
14 minutes ago, staun said:

It would be nice if the Dlc ships came with the options of redeem cannons of your choise to. So we had a full ready battle ship.

I see no reason for that. You can buy mediums in every port if you are desperate.

  • Like 2

Share this post


Link to post
Share on other sites

Many changes sound interesting. But to be clear about this: if you Devs introduce "pay to win" like in the crappy "WAR THUNDER", I'll be gone.

It is one thing to offer PAINTS for money - but stuff to make some people stronger - that's a VERY bad idea.

Edited by Wolfram Harms
  • Like 3

Share this post


Link to post
Share on other sites
1 hour ago, Banished Privateer said:

I see no reason for that. You can buy mediums in every port if you are desperate.

My dear friend. Vision, try to have a vision. Lets me see. 

I have a free Herc with cannons I can redeem every day, with cannons. I can redeem it in Shroud.  What would that do. I can save the teleport of ships I might need some where ells. So I can basicly for free do PvP once a day. Might that make me do more PvP? Don’t have to care about ressources to build cannons, and dont have to worry about if I can afford to use the tow.

Maybe even delivere it with repairs. Think it could generate lots of PvP. Lets ppl be able to craft Hercules, then ppl cant complain about p2w. 

But as always you are right. No need to help ppl to do PvP.

Edited by staun

Share this post


Link to post
Share on other sites
On 6/18/2018 at 9:41 AM, admin said:

Exams now show the following information in pop ups for motivational purposes

  • Best time and name of the player
  • Your time 
  • Average time for all players

Is this retroactive regarding all that did the exams until now or only for those that do it after the patch ?

Share this post


Link to post
Share on other sites
1 hour ago, huliotkd said:

lol...so players with 2-3 ALT can redeem 1+3 herc for each account...

game broken again

If you have more accounts and have paid for it. Yes but how many do you actually think will buy Dlc for more accounts. And make them accountbound so you can’t sell them, should solve most problems. Do actually think they allready are.

Edited by staun
  • Like 2

Share this post


Link to post
Share on other sites
2 hours ago, admin said:

Probably yes. But need to check.

i know its a nice feature but best would be to keep it like the yacht. So actually sinking an "imported" has a meaning.

1 ship per account. CD starts to count down when ship is lost.

Edited by z4ys
  • Like 1

Share this post


Link to post
Share on other sites
13 minutes ago, z4ys said:

CD starts to count down when ship is lost.

Nah, CD starts at redeem click so I can keep my ships going into the patrol zone. Waiting for days after being sunk would suck.

Ech, "meaning" is such a mean mistress.

  • Like 1

Share this post


Link to post
Share on other sites
1 hour ago, staun said:

My dear friend. Vision, try to have a vision. Lets me see. 

I have a free Herc with cannons I can redeem every day, with cannons. I can redeem it in Shroud.  What would that do. I can save the teleport of ships I might need some where ells. So I can basicly for free do PvP once a day. Might that make me do more PvP? Don’t have to care about ressources to build cannons, and dont have to worry about if I can afford to use the tow.

Maybe even delivere it with repairs. Think it could generate lots of PvP. Lets ppl be able to craft Hercules, then ppl cant complain about p2w. 

But as always you are right. No need to help ppl to do PvP.

Cannons and repairs is a seperate game aspect at the moment. Devs decided to make it a crucial part of economy. Free ship without need to craft it should be more than enough, you don't purchase "Free Cannons & Repairs DLC".

If you want to talk about cannons / repairs + increasing PvP, make a suggestion and include all ships, not just premium ships. Giving few premium ships free guns will not increase PvP on the server so much to be even noticed by statistics. 

  • Like 1

Share this post


Link to post
Share on other sites
1 minute ago, Banished Privateer said:

Cannons and repairs is a seperate game aspect at the moment. Devs decided to make it a crucial part of economy. Free ship without need to craft it should be more than enough, you don't purchase "Free Cannons & Repairs DLC".

If you want to talk about cannons / repairs + increasing PvP, make a suggestion and include all ships, not just premium ships. Giving few premium ships free guns will not increase PvP on the server so much to be even noticed by statistics. 

And you base you conclusion on? Have it been done before in the game. I just played it for about a year.

Why only premium ships. Make it worth to buy them. But as always you are right. Ppl would never risk a ship they can get free next day. So you are right it wouldn’t give more PvP.

Why free cannons and repairs? Simply to make it easy to fight. But ofc you are right. Ppl will not fight anyway. I would have thought it could have made made the shallow a fun place to be. Crusial part of the economy. Do you even belive what you write. In every Capitol they throw in repairs. Cannons you have to create. But that has nothing to do with economy. It is without any economic importants. They are a logistic issue. My idea was to make it s bit easier. But as said by you. Dosent matter. Plenty of mediums in every port. No need to make it easier for players to do PvP. Plenty of PvP around.

  • Like 1

Share this post


Link to post
Share on other sites

>wants to make PvP easier for premium ships

>refuses to make it easier for every ship, explaining that repairs are cheap in capitals and cannons is just a logistic issue

The sarcasm and irony is strong in this one. Stop using stupid sarcasm and say loud and clear: I want to make PvP easy for real money. Thanks, understood now. 

Share this post


Link to post
Share on other sites
15 minutes ago, Banished Privateer said:

>wants to make PvP easier for premium ships

>refuses to make it easier for every ship, explaining that repairs are cheap in capitals and cannons is just a logistic issue

The sarcasm and irony is strong in this one. Stop using stupid sarcasm and say loud and clear: I want to make PvP easy for real money. Thanks, understood now. 

There should be a reason to pay for a ship. The game need money. 

I also said it Herc should be crafteble, so we avoid as much as possible p2w.

If you actually have read what I have written also in the past you would know that , I have  surgested ppl get one ship for free, just to get more PvP. 

Am I fan of it. Thats is a big no. I like the game as hardcore as possible.But do you like the state of PvP ore numbers of players right now? That could be a way to maybe get more PvP.

Btw. It is not sarcasme, But irony. To claim it is  sarcasme is to put a charastic on me that you have no basic to claim.

Edited by staun

Share this post


Link to post
Share on other sites
On 6/18/2018 at 10:41 AM, admin said:

 

From my point of view it is a patch that doesn't fix anything that is broken right now and stuff that it touches it doesn't touch enough but the patch brings the game foward speaking about UI.

+1 for OW trade (finaly)

+1 for battle sail bonus

 

But in my oppinion, better crafted ships in ports doesn't fix:

- the boring RvR where you need 25 1st rates to do anything or don't even start just to do pve. 

- the boring 1st rate battles in OW and PB (2nds and 3rds not efficient enough, 1sts don't cost enough)

- the not existent OW pvp due to lack of mechanics (RvR only with 25 + hostility only in big numbers)

- the boring pvp patrol zones because you get ganked anyway whatever you do ... or you come with enough ppl to only gank and dont have a fight

- open world attack button without the ability to cancel (that's how I read it)

Also the battle sail bonus doesn't fix much. You need speed to get the positioning. While being upwind is getting buffed by wind not changing that much and more effective leaks I don't see what a bit better turning will do. in small battles you want to hug your enemys bad side and in bigger battles you want to stay upwind so you have to sail fast upwind.

 

In my oppinion, even if I don't play atm:

- rethink the RvR with flags. It brought way more dynamic into the RvR with the ability for smaller gangs to also find OW pvp around ports that get conquested

- Nerf 1sts. Less HP or thickness and less speed.

- OW pvp could get in with flags again, I dont know. 

- patrol zones ... there are enough good suggestions about that in the forum

 

Battle sails ... the question is if you want battle sails to be the meta like they should be. You have to keep in mind different things in the game at this point though. IRL ships didn't have a HP bar and sank when it got to 0. They fought and killed crew the whole time and concentrated on that and boarding.

To make battle sails worth it:

- longer ranged fights have to be viable and possible. Right now they are not except in 3rds and below. In 1sts it's not possible.

- Reload has to be a thing.

- Crew resistence has to be a HUGE thing.

- Rakes (front and back) have to be effective

 

On battle sails crew should be more protected for gameplay reasons so ships with 100% sails lose a shitload of crew compared to a ship on battlesails. Maybe even let 100% sail ships get into a little reloadshock when they get a full broadside to counter people hugging you.

Because in NA it's all about hugging at a certain point aswell as stern and bowtanking (because that doesn't realy do damage). In the same ships I just hug someone who shot 1 broadside less than me and then I win.

 

 

But yea, problems of NA are not that much battles but everything else.

Edited by rediii
  • Like 4

Share this post


Link to post
Share on other sites
5 hours ago, staun said:

And you base you conclusion on? Have it been done before in the game. I just played it for about a year.

Why only premium ships. Make it worth to buy them. But as always you are right. Ppl would never risk a ship they can get free next day. So you are right it wouldn’t give more PvP.

Why free cannons and repairs? Simply to make it easy to fight. But ofc you are right. Ppl will not fight anyway. I would have thought it could have made made the shallow a fun place to be. Crusial part of the economy. Do you even belive what you write. In every Capitol they throw in repairs. Cannons you have to create. But that has nothing to do with economy. It is without any economic importants. They are a logistic issue. My idea was to make it s bit easier. But as said by you. Dosent matter. Plenty of mediums in every port. No need to make it easier for players to do PvP. Plenty of PvP around.

So you want to screw over folks like myself that supply cannons to the nation?  I supply pretty much all the 4/6/9 lbrs in CT and Marsh for the US nation.  Maybe it seems your nation needs some more cannon crafters is the problem?  The rest of the cannons tend to be taken care of by clans doing there own cannons.  Other wise folks can just use Mediums if they want instant cannons.

  • Like 2

Share this post


Link to post
Share on other sites
4 hours ago, rediii said:

From my point of view it is a patch that doesn't fix anything that is broken right now and stuff that it touches it doesn't touch enough but the patch brings the game foward speaking about UI.

+1 for OW trade (finaly)

+1 for battle sail bonus

 

But in my oppinion, better crafted ships in ports doesn't fix:

- the boring RvR where you need 25 1st rates to do anything or don't even start just to do pve. 

- the boring 1st rate battles in OW and PB (2nds and 3rds not efficient enough, 1sts don't cost enough)

- the not existent OW pvp due to lack of mechanics (RvR only with 25 + hostility only in big numbers)

- the boring pvp patrol zones because you get ganked anyway whatever you do ... or you come with enough ppl to only gank and dont have a fight

- open world attack button without the ability to cancel (that's how I read it)

Also the battle sail bonus doesn't fix much. You need speed to get the positioning. While being upwind is getting buffed by wind not changing that much and more effective leaks I don't see what a bit better turning will do. in small battles you want to hug your enemys bad side and in bigger battles you want to stay upwind so you have to sail fast upwind.

 

In my oppinion, even if I don't play atm:

- rethink the RvR with flags. It brought way more dynamic into the RvR with the ability for smaller gangs to also find OW pvp around ports that get conquested

- Nerf 1sts. Less HP or thickness and less speed.

- OW pvp could get in with flags again, I dont know. 

- patrol zones ... there are enough good suggestions about that in the forum

 

Battle sails ... the question is if you want battle sails to be the meta like they should be. You have to keep in mind different things in the game at this point though. IRL ships didn't have a HP bar and sank when it got to 0. They fought and killed crew the whole time and concentrated on that and boarding.

To make battle sails worth it:

- longer ranged fights have to be viable and possible. Right now they are not except in 3rds and below. In 1sts it's not possible.

- Reload has to be a thing.

- Crew resistence has to be a HUGE thing.

- Rakes (front and back) have to be effective

 

On battle sails crew should be more protected for gameplay reasons so ships with 100% sails lose a shitload of crew compared to a ship on battlesails. Maybe even let 100% sail ships get into a little reloadshock when they get a full broadside to counter people hugging you.

Because in NA it's all about hugging at a certain point aswell as stern and bowtanking (because that doesn't realy do damage). In the same ships I just hug someone who shot 1 broadside less than me and then I win.

 

 

But yea, problems of NA are not that much battles but everything else.

Flags brought way more empty port battles and long waits for "if they pull a flag".

Flags in any case should be used for raids, as a way to flip a port throw a pvp action. Hostility should remain as the other option.

Despite the way to flip a port, port battles should happen 24 hours later to give a chance to the defender of a proper defense.

About thickness and hp on first rates:

They should be a bit higher than the second rates but not so much. I would say not more than 2k and +2cm thickness. However I believe the problem might be caused by the stack of thickness mods plus live oak thickness.

Share this post


Link to post
Share on other sites

Couldn't have said it better than @rediii and it isn't a bad patch, it just feels like it does nothing....which i suppose is how a UI patch would feel. 

Not really even any new ship eye candy.

  • Like 2

Share this post


Link to post
Share on other sites

Does nobody remember the dude that bought everyday the same flag just to deny conquest? Thats how good the flag system was.

  • Like 3

Share this post


Link to post
Share on other sites
1 hour ago, Teutonic said:

Couldn't have said it better than @rediii and it isn't a bad patch, it just feels like it does nothing....which i suppose is how a UI patch would feel. 

Not really even any new ship eye candy.

I’m sure I have said this around a million times now, the game was created backwards and upside down almost like it’s made by Australians 😂,

there adding the stuff that should of already been in game before any of us hit OW.

im trying to super optimistic about it and I’m struggling to even log in these days and I truly love this game but how many more players can it lose how many more content ideas are going to ignored? It’s pretty close to raising the white flag now,

its frustrating to see others games they are apart of get more done then NA, like this dreadnauts, I’m sure there are others working primarily on them but progress is so inconsistent here one minute we get heaps then it feels like it stops, 

the new ships can wait l, but they need to get this UI done and get there A** into gear with the pve side of this game the pvp is good as you are going to get till they have pathed out the pve as it most likely will affect the pvp in the long run 

Edited by Rebrall

Share this post


Link to post
Share on other sites
17 minutes ago, Rebrall said:

I’m sure I have said this around a million times now, the game was created backwards and upside down almost like it’s made by Australians 😂,

there adding the stuff that should of already been in game before any of us hit OW.

im trying to super optimistic about it and I’m struggling to even log in these days and I truly love this game but how many more players can it lose how many more content ideas are going to ignored? It’s pretty close to raising the white flag now,

its frustrating to see others games they are apart of get more done then NA, like this dreadnauts, I’m sure there are others working primarily on them but progress is so inconsistent here one minute we get heaps then it feels like it stops, 

the new ships can wait l, but they need to get this UI done and get there A** into gear with the pve side of this game the pvp is good as you are going to get till they have pathed out the pve as it most likely will affect the pvp in the long run 

Toyota strategy, thing is this isn’t automotive industry at all. 

  • Like 1

Share this post


Link to post
Share on other sites
1 hour ago, Teutonic said:

Couldn't have said it better than @rediii and it isn't a bad patch, it just feels like it does nothing....which i suppose is how a UI patch would feel. 

Not really even any new ship eye candy.

We have 20+ sorts of fish that have no meaning or dedicated icons. Will they change it some day? Who knows...but content based on fish could be massive. 

Edited by Wind
  • Like 1

Share this post


Link to post
Share on other sites
4 hours ago, Sir Texas Sir said:

So you want to screw over folks like myself that supply cannons to the nation?  I supply pretty much all the 4/6/9 lbrs in CT and Marsh for the US nation.  Maybe it seems your nation needs some more cannon crafters is the problem?  The rest of the cannons tend to be taken care of by clans doing there own cannons.  Other wise folks can just use Mediums if they want instant cannons.

Do not know if oure nation needs craftes. I make the cannons I need. But honnestly I dont think we need more craftere, nobody ever complaint about lack of cannons. Will it screw you over. When they decided to put ships in you can buy for money, they screwed over craftere to. But they are going to be part of the game. Whenever there is made change to a game, some win and some lose. Think it will be hard only to make changes if it only can be done if all win on it. But the change is not about me ore you personally, But about what is best in generally for the game.

Yes you can use mediums. But lets be honnest they are fine enough for PvE. But for PvP, not so much I think. It was a surgestion to maybe get more PvP. Yes I can make the ship somewhere els, put cannons on them and teleport them up there. Personally I often get short of a teleport of ship. It was a way to make it easier to players to go out and fight. Some will say, why should ppl be able to pay real money to get easy PvP? Well don’t think we will get them to remove the buying of ships, so might as well get some good out of it. It was simply an Idea for ppl to have no excuse not to go out and do PvP.

Equiped with cannons, it would just be, redeem your ship, go out fight, lose it, well then you get a new one tommorow. Think it would be a bit more action in the game. Yes it is easy acces PvP,  but that is what lots of players want. Plenty of players that just want an houre of fun.

My guess is that there will be cannons to buy in shroud. Somehow things like repairs find there way there, guess the same will happend with cannons if there is a marked for it. So for me personally don’t think it will matter. I can afford to pay fore them. But if there is no cannons, I wouldn’t put mediums on it and go fore PvP. Think most player feel the same way.

Ppl like the idea, thats fine, ppl don’t like the idea, well thats fine too. That the fine thing about the forum, we can have a debate and get more opinions, get the pro and cons, so devs have the best chance to make a good decision.  Personally I like this game as hardcore as possible. But my experience is that not the way the majority of the players want the game to go. It was an idea to maybe do PvP a bit easier. 

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


×
×
  • Create New...