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Cetric de Cornusiac

A new approach to Portbattles, with troop ships involved

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On 4/23/2018 at 8:05 AM, admin said:

Landing would be impossible if there is no Naval Dominance in the area. Current screening action and port battle just simulates the achievement of the dominance through zone control and once you destroy defending fleet your imaginary troop ships operate without any interference capturing the port. 

Thus - troop ship might not add anything to the game if not designed properly (to cover all potential abuse or griefing).
But if this abuse or griefing is solved then troop ships might shine (though they can still be abstracted).

Why not just rework the war supplies feature like the OP said. Instead of war supplies they could be called Infantry Regiments or something similar. Each regiment would have a weight of 400, which would allow only larger ships to be used as transports. An invasion flag (port specific) could be substituted for the smuggler flag, with the objective being that the aggressor would be required to land a certain number of infantry regiments into the port within a certain time frame. The defender's task would be to prevent those troops from landing. Hostility could still be used, but the port battle itself would be rendered obsolete. The only downside would be that either the number of troops landed would need to be very high, to prevent swarm tactics, or a smaller time window utilized.

Edited by No name, no flag

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