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Chain shot limitations - advanced warning

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My personal opinion: the chain shots are ok and the fact that from a long distance they do little damage is ok. The damage close up with the right angle is perfect, now chaining must be planned! One thing I do not understand, how a player can repair 40% of sails in one repair! I would like to know from the @admin if this is possible. Thank you.

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My personal opinion is that we should buy and load the ship with ammo and repairs/rum.

All will have their own weight and its up to the captains choose how better prepare his ship to battle. One can overload the ship with everything and will be sailing a turtle. Don't need to limit the amount of repair or shots as a game mechanic, let the weight of the ammo and repairs do it.

This mechanic is already in game, just need to be better worked out.

Edited by Jim Tiberius

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