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Give some Love to the PvE Server.


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2 hours ago, monk33y said:

Unless I'm mistaken doesn't the "easy" nations have large greenzones (stupidity large) to satisfy your pve-(Ness)!!!

Why would you want a non combat server (pve) to have AI rvr and conquest? Surely capturing ports and restricting other nations players from being able to access goods/ports is not pve! But instead a form of pvp!!!!!

Pve should NEVER have any form of pvp! Hence no rvr and no pvp!!!!! 

There's a PVP server for those who want to take part in pvp and rvr.

(incase you didn't know 'pve server 'players, gb and france and usa have huge greenzones where you get protection!! Many safe places to use/hide in...

 

Get Lost Monkey Fiend :P

There is no Souls to Catch here for your damned and Dying Ganker Server ^^

 

And no.

Jokes to be Told. Looking at the Safezones its actually the Hard Nations which for some reason got best Safezones. Cause they might be small but Overlap creating a Cohesive Safezone to be used.

The Bigger Nations got several Safezones but they are often not Connected. Making it very easy to Hunt new Players there.

 

 

And Mate.

PvE Server is about NOT HAVING INVOLUNTARY PVP. :)

In Short not having Gankers and Griefers.

 

Many PvE Players would not even mind PvP itself. The reason they are on PvE Server is because they got enough of that Ganker and Griefer Infested Server where you cant do PvP anyways cause you just end up Jumped 3-4 People all the time instead of getting any actual Fights.

When you Attack a Navy Brig with a Frigate or get Jumped by 2 Wasas when you just got your First Renomme. Then this has nothing to do with PvP.

OW PvP on the Carribbean Server is more like playing Dice than its about actual Contest. And since older Players got far higher ranging Dice with higher Numbers. Its not only up to Luck wether you even got a Chance to Win. But its also extremely unlikely if your New which leads to the Server slowly dying cause it gains no New Players.

 

 

 

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