Lizzo 35 Posted August 7, 2020 Share Posted August 7, 2020 You are a LEGEND Quote Link to post Share on other sites
Serk 561 Posted August 7, 2020 Share Posted August 7, 2020 (edited) @Felix Victor maybe I’m blind, but I don’t think it is possible to see on the map additional development points invested in a town, but only the starting value (i.e. 55 points for Vera Cruz, yet Russian clans have invested for more points) Is this data available somewhere? Cheers and very nice and useful map! Edited August 7, 2020 by Serk 1 Quote Link to post Share on other sites
Felix Victor 914 Posted August 8, 2020 Author Share Posted August 8, 2020 8 hours ago, Serk said: this data available somewhere Not in API data, but @qw569😳 has it:  2 Quote Link to post Share on other sites
asdf 31 Posted August 14, 2020 Share Posted August 14, 2020 (edited) Hi Felix, its possible to add Labor Contracts to the List "Admiralty items and recipes"? Greetings  EDIT: In the "List --> Buildings" overview it is listed as (Extra) Labour Contracts. No idea what the correct writing is , with "Extra" or without  Edited August 14, 2020 by asdf 1 Quote Link to post Share on other sites
Felix Victor 914 Posted August 16, 2020 Author Share Posted August 16, 2020 v10.10 2020-08-16 port info: port bonuses added list port bonuses: added Thanks to @qw569😳 for making the port bonus data available. Will update the map as often as this thread is updated:  2 2 Quote Link to post Share on other sites
Eduard L'Aquila 44 Posted August 19, 2020 Share Posted August 19, 2020 (edited) @Felix Victor if you don't mind me asking, as I'm sure you're probably the only person outside of the devs that know this, what's the scale of your map? Just how far apart, in the game's odd mix of real world units, is 2000,2000 from 2001,2000? Â I ask this because I've been trying to make sense out of the game's distances, i.e., just how large are the PB circles are, how far from "zero" the actual PB circle is drawn, etc. I have being doing measurements using your coordinate system (which, I absolutely must compliment you on its elegance) but it would be great to have an actual scale for translate it into something other than "NAMap Units". Edited August 19, 2020 by Eduard L'Aquila Quote Link to post Share on other sites
Felix Victor 914 Posted August 19, 2020 Author Share Posted August 19, 2020 (edited) 10 hours ago, Eduard L'Aquila said: @Felix Victor how large are the PB circles are, how far from "zero" the actual PB circle is drawn With PB circles you mean the join circles? size: my estimates are 14 and 28 pixels position: 5 pixels away from port in the direction indicated in API data (rotation) const getJoinCircle = (id: number, rotation: number): Point => { const { x: x0, y: y0 } = apiPortPos.get(id)! const distance = 5 const degrees = degreesHalfCircle - rotation const radians = (degrees * Math.PI) / degreesHalfCircle const x1 = Math.trunc(x0 + distance * Math.sin(radians)) const y1 = Math.trunc(y0 + distance * Math.cos(radians)) return [x1, y1] } Calculated data is here: https://github.com/felixvictor/na-map/blob/master/src/lib/gen-generic/pb-zones.json Edited August 19, 2020 by Felix Victor Link to json added 1 Quote Link to post Share on other sites
Felix Victor 914 Posted August 21, 2020 Author Share Posted August 21, 2020 v10.10.2 2020-08-21 missing link patch Quote Link to post Share on other sites
Vitasalato 32 Posted August 22, 2020 Share Posted August 22, 2020 On 8/21/2020 at 7:50 PM, Felix Victor said: v10.10.2 2020-08-21 missing link patch Thanks as always! About the max thickness cap, once again looks like 50% is either not enough or there is not cap at all. Currently this built on the site is capped at 150. 1 Quote Link to post Share on other sites
Felix Victor 914 Posted August 23, 2020 Author Share Posted August 23, 2020 On 8/14/2020 at 7:17 PM, asdf said: Its possible to add Labor Contracts to the List "Admiralty items and recipes"? v.10.11 Quote Link to post Share on other sites
Felix Victor 914 Posted August 23, 2020 Author Share Posted August 23, 2020 15 hours ago, Vitasalato said: About the max thickness cap, once again looks like 50% is either not enough or there is not cap at all. v10.11 Quote Link to post Share on other sites
Felix Victor 914 Posted August 23, 2020 Author Share Posted August 23, 2020 v10.11Â 2020-08-23 list cannons: cannon families are (un-)selectable ship compare: thickness cap is 100%, minor fixes recipes: (extra) labour contracts added 2 1 Quote Link to post Share on other sites
Lizzo 35 Posted August 23, 2020 Share Posted August 23, 2020 (edited) 38 minutes ago, Felix Victor said: v10.11Â 2020-08-23 list cannons: cannon families are (un-)selectable Edinorog guns seem to be missing now, also Turn Rate in Ship List is saying Not a Number for every ship Edited August 23, 2020 by Lizzo 1 Quote Link to post Share on other sites
Felix Victor 914 Posted August 23, 2020 Author Share Posted August 23, 2020 4 hours ago, Lizzo said: Edinorog guns seem to be missing now Fixed, thanks for the report 4 hours ago, Lizzo said: Turn Rate in Ship List is saying Not a Number for every ship Reload with f5 or invalidate cache with shift ctrl r 1 Quote Link to post Share on other sites
Felix Victor 914 Posted August 24, 2020 Author Share Posted August 24, 2020 22 hours ago, Lizzo said: Turn Rate in Ship List is saying Not a Number Misread it. Fixed now. 1 Quote Link to post Share on other sites
Elric 620 Posted August 24, 2020 Share Posted August 24, 2020 The X and Y circles on each port - are these the AI spawn points for Raider PB's? Your github documentation does not mention these.  Quote Link to post Share on other sites
Nixolai 473 Posted August 24, 2020 Share Posted August 24, 2020 (edited) 26 minutes ago, Elric said: The X and Y circles on each port - are these the AI spawn points for Raider PB's? Your github documentation does not mention these.  Make sure that you have "All raid" on, the X and Y is for teleport spawnpoints. Edited August 24, 2020 by Nixolai 1 Quote Link to post Share on other sites
Elric 620 Posted August 24, 2020 Share Posted August 24, 2020 ah... thank you.  Quote Link to post Share on other sites
Felix Victor 914 Posted August 25, 2020 Author Share Posted August 25, 2020 v10.11.3Â 2020-08-25 list port bonus: port points and points invested added Quote Link to post Share on other sites
Felix Victor 914 Posted August 27, 2020 Author Share Posted August 27, 2020 (edited) v10.11.4 2020-08-26 missing link patch 2020-08-26 (module and ship changes) Edited August 30, 2020 by Felix Victor 1 Quote Link to post Share on other sites
Montagnes 329 Posted August 27, 2020 Share Posted August 27, 2020 Could be possible to add a new layer (besides trims and upgrades) of port bonuses to the ship comparison feature? Quote Link to post Share on other sites
Felix Victor 914 Posted August 27, 2020 Author Share Posted August 27, 2020 12 minutes ago, Montagnes said: new layer (besides trims and upgrades) ? Quote Link to post Share on other sites
Vitasalato 32 Posted August 27, 2020 Share Posted August 27, 2020 1 hour ago, Montagnes said: Could be possible to add a new layer (besides trims and upgrades) of port bonuses to the ship comparison feature? The ship trip tab already induces both Port Bonuses and Trims. What do you mean then? Quote Link to post Share on other sites
Aquillas 1,195 Posted August 31, 2020 Share Posted August 31, 2020 Hi Felix, This is just a detail, but in the perk list, the Seeferkel book is not listed. Quote Link to post Share on other sites
Felix Victor 914 Posted August 31, 2020 Author Share Posted August 31, 2020 v10.11.5 2020-08-31 ship bow/stern thickness patch 2020-08-31 Quote Link to post Share on other sites
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