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Felix Victor

Yet another map: Naval Action map

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29 minutes ago, Fankmaster said:

Как пользоваться этим инструментом, подскажите пожалуйста.

 

Никак. Он не работает. Фактически ты видишь выставленные контракты. Пользуйся встроенным трейд-тулом, колонка A - порт с дропом, можно дешево купить, колонка C - потребление, можно дорого продать. Эта карта покажет где что производится и потребляется, но тут нет цен.

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Can you check the main battery on the Implacable and Redoutable.

they should be 36lbs instead of the 32lbs in the map tool.

BR

Sebastian

 

 

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On 2/5/2020 at 11:14 PM, Haltie said:

Redoutable's lower gun deck can take 36 pd guns, https://na-map.netlify.com/ only lists 32 pds

 

14 hours ago, McGuinness said:

Can you check the main battery on the Implacable and Redoutable.

they should be 36lbs instead of the 32lbs in the map tool.

BR

Sebastian

 

 

API data does not differentiate between 32lb and 36lb cannons.

Edited by Felix Victor

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50 minutes ago, Felix Victor said:

 

API data does not differentiate between 32lb ad 36lb cannons.

interesting...

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On 2/7/2020 at 5:53 PM, Felix Victor said:

 

API data does not differentiate between 32lb and 36lb cannons.

Quite strange, knowing the weight of cannon balls in kilogrammes.

32 lb= 32  x 0.454 kg = 14.528 kg.

36 livres = 36 x 0.500 kg = 18 kg

42 lb = 42 x 0.454 kg = 19.068 kg.

@LeBoiteux, @Surcouf do you confirm these data?

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1 hour ago, Aquillas said:

Quite strange, knowing the weight of cannon balls in kilogrammes.

32 lb= 32  x 0.454 kg = 14.528 kg.

36 livres = 36 x 0.500 kg = 18 kg

42 lb = 42 x 0.454 kg = 19.068 kg.

@LeBoiteux, @Surcouf do you confirm these data?

Quand on parle boulet, tu penses à moi ? Je sais pas comment le prendre 🙂

As for your question, I let ppl with reliable documentation answer.

Edited by LeBoiteux

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On 2/7/2020 at 5:53 PM, Felix Victor said:

 

API data does not differentiate between 32lb and 36lb cannons.

Just to make it clearer: both cannon weights are coded as "2" whereas 42lb is coded as "1".

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On 2/7/2020 at 2:31 PM, GrubbyZebra said:

Something is off with that site, I think it has the same issue as NavalActionCraft.com does with the new trade system.

I just ran the french ports through it and it looked pretty accurate. But after you have been trading for a while, you don't need any sites.

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Hey Felix

Just a suggestion:

Apologies if this has been mentioned before but on the Ship Stats/Comparison section I think it would be useful to show the Main sail and Stay sail areas of each ship, and/or some kind of figure representing the ratio between the two, perhaps just a %. This gives the user another indication of how it might sail some more info as to how well it how it tacks and the relative benefit and hindrance in performance of both Pirate and Spanish rig refits on the particular ship. I believe admin posted these values for all the ships somewhere on this forum.

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On 12/7/2019 at 4:48 PM, Felix Victor said:

Armor thickness 40%

There are cases when the thickness of the side exceeds 40% (44% for example).

1. Navy Planking
2. Navy Structure Refit

tickness.png

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On 2/25/2020 at 10:47 AM, Hullabaloo said:

I believe admin posted these values for all the ships somewhere on this forum.

Do you know where? Is it fixed for all ships or individual?

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17 hours ago, Yettie said:

There are cases when the thickness of the side exceeds 40% (44% for example).

When even admin does not know what the limit is...

  • Sad 2

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Hi there - love the site, much respect.

Do you know when you will be able to update it, however, as the stats for some ships are wrong - specifically the Admiraal de Ruyter (guns are wrong) and others. Thanks! o7

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10 hours ago, Ntweedie2007 said:

Hi there - love the site, much respect.

Do you know when you will be able to update it, however, as the stats for some ships are wrong - specifically the Admiraal de Ruyter (guns are wrong) and others. Thanks! o7

AFAIK, that info comes straight from the API data exported by Game Labs, so it would be up to them to change.

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2 hours ago, GrubbyZebra said:

AFAIK, that info comes straight from the API data exported by Game Labs, so it would be up to them to change.

Odd that their API data is different from what is in the game no? I'm no game developer though, by any means! Thanks for the reply :)

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On 2/14/2020 at 1:24 PM, Felix Victor said:
On 2/7/2020 at 5:53 PM, Felix Victor said:

 

API data does not differentiate between 32lb and 36lb cannons.

Just to make it clearer: both cannon weights are coded as "2" whereas 42lb is coded as "1".

@Ntweedie2007 I think you'e looking for this

  • Thanks 1

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Hello, i have problem

I dunno what happen but a month ago i was able, placing into the "Show good Aviability"  for example Art of Steering by rudder" to see on the right side of the map the list of the town and the price for buy and sell.

Now i just see the list empty 

https://imgur.com/a/8E6KCcG

what i'm doing wrong?

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1 minute ago, Conte D. Catellani said:

Hello, i have problem

I dunno what happen but a month ago i was able, placing into the "Show good Aviability"  for example Art of Steering by rudder" to see on the right side of the map the list of the town and the price for buy and sell.

Now i just see the list empty 

https://imgur.com/a/8E6KCcG

what i'm doing wrong?

I would assume that the goods list updates at reset, so if nobody had a contract up for a particular book or upgrade at reset, then it won't show up in the goods list for that day.

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