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Felix Victor

Yet another map: Naval Action map

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Appreciate your work! In the ship compare, White Oak - White Oak builds with Hull 4 the fire resistance jumps from 0 to 20%. On Caguarian - White Oak it only goes from 9 to 11%. Is that accurate? Doesn't seem to matter which ship is selected.

Also, Hull HP doesn't update at all from the wood frame data.

Edited by John Page
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7 hours ago, John Page said:

Appreciate your work! In the ship compare, White Oak - White Oak builds with Hull 4 the fire resistance jumps from 0 to 20%. On Caguarian - White Oak it only goes from 9 to 11%. Is that accurate? Doesn't seem to matter which ship is selected.

Also, Hull HP doesn't update at all from the wood frame data.

Thank for the report. Will check.

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4 hours ago, MidnightLight said:

Not sure if you know this or not but Puerto Del Padre does not have a Port Icon over it 

Twitter doesn't show the attacking nation when the port has been insta-flipped.  Will automatically be corrected after maintenance.

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On 9/5/2019 at 12:48 AM, John Page said:

Appreciate your work! In the ship compare, White Oak - White Oak builds with Hull 4 the fire resistance jumps from 0 to 20%. On Caguarian - White Oak it only goes from 9 to 11%. Is that accurate? Doesn't seem to matter which ship is selected.

Also, Hull HP doesn't update at all from the wood frame data.

v.8.13.2

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v8.13.2 2019-09-07

  • hotfix: ship compare (modifiers with percentage values without a base value such as fire resistance)
Edited by Felix Victor
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On 9/5/2019 at 1:56 PM, Felix Victor said:

Twitter doesn't show the attacking nation when the port has been insta-flipped.  Will automatically be corrected after maintenance.

It was fixed some time ago

  • [05-09-2019 14:42 UTC] The port battle for Cayo Vacas (Pirates) is scheduled for 6 Sep 2019 14:38 UTC. Defender: UWS. Attacker: SNOW. BR: 1500
  • [06-09-2019 15:22 UTC] Cayo Vacas captured by SNOW (Verenigde Provinciën). Previous owner: UWS (Pirates)
Edited by qw569
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10 hours ago, Felix Victor said:

v8.13.2 2019-09-07

  • hotfix: ship compare (modifiers with percentage values without a base value such as fire resistance)

Thanks Felix.  Unfortunately, I think the acceleration values with different woods in the ship compare are incorrect now (they're certainly different to how they were, and acceleration is now close to zero with some of the heavier woods, which doesn't seem likely).  Perhaps worth a quick look?

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9 hours ago, Karvala said:

Thanks Felix.  Unfortunately, I think the acceleration values with different woods in the ship compare are incorrect now (they're certainly different to how they were, and acceleration is now close to zero with some of the heavier woods, which doesn't seem likely).  Perhaps worth a quick look?

Wasnt a good fix, it seems. Thanks for the report.

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v8.13.3 2019-09-08

  • ship compare hotfix: percentage modifiers without base value (such as fire resistance) corrected (again)
  • tweets: get or guess attacking/capturing nation for insta-flipped ports
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@Felix Victor

475031cd2c6970acb2b25f8ef33f31e1.png

Hull HP is not changing 

ALSO

in List Woods  Armour Strength could be changed to Side HP, and Hitpoints to Hull HP to avoid confusion 

Felix_Victor_is_a_big_noob_but_he_will_n

 

 

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4 hours ago, Beeekonda said:

Hull HP is not changing 

ALSO

in List Woods  Armour Strength could be changed to Side HP, and Hitpoints to Hull HP to avoid confusion

Thanks for the report.

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@Felix Victor sorry if this is implemented and I just had not noticed, but is there a way to pull which ports can be attacked from a port? A description of the Frontline mechanic?

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16 hours ago, Farrago said:

@Felix Victor sorry if this is implemented and I just had not noticed, but is there a way to pull which ports can be attacked from a port? A description of the Frontline mechanic?

Not possible from api data, see this thread further up (at least discussed twice).

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2 hours ago, Spikes said:

I think the hostility part of the map may be broke...but maybe just me?

same here... no portbattle will be displayed on 05.10.2019 :( 

CrOZEjZ.png

Edited by asdf
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v8.14 2019-10-06

  • ship compare: (non-)stacking of modules added suggested by @asdf
  • ship compare: indicator for capped values added as suggested by @asdf
  • ship compare: tooltip added for modules as suggested by @asdf
  • ship compare: hull hit points calculated correctly again as reported by @Beeekonda
  • ship compare: naming corrected (hull hit points) as suggested by @Beeekonda

 

@Beeekonda: watch out how you name your files... 

Edited by Felix Victor
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@Felix Victor :)

 

Is this something with my browser/eyes?

 

This one has text in good quality

f82a72b6a65892f8e5c9b45895492fd8.png

and when I click on port for more info it all looks blurry 

 49aaf7355e6d0e77b1686b8d1340459a.png

 

Found old screenshot

 

36748c88620e972a974325f6cfef3023.png

 

 

Edited by Beeekonda

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2 minutes ago, Beeekonda said:

info it all looks blurry 

Zoom in and out, maybe this helps. It is the browser and operating system, nothing I can do.

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14 minutes ago, Felix Victor said:

Zoom in and out, maybe this helps. It is the browser and operating system, nothing I can do.

Oh actually helped lol

Zooming was set to 90%

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