Jump to content
Game-Labs Forum

Recommended Posts

  • Replies 1.2k
  • Created
  • Last Reply

Top Posters In This Topic

Top Posters In This Topic

Popular Posts

Yet another map which uses the in-game map and live data: na-map. I hope this map is useful and I am happy to receive any feedback (bugs, feature requests). Source on github. Changelog

v8.7 2019-03-30 new: loot and chest data added (#35) added: ship compare with hard caps (#69) updated: ship data (Rättvisan, Pandora, Rattlesnake, Rattlesnake heavy, Le Requin – #1

Preview of the upcoming improved trade tool. Trades between George Town and Remedios (see below for a screen shot), take for example "Textile Machinery (13k/12)": Textile machinery: item dr

Posted Images

@Felix Victor not sure if its just me, but the Map doesnt seem to work correctly anymore. and Essex with Teak/Fir  vs Teak/White Oak has the same Health and Thickness now. I tried it with several ships. looks like it does  calculate the differernces between the Woods anymore

  • Like 1
Link to post
Share on other sites
14 minutes ago, Meraun said:

@Felix Victor not sure if its just me, but the Map doesnt seem to work correctly anymore. and Essex with Teak/Fir  vs Teak/White Oak has the same Health and Thickness now. I tried it with several ships. looks like it does  calculate the differernces between the Woods anymore

Thanks for the report. Hotfix will come asap.

  • Like 1
Link to post
Share on other sites
On 7/5/2019 at 10:59 AM, Wyy said:

how much can i donate? do i have to test it? 🤣👀

It worked. I received some donations already, including from the devs 😀

Many, many thanks to all. 👍

Edited by Felix Victor
  • Like 3
Link to post
Share on other sites

 

7 minutes ago, Zoky said:

Have you thought about adding gun weight and repairs weight when comparing ships?

Yes. I decided against it as the modal already contains so much information and I do not want to add more selects such as for cannons. There are some spreadsheets around for this, a very good one from @SS Minnow, for example.

  • Like 1
Link to post
Share on other sites

Many thanks for the great site. While trying around with the mods i noticed to thing that might need double checking, one the Rudder Half Time seems to go higher and not lower when adding improving mods and the splitter protection boni might have the wrong decimal (they all seem to add only below 1% boni, even when the in game stats say 5 or 7%). But keep up the great work.

  • Like 1
Link to post
Share on other sites
11 minutes ago, balticsailor said:

Many thanks for the great site. While trying around with the mods i noticed to thing that might need double checking, one the Rudder Half Time seems to go higher and not lower when adding improving mods and the splitter protection boni might have the wrong decimal (they all seem to add only below 1% boni, even when the in game stats say 5 or 7%). But keep up the great work.

Thanks for the report. Can you give me concrete examples, please?

Link to post
Share on other sites

Doctor Bloods Chest has 0.07 Boni (7%) but doesn't seem to add any to splinter protection, if you use it with oak planking you go from 10% to 11% protection, so i guess it might be a rounding thing there.

As for the Rudder Half Time, if i got it right it is the time from no rudder to full rudder (or visa vi) and it should decrease with mods like rum ration but it does increase. For ex sample 3rd oak oak 5 s half time goes to 5.6 s with extra rum. If you take a Fir/ Fir trim (no rum) you get 5.2 s again by my take it the time should be shorter then with Oak/Oak. 

 

  • Like 1
Link to post
Share on other sites
12 minutes ago, balticsailor said:

Doctor Bloods Chest has 0.07 Boni (7%) but doesn't seem to add any to splinter protection, if you use it with oak planking you go from 10% to 11% protection, so i guess it might be a rounding thing there.

As for the Rudder Half Time, if i got it right it is the time from no rudder to full rudder (or visa vi) and it should decrease with mods like rum ration but it does increase. For ex sample 3rd oak oak 5 s half time goes to 5.6 s with extra rum. If you take a Fir/ Fir trim (no rum) you get 5.2 s again by my take it the time should be shorter then with Oak/Oak. 

 

Thanks. Will check.

Link to post
Share on other sites

Hi Feilx,

 

Ship Blueprint --> select any ship ( it dosent matter ) 

select Mahogany / Mahogany 

and u get the resources overview.

image.png.f9a0fb7097b98376ef9162d607dd67b9.png

then switch the second wood type to (for example) fir. 

It seems, after change the second wood type,  that the values are not recalculated.

Value of Mahogany change , but not of Fir-Wood.

it seems only oak and fir not recalculated ??  when u change the second wood type. 

image.png.594595171c8fa08b8328399fb0f7c10d.png

 

 

Edited by asdf
  • Like 1
Link to post
Share on other sites
20 hours ago, balticsailor said:

Doctor Bloods Chest has 0.07 Boni (7%) but doesn't seem to add any to splinter protection, if you use it with oak planking you go from 10% to 11% protection, so i guess it might be a rounding thing there.

As for the Rudder Half Time, if i got it right it is the time from no rudder to full rudder (or visa vi) and it should decrease with mods like rum ration but it does increase. For ex sample 3rd oak oak 5 s half time goes to 5.6 s with extra rum. If you take a Fir/ Fir trim (no rum) you get 5.2 s again by my take it the time should be shorter then with Oak/Oak. 

 

v8.11.8. Well spotted.

Edited by Felix Victor
  • Like 1
Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


×
×
  • Create New...