Sella 1,216 Posted December 5, 2017 Share Posted December 5, 2017 (edited) I've noticed that the AI(yes i fight AI from time to time) can interrupt his broaside and resume firing after it gets a better angle. So we could get the same ability to sometimes avoid some friendly fire or get a better angle ourselves. Maybe J or Y key could be assigned for it. Also a 5(?) second cooldown could be added to avoid spamming it for sniping maybe. Edited December 5, 2017 by Sella22 4 Quote Link to post Share on other sites
Farrago 1,376 Posted December 5, 2017 Share Posted December 5, 2017 I have not noticed the AI doing this but if they do, that should be removed rather than giving us the ability to stop our broadside. Picture this: a commanders says “Fire!” The broadside starts. How effective could the command to ceasefire be above the roar over multiple decks firing all guns? Quote Link to post Share on other sites
Stilgar 559 Posted December 5, 2017 Share Posted December 5, 2017 More likely, AI is firing not fully loaded broadsides. 2 Quote Link to post Share on other sites
Sella 1,216 Posted December 5, 2017 Author Share Posted December 5, 2017 1 minute ago, Stilgar said: More likely, AI is firing not fully loaded broadsides. I am pretty sure that the whole broadside was loaded. Also it took the AI a second or less to resume firing from where he has previously stopped from all decks. For the record it was a Bellona. Will keep looking if it happens again. 1 Quote Link to post Share on other sites
Hethwill 12,684 Posted December 5, 2017 Share Posted December 5, 2017 Proposition is interesting. Will try to look for drills for the gun deck batteries to see if there's anything even similar to this as an order. Quote Link to post Share on other sites
Haratik 292 Posted December 5, 2017 Share Posted December 5, 2017 (edited) Maybe an ability to fire half a broadside, or half a deck instead? There was a similar function on PotBS where you held down the ALT key. Edited December 5, 2017 by Haratik Quote Link to post Share on other sites
LeBoiteux 2,265 Posted December 5, 2017 Share Posted December 5, 2017 2 hours ago, Sella22 said: yes i fight AI Those PvE-ers. Never happy... 2 hours ago, Sella22 said: can interrupt his broaside Believe me : it's never a good idea to interrupt a "broadside". When it comes... #YesToFullBroadside 2 Quote Link to post Share on other sites
Cecil Selous 638 Posted December 6, 2017 Share Posted December 6, 2017 7 hours ago, Farrago said: I have not noticed the AI doing this but if they do, that should be removed rather than giving us the ability to stop our broadside. Picture this: a commanders says “Fire!” The broadside starts. How effective could the command to ceasefire be above the roar over multiple decks firing all guns? Well, but I think no gun captain would fire his cannon if nothing is in front of it. There are some occasions where this might be useful. @Hethwill, didn't you make the suggestion once to hold down spacebar to fire your cannons and stop doing it when you release it? Quote Link to post Share on other sites
Haratik 292 Posted December 6, 2017 Share Posted December 6, 2017 3 hours ago, Coraline Vodka said: Use f1-4 to lock off decks to spread out your broadsides. This is known to many of us already... Quote Link to post Share on other sites
CaptVonGunn 424 Posted December 6, 2017 Share Posted December 6, 2017 the AI single fires(sometimes much faster the we can) and switches between Random and directional fire. Just like you can... They never stop mid broadside though that I have seen 1 Quote Link to post Share on other sites
Norfolk nChance 1,203 Posted December 6, 2017 Share Posted December 6, 2017 (edited) Interesting point, but I think it might be a couple of things instead of a STOP/START broadside. Either the AI is firing single shot quickly and stops waits and restarts. You can see this by pressing the LEFT [CTRL] + L (shot logger). Here in a broadside all the cannons shot on a deck are listed together. If its Single shot likewise… I’ve noticed sometimes in a low water ship like a Reno, the wave graphic can obscure half the broadside completely. If then the AI fires the weather deck cannons it’ll appear as though he stopped and restarted the broadside perhaps? Again, the above function will tell you… Not sure if this helps, but next time you see it look at the shot logger… Norfolk sorry I just saw @Sella22you said the AI was a Bellona so second idea is probably wrong unless it was the lower deck... Edited December 6, 2017 by Norfolk nChance Quote Link to post Share on other sites
Sella 1,216 Posted December 6, 2017 Author Share Posted December 6, 2017 Guys, I have been playing the game a fairly long time as all of you I am pretty sure for what I saw. AI was firing a normal broadside from all decks while turning away from me. He stopped firing when he has fired half of his broadside pretty much and at the same time he stopped turning away. After a sec or so he resumed from there where he has stopped firing previously. Hey I could be wrong about it I won't deny that. Regardless of that as far as I know the gun batteries and crews were divided and each had its own officer. So it was possible to fire only some of them if the order was received. Quote Link to post Share on other sites
Farrago 1,376 Posted December 6, 2017 Share Posted December 6, 2017 1 hour ago, Norfolk nChance said: Not sure if this helps, but next time you see it look at the shot logger… Shot logger is gone unless you know something I don’t. Quote Link to post Share on other sites
Norfolk nChance 1,203 Posted December 6, 2017 Share Posted December 6, 2017 (edited) oh you know I've being doing NA-L and it still works. Apologies if dead in OW will check it in a bit Yep ONLY works in NA-Legends not NA-OW Edited December 6, 2017 by Norfolk nChance Quote Link to post Share on other sites
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