victor 1,599 Posted November 7, 2017 Share Posted November 7, 2017 Since mission progression changed a lot and no one posted something about it, I think that new players can feel a bit lost in their progression. I'm not much involved in PVE missions, but I was wondering if someone that knows the matter could write a short list of the missions, highliting: - level of missions (which - in the new system - is just the rank of the captain) - AI ships usually met in the mission - suggested ship to use 1 Quote Link to post Share on other sites
Norfolk nChance 1,203 Posted November 7, 2017 Share Posted November 7, 2017 I think you’re right not just PvE either. I still recommend even though a tad dated now… http://steamcommunity.com/sharedfiles/filedetails/?id=640575000 It still sort of works but yes for tutorials or solo… I agree Norfolk Quote Link to post Share on other sites
victor 1,599 Posted November 7, 2017 Author Share Posted November 7, 2017 Thanks, but unfortunately that post is of 2016 and than deals with the old mission system: now - as I was told by a mate - everithing is more difficult because i.e. you shall enter into rank 5 missions with a level 6 ship (while before you could use lvl 5 ships) and also spawns have changed a lot. Quote Link to post Share on other sites
Norfolk nChance 1,203 Posted November 7, 2017 Share Posted November 7, 2017 (edited) Sorry, @victor I have missed the point. Sucking Eggs… The new system...Works from Rank Mission Title to start not your actual rank. This is the GB Rank to max rated ship you can use. You cannot enter a 5th rated mission in anything higher than a Indef. Midshipman(GB) 7th Rate Ensign(GB) 7th Rate Second Lieutenant(GB) 6th Rate First Lieutenant(GB) 6th Rate Lieutenant Commander(GB) 6th Rate Master & Commander(GB) 5th Rate Post Captain(GB) 4th Rate Flag Captain(GB) 3rd Rate Commodore(GB) 2nd Rate Rear Admiral(GB) 1st Rate So, at Master & Commander you can use Frigates and below. At M&C enemy AI will be Surprise, or a Cebrus plus Navy Brig. Have yet to see anything stronger. However, I would say they the AI are definitely more tanked. They also will try to under turn or even reverse which they couldn’t do before. If equal crew the AI will try to board at any level. They the AI carry twice the number of marines a PC could have. Sorry I’ve missed your point, imo the missions harder? The AI is better, but not stronger ships. Probably for the first couple of ranks for a beginner maybe. But haven’t tested in a long time… Norfolk Edited November 7, 2017 by Norfolk nChance Quote Link to post Share on other sites
victor 1,599 Posted November 7, 2017 Author Share Posted November 7, 2017 Thanks. I guess that the steep point is leieutenant commander: you can use just a 6th. 1 Quote Link to post Share on other sites
Norfolk nChance 1,203 Posted November 7, 2017 Share Posted November 7, 2017 yep also I found the lower ranks here come with multiple ships... 2x snows or N-Brigs etc... LT would always I guess be 2x mercury Quote Link to post Share on other sites
jaqknife 1 Posted November 27, 2017 Share Posted November 27, 2017 (edited) I recently did missions from Midshipman to Lt. Commander the following is what spawned using the starter cutter: Midshipman - 1 Rookie Brig. Payout about 27k time about 10-15 minutes no repairs needed during battle. Ensign - 1 rookie Snow. Payout about 27k time about 30-45 minutes had to run and repair 2nd Lt. - 2 rookie Brigs. Payout about 54k time about 45-60 minutes had to run and repair 1st Lt. - 1 Snow. I lost Lt. Commander - 1 Renommee. I lost Edited November 27, 2017 by jaqknife 1 Quote Link to post Share on other sites
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