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Suspected Pirate alt Being Used to Tag Inside Safe Zone.


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5 minutes ago, Wraith said:

I don't think anyone is asking for the removal of outlaw battles. That's part of the reason (the only reason at the moment in the absence of true pirate mechanics) that being a pirate appeals to anyone. But safe zone mechanics are being circumvented by alt abuse. This seems to be an exploit, hence the tribunal post. To close the exploit so you don't have to deal with alt-abuse tribunal posts is to disable all outlaw mechanics inside the green zone. Outside it should be free-for-all as intended.

Beyond that, I'm all for removal of pirates as a "nation," and would be heavily in support of new and interesting mechanics/content being introduced for pirates. In fact, I'd offer up the suggestion to implement the outlaw battle mechanic for *all* battles and do away with the green on green distinction, paving the way for War Companies and Clan v. Clan and a more fluid nation identity system.

Devs should just add a big warning sign before choosing Pirate nation - 'Expect to be ganked outside your port by alt accounts' Accept/Decline. 

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@admin i need a yes then to creating a US player and using him to safely escort me through US waters. I am in an pact with that US player and can tag him to escape. Thats what your saying... You just set the bar for every pirate player ti now have a US or GB player with them everywhere they go to tag as needed.. Thank you for making hunting easier and ganking the norm. This is no longer fun...

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Just as reminder, this matter should be addressed as soon as possible, because the game is on sale right now.

I'm hoping the purpose of this sale is to get new players so:

1) The new players have no idea about this.

2) The new players will not stay just to be clubbed by a bunch of alts. They only paid $15.99.

3) The result will be just a lot of alts abusing this to no end.  

I think the very first move should be this.

46 minutes ago, Christendom said:

Easiest fix would indeed be no outlaw battles inside the reinforcement zones.    

Everything else it's still on the table if desired.

Edited by Rigs
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That too lol.. But as far as i see.. Admin is condoning this action. As soon as i get home i will be making a US player.. I can be hired to escort a pirate fleet in US waters. When an enemy is seen. They can tag me to escape. I will charger 100,000 per tag. Im gonna nake some money!

Edited by Khyron
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6 minutes ago, Peter Goldman said:

It is simple, if someone tries to gank a new player in the nation, he can call for a help in nation chat. On PvP EU most known outlaws are SALTY. If they attack someone, usually all pirates react and join the battle to defend. If pirates ignore call for help, then it's their fault. 

Sometimes I wonder why pirates have a safe zone.

Good luck defending everyone and get new players, if the word gets out that this is a legit mechanic. 

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2 minutes ago, Khyron said:

That too lol.. But as far as i see.. Admin is condoning this action. As soon as i get home i will be making a US player.. I can be hired to escort a pirate fleet in US waters. When an enemy is seen. They can tag me to escape. I will charger 100,000 per tag. Im gonna nake some money!

Make one for every nation, you'll be making so much more :P 

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8 minutes ago, Peter Goldman said:

"Pirate traders", how antagonistically does it sound? May I rephrase - a pirate that stole goods from a national and is trying to sell these goods cheap on the black market.

On the side note, smugglers are not pirates.

Pirate sails 1st rates? mkay... let's not go there. I can bring rain on that issue in a different topic. Devs never made Pirates true pirates, but already saying outlaw battles are free for all anywhere including outside Capitals or other Pirate ports. 

Make green zone and restrict any fights in it. 

Edited by George Washington
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8 minutes ago, Peter Goldman said:

Currently there is no pirate mechanic or nothing special about pirates. Give us something special and then we can talk about it. Right now pirates are just a normal nation with addition of outlaw mechanic, that's it.

Can you call outlaw mechanic a legal 'gank tool' to get rid of new players. 

Players buy the game ---> Devs collect the money ---> Players then ganked by alts outside their ports and quit the game = Devs keep the money, repeat the sale (lure new guys in) and here we go again. Not a bad way to make money. I understand why it's allowed and why it's never fixed. 

This is not right an d should be fixed. 

Edited by George Washington
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Let's just be clear here, I have no issue with the outlaw battle mechanic.  Perhaps it shouldn't be allowed in ANY restricted zone.  Pirates can't go into US waters and tag each other, Pirates can't tag each other in their zone.  

I have an issue with a blatant alt being used to circumvent safe zones by a PVP group.  Not asking for a mechanics change here.  Appreciate if we could stay on the topic with the post and push mechanics changes to a different thread.

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1 minute ago, Christendom said:

Let's just be clear here, I have no issue with the outlaw battle mechanic.  Perhaps it shouldn't be allowed in ANY restricted zone.  Pirates can't go into US waters and tag each other, Pirates can't tag each other in their zone.  

I have an issue with a blatant alt being used to circumvent safe zones by a PVP group.  Not asking for a mechanics change here.  Appreciate if we could stay on the topic with the post and push mechanics changes to a different thread.

I think Devs let everyone know it's legal to use alts and club new guys outside Mortimer all day long. Topic closed. 

Please continue. 

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29 minutes ago, Peter Goldman said:

All pirates know it is a 3) legit mechanic, 1)it never was a secret. What about 2) Prussia/Russia/Poland? They don't even have a capital and green zone/reinforcement zone.4) Sometimes they are able to survive.

1) It is for new players.

2) They are advertised as hardcore nations.

3) Sure - outside of reinforcement zones. The outlaw mechanic was there before the reinforcement zones were introduced and should be adjusted accordingly.

4) That's right, and those are not new players. See point 2)

You should not have a mechanic circumventing another mechanic in a game because it defeats the purpose of having it at all.

You either have one or the other, plain and simple.

The reinforcement zones were introduced to protect new players and allow recovery, pirates included.

This is a matter of allowing alts to abuse this, plain and simple. They will not be doing anything else.

Edited by Rigs
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1 hour ago, boom said:

This was a blatant case of abuse of the safe zone in an attempt to split up a pvp group by a bunch of seasoned players in princes.

Let's stay on topic here indeed. Safe zones while a great concept, can be abused and they were in this case.

They are abused and nothing is ever done about it ^_^

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4 hours ago, admin said:

Ruleset does not know if a pirate is allied to a certain friendly nation (which happens all the time in game and happened historically), or is a truly neutral pirate. 

3 rules exist

  • Outlaw battles are free for all
  • Pirates are outlaws and law does not protect them when they attack each other. As a result reinforcements are not sent when pirates settle scores between themselves - it is their own business. 
  • Outlaw battles allow everyone in - if they are in the vicinity of pirate waters every pirate can join them and help their side.

Removing outlaw battles will remove the opportunity to settle scores between pirates and turn them into a unified nation.

If this is desired (its possible).
Pirate nation leaders should request to convert to Pirate Republic of Nassau (real country which existed for 11 years). If they wish outlaw battles to be removed. 

Perhaps its time to remove outlaw battles. And play as a pirate republic of nassau. 

would the capital then be Nassau? 

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2 hours ago, George Washington said:

I think Devs let everyone know it's legal to use alts and club new guys outside Mortimer all day long. Topic closed. 

Please continue. 

yea... poor wraith he has 4k hours in the game and still considered a newb... perhaps chrisy and his lil troll fleet of princes shouldn't have been circling our fleet trolling us in princes, all the while thinking they were safe because of the magical warp drive first rate fleet. 

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3 hours ago, George Washington said:

Spying is fine, but ganking New guys right outside their home ports using alts is fkd up...and Devs allow it? Really? Why do we need these zones then if game mechanics have loopholes. We can witness the abuse and restriction to Outlaw in Reinforcement zone will fix the problem.

to be clear its not a new guy. its a guy who has been playing for a very long time. their was a whole bunch of "seasoned" players sailing around a large fleet that they were trying to troll. so in essence the trolls got trolled in this circumstance. 

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5 minutes ago, King of Crowns said:

yea... poor wraith he has 4k hours in the game and still considered a newb... perhaps chrisy and his lil troll fleet of princes shouldn't have been circling our fleet trolling us in princes, all the while thinking they were safe because of the magical warp drive first rate fleet. 

@admin Case and point feeding toxicity.

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2 minutes ago, King of Crowns said:

to be clear its not a new guy. its a guy who has been playing for a very long time. their was a whole bunch of "seasoned" players sailing around a large fleet that they were trying to troll. so in essence the trolls got trolled in this circumstance. 

It does not matter, more so it will be abused against new players and nobody will speak for them, they will just quit.

Using an alt just to circumvent game mechanics it's not playing the game.

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10 minutes ago, Rigs said:

It does not matter, more so it will be abused against new players and nobody will speak for them, they will just quit.

Using an alt just to circumvent game mechanics it's not playing the game.

its a mechanic that should not be in the game in the first place. and it doesn't have to be an alt. Quigley ironshot will gladly do it for us next time. which ofc is his choice of how to play the game as a pirate. a pirate account should have full access to all pirate mechanics. 

Edited by King of Crowns
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2 minutes ago, King of Crowns said:

its a mechanic that should be in the game in the first place. and it doesn't have to be an alt. Quigley ironshot will gladly do it for us next time. which ofc is his choice of how to play the game as a pirate. a pirate account should have full access to all pirate mechanics. 

We get your point, now go back to your gank squad and continue clubbing seals and contribute to this game final days. 

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