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[modules] Admiralty book modifiers [Patch 11.0]


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☸ Part V - Modifier series guide: Admirality book modifiers ☸
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Ship crafting:
  Wood and trim modifiers
Permanent Upgrades:
  Store - Refit & Note modifiers
   Store - Bow figurines modifiers
█   Loot - Perma Upgrade modifiers
Regular Upgrades:
   Store - Admirality book modifiers
   Loot - Upgrade book modifiers
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Since no-one has done it yet, here the stats of the books aka upgrades captains are able to buy from the admirality store.
All listed Items use a Slot as one Regular Upgrade aka Knowlege-Slot.

 

Boarding Ladders

 

Boarding Ladders (1-3 rates) | Price: 50 Combat Mark
NONE | LADDERS_MELEE_PENALTY_REDUCE | 0.02

Boarding Ladders (4-5 rates) | Price: 30 Combat Mark
NONE | LADDERS_MELEE_PENALTY_REDUCE | 0.03

Boarding Ladders (6-7 rates) | Price: 15 Combat Mark
NONE | LADDERS_MELEE_PENALTY_REDUCE | 0.04

Carpenter

 

Carpenters (1-3 rates) | Price: 50 Combat Mark
REPAIR_ARMOR | REPAIR_PERCENT | 0.05
REPAIR_SAIL | REPAIR_PERCENT | 0.05
REPAIR_GENERIC | REPAIR_PERCENT | 0.05
NONE | HOLE_DECREASE_RATE | RAM_DECREASE_RATE | 5%

Carpenters (4-5 rates) | Price: 30 Combat Mark
REPAIR_ARMOR | REPAIR_PERCENT | 0.05
REPAIR_SAIL | REPAIR_PERCENT | 0.05
REPAIR_GENERIC | REPAIR_PERCENT | 0.05
NONE | HOLE_DECREASE_RATE | RAM_DECREASE_RATE | 10%

Carpenters (6-7 rates) | Price: 15 Combat Mark
REPAIR_ARMOR | REPAIR_PERCENT | 0.05
REPAIR_SAIL | REPAIR_PERCENT | 0.05
REPAIR_GENERIC | REPAIR_PERCENT | 0.05
NONE | HOLE_DECREASE_RATE | RAM_DECREASE_RATE | 15%

Grenades

 

Grenades (1-3 rates) | Price: 50 Combat Mark
NONE | GRENADES_BONUS | 0.05
DECK_ALL | FIRE_PROBABILITY | 0.1

Grenades (4-5 rates) | Price: 30 Combat Mark
NONE | GRENADES_BONUS | 0.1
DECK_ALL | FIRE_PROBABILITY | 0.15

Grenades (6-7 rates) | Price: 15 Combat Mark
NONE | GRENADES_BONUS | 0.5
DECK_ALL | FIRE_PROBABILITY | 0.2

Grog Rations

 

Grog Rations | Price: 30 Combat Mark
NONE | GROG_ATTACK_BONUS | 0.03
NONE | GROG_MORALE_BONUS | 2
NONE | GROG_ACCURACY_PENALTY | -0.3

Hammocks

 

Hammocks (1-3 rates) | Price: 50 Combat Mark
CREW | MODULE_BASE_HP | 5%
NONE | HANDBOOK_MORALE_BONUS | -15

Hammocks (4-5 rates) | Price: 30 Combat Mark
CREW | MODULE_BASE_HP | 10%
NONE | HANDBOOK_MORALE_BONUS | -15

Hammocks (6-7 rates) | Price: 15 Combat Mark
CREW | MODULE_BASE_HP | 20%
NONE | HANDBOOK_MORALE_BONUS | -15

Light Blocks & Ropes

 

Light Blocks & Ropes (1-3 rates) | Price: 50 Combat Mark
NONE | SAIL_RISING_SPEED | 10%
NONE | RHEA_TURN_SPEED | 5%
SAIL | SAILING_CREW_REQUIRED | -5%

Light Blocks & Ropes (4-5 rates) | Price: 30 Combat Mark
NONE | SAIL_RISING_SPEED | 20%
NONE | RHEA_TURN_SPEED | 10%
SAIL | SAILING_CREW_REQUIRED | -7.5%

Light Blocks & Ropes (6-7 rates) | Price: 15 Combat Mark
NONE | SAIL_RISING_SPEED | 30%
NONE | RHEA_TURN_SPEED | 15%
SAIL | SAILING_CREW_REQUIRED | -10%

Light Canvas

 

Light Canvas (1-3 rates) | Price: 50 Combat Mark
SAIL | SAILING_CREW_REQUIRED | -10%
SAIL | MODULE_BASE_HP | -10%
NONE | SAIL_RISING_SPEED | 10%

Light Canvas (4-5 rates) | Price: 30 Combat Mark
SAIL | SAILING_CREW_REQUIRED | -15%
SAIL | MODULE_BASE_HP | -10%
NONE | SAIL_RISING_SPEED | 15%

Light Canvas (6-7 rates) | Price: 15 Combat Mark
SAIL | SAILING_CREW_REQUIRED | -20%
SAIL | MODULE_BASE_HP | -20%
NONE | SAIL_RISING_SPEED | 20%

Light Carriages *disabled*

 

Light carriages (1-3 rates) | Price: 50 Combat Mark
DECK_ALL | CANNON_MASS | -10%
DECK_ALL | CANNON_CREW_REQUIRED | -5%
STRUCTURE | SHIP_CANNON_DESTROY_PROBABILITY | 0.3

Light carriages (4-5 rates) | Price: 30 Combat Mark
DECK_ALL | CANNON_MASS | -15%
DECK_ALL | CANNON_CREW_REQUIRED | -10%
STRUCTURE | SHIP_CANNON_DESTROY_PROBABILITY | 0.3

Light carriages (6-7 rates) | Price: 15 Combat Mark
DECK_ALL | CANNON_MASS | -20%
DECK_ALL | CANNON_CREW_REQUIRED | -15%
STRUCTURE | SHIP_CANNON_DESTROY_PROBABILITY | 0.3

Marines

 

Marines (1-3 rates) | Price: 50 Combat Mark
NONE | MARINES_PERCENTAGE | 0.1
NONE | MARINES_LEVEL | 1
NONE | MARINES_MELEE_MODIFIER | 1
NONE | MARINES_FIREPOWER_MODIFIER | 0.1

Marines (4-5 rates) | Price: 30 Combat Mark
NONE | MARINES_PERCENTAGE | 0.2
NONE | MARINES_LEVEL | 1
NONE | MARINES_MELEE_MODIFIER | 1
NONE | MARINES_FIREPOWER_MODIFIER | 0.1

Marines (6-7 rates) | Price: 15 Combat Mark
NONE | MARINES_PERCENTAGE | 0.3
NONE | MARINES_LEVEL | 1
NONE | MARINES_MELEE_MODIFIER | 1
NONE | MARINES_FIREPOWER_MODIFIER | 0.1

Mortar Handbook

 

Mortar Handbook | Price: 30 Combat Mark
DECK_CENTRAL | CANNON_DISPERSION_PER100M | CANNON_DISPERSION_VERTICAL_PER100M | -15%
DECK_CENTRAL | CANNON_DISPERSION_REDUCTION_SPEED | 5%

Muskets & Pistols

 

Muskets & Pistols (1-3 rates) | Price: 50 Combat Mark
NONE | MUSKETS_PERCENTAGE_OF_CREW | 0.1

Muskets & Pistols (4-5 rates) | Price: 30 Combat Mark
NONE | MUSKETS_PERCENTAGE_OF_CREW | 0.25

Muskets & Pistols (6-7 rates) | Price: 15 Combat Mark
NONE | MUSKETS_PERCENTAGE_OF_CREW | 0.5

Notched Angles

 

Notched Angles | Price: 15 Combat Mark
DECK_ALL | CANNON_DISPERSION_VERTICAL_PER100M | -5%

Optimized Ballast

 

Optimized Ballast (1-3 rates) | Price: 50 Combat Mark
NONE | SHIP_MAX_ROLL_ANGLE | -2%
NONE | SHIP_MAX_SPEED | 1%

Optimized Ballast (4-5 rates) | Price: 30 Combat Mark
NONE | SHIP_MAX_ROLL_ANGLE | -4%
NONE | SHIP_MAX_SPEED | 1%

Optimized Ballast (6-7 rates) | Price: 15 Combat Mark
NONE | SHIP_MAX_ROLL_ANGLE | -6%
NONE | SHIP_MAX_SPEED | 1%

Optimized Rudder

 

Optimized Rudder (1-3 rates) | Price: 50 Combat Mark
NONE | SHIP_TURNING_SPEED | 5%
NONE | RUDDER_HALFTURN_TIME | -5%

Optimized Rudder (4-5 rates) | Price: 30 Combat Mark
NONE | SHIP_TURNING_SPEED | 7.5%
NONE | RUDDER_HALFTURN_TIME | -10%

Optimized Rudder (6-7 rates) | Price: 15 Combat Mark
NONE | SHIP_TURNING_SPEED | 10%
NONE | RUDDER_HALFTURN_TIME | -15%

Planking

 

Planking (1-3 rates) | Price: 50 Combat Mark
ARMOR_ALL_SIDES | MODULE_BASE_HP | 10%
NONE | SHIP_MAX_SPEED | -4%
STRUCTURE | SHIP_STRUCTURE_LEAKS_PER_SECOND | -5%

Planking (4-5 rates) | Price: 30 Combat Mark
ARMOR_ALL_SIDES | MODULE_BASE_HP | 15%
NONE | SHIP_MAX_SPEED | -4%
STRUCTURE | SHIP_STRUCTURE_LEAKS_PER_SECOND | -5%

Planking (6-7 rates) | Price: 15 Combat Mark
ARMOR_ALL_SIDES | MODULE_BASE_HP | 25%
NONE | SHIP_MAX_SPEED | -4%
STRUCTURE | SHIP_STRUCTURE_LEAKS_PER_SECOND | -5%

Powder Monkeys

 

Powder Monkeys (1-3 rates) | Price: 50 Combat Mark
DECK_ALL | CANNON_RELOAD_TIME | -5%

Powder Monkeys (4-5 rates) | Price: 30 Combat Mark
DECK_ALL | CANNON_RELOAD_TIME | -7%

Powder Monkeys (6-7 rates) | Price: 15 Combat Mark
DECK_ALL | CANNON_RELOAD_TIME | -10%

Reinforced Rudder

 

Reinforced Rudder (1-3 rates) | Price: 50 Combat Mark
RUDDER | MODULE_BASE_HP | 100%
NONE | RUDDER_HALFTURN_TIME | 20%

Reinforced Rudder (4-5 rates) | Price: 30 Combat Mark
RUDDER | MODULE_BASE_HP | 75%
NONE | RUDDER_HALFTURN_TIME | 20%

Reinforced Rudder (6-7 rates) | Price: 15 Combat Mark
RUDDER | MODULE_BASE_HP | 50%
NONE | RUDDER_HALFTURN_TIME | 20%

(State as of Patch 11.0 //API PVP Server)

Edited by Black Spawn
Updated to 11.0 - Combat Marks updated
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49 minutes ago, mrfeizhu said:

Hey I have the marine book how do i use it?  Thanks

I havent bought anything from the store yet, but I guess its like the books you find on the open sea - you use them and then can select them via you knowlegde slot.

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  • 2 weeks later...
3 hours ago, John Sheppard said:

hi are you sure about the optimized ballas? isn't it supposed to be -3% speed? as per the wiki

Just double-checked for you. But yes according to the API the values are positive:

"Modifiers":[{"Slot":"NONE","MappingIds":["SHIP_MAX_ROLL_ANGLE"],"Absolute":0,"Percentage":-10},{"Slot":"NONE","MappingIds":["SHIP_MAX_SPEED"],"Absolute":0,"Percentage":3}],
"Modifiers":[{"Slot":"NONE","MappingIds":["SHIP_MAX_ROLL_ANGLE"],"Absolute":0,"Percentage":-5},{"Slot":"NONE","MappingIds":["SHIP_MAX_SPEED"],"Absolute":0,"Percentage":3}]
"Modifiers":[{"Slot":"NONE","MappingIds":["SHIP_MAX_ROLL_ANGLE"],"Absolute":0,"Percentage":-3},{"Slot":"NONE","MappingIds":["SHIP_MAX_SPEED"],"Absolute":0,"Percentage":3}],
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  • 2 weeks later...

Hammocks needs to be tweaked.  For 1st rates, it gives too little crew to warrant taking up a knowledge slot that takes endless hours of grinding to open.  Plus the Morale penalty is very heavy compared to the small bonus in men and would potentially hurt boarders more than benefit.  I would suggest upping the bonus to 10% and keep the penalty, up it to 7.5% and reduce the penalty, or keep it at 5% and get rid of the penalty.

Edited by Digital Wind
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