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Please express how you feel about the below  

157 members have voted

  1. 1. Removal of Global chat and all communications between nations

    • Utterly disagree. In my opinion stoping player communication in MMO OW sandbox will kill the game.
      70
    • I would rather have completely non-monitored Global with a warning of adult content and Parental Control to switch it off, than have it removed
      30
    • Ignore toxic players function is enough for me, no need to remove Global
      63
    • No communications between nations IMO stops all nation diplomatic affairs - bad for the game and player interactions
      39
    • I want Global chat and communication between nations removed because I don't see any reason to have them
      18
    • I want Global to be removed, but keep communication between nations
      14
    • I want communication between nations to be removed, but keep the Global chat
      3
    • Remove Global only if we will be allowed to create our own permanent channels that we could monitor and mod ourselves.
      9
    • If Global is removed, then introduce Region Local chats
      25
    • Leave the global chat as-is but be much tougher with chat rule offenders
      15
  2. 2. In short Yes or No to removal of Global and communication between nations

    • Yes - remove Global chat and communication between enemies in OW and Instances
      32
    • No - keep both as they are
      110
    • Other
      15


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Just now, Aegir said:

Cheers buddy, voted.

Appreciate your vote!

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Problem I've noticed a few times lately is people nowadays get triggered wayyy too easily. And if they do, they don't just do the smart thing and close that source of "toxicity" they cannot stand, no, instead they fuel the total salt level of chat with their salt, and it goes on, and on, and on. (Also my main issue with the whole RvR aspect. Kindergarden if you ask me.)

You cannot simply disable global chat in a sandbox MMO where the last remaining active 500 players know each other because you're too lazy to moderate chat.  That is what the moderators applied for, not just to get their fancy Moderator title I hope?? Hire more moderators if needed, I'm sure more would be willing to help.. Also harshen the chatban penalties, so players have to learn eventually. If not they'll be perma banned after a few times.
This is no competetive lobby based matchmaking game such as WoT where you get a clear objective with battle start (destroy the enemy) which logically can lead to a shit ton of salt.
I get that chatting with your opponent is beyond all realism.. but come on.. If you pull the realism card, might aswell stop sailing around in combat ships and start trading 24/7. So much fun right?
It's a GAME, make the balance needed between gameplay fun and realism.

Edited by Liquicity
  • Like 7

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So let's see. No nation has all the resources they need. Players can only communicate with their own nation. Somehow players are meant to obtain resources from other nations without communicating. 

Well the obvious if you want to kill global chat is to make each nation self sufficient. Like it used to be. 

But hey, if you wan't to maintain the current resource distribution without the capacity to communicate with other nations go ahead. I will watch the ..........with interest. 

 

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13 minutes ago, Liquicity said:

Also harshen the chatban penalties, so players have to learn eventually. If not they'll be perma banned after a few times.

This^
When first 5 people will get banned from ever speaking in global this will be a reality check to the rest of lose months.

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1 hour ago, Forphuxakes said:

Everyone is different, some people love that toxic chat that is on global. No one forces you to have GLOBAL chat open do we? If you dont like it, close it and move along.

 

You know, once we all close Global and only the toxic and trolls are left there that's when Global ceases to have a purpose.

As long as there's decent people there actually putting global in order and "chocking" the trolls with their own voices Global survives well.

But it is easier to turn off Global.

Return to first line.

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Once. I ignore someone because he was really toxic with me. It really didn't decrease my stress. All I got were friends asking why I didn't answer his insult or reports him. So this captain continue to share bullshit but instead of allow me to defend myself people just thought I was false and he was wrong.

worse experience ever

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Regarding Global chat, removal of it may decrease man hours needed for monitoring. It SHOULD be replaced with the option to communicate in port though. That way hostile forces who wish to meet to negotiate diplomacy can, otherwise you have a rinse and repeat game with no interaction. I was under the impression that this version of the game was to be interactive not isolation lobby style. 

Towards removal of all shipments and teleporting, this will drive casual players away in mass. The game is not catering towards clans and players who have access to multiple people to sail with them as moving a single ship up to a battle is still considered very foolish. This will in turn decrease the number of players who will be able to show up for defense of a port and gear the game more towards he with the biggest Clan wins regardless of what faction they are part of. Removal of chat further compounds this issue with removal of any diplomacy. So kiss the small nations good bye as they will get steamrolled very easily and rapidly since defending forces will be unable to be moved into position unless they have over 48 hours notice.

Over all, the 2 changes will not help the greater balance since it will move more focus on large single entities being of greater importance then the whole.

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Removing global chat is a mistake. I'm not thrilled about 0 tp's either. I'll have to think hard about coming back after the wipe. The number one gripe has become magnified again.

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If some dislike all the "salty crust" in Global chat and offended by it, can't you just "report" the offending player? Or just click "Ignore". Simple.

Especially Battle-chat.. I always assume there may be goading going on. I never bother to look at chat. I battle, and then move on.

It is in our human nature to turn to look at something disturbing (highway rubber-necking). We know it's there and know something bad has happened, but we need to look. So we look anyways. Same thing with "salty" chat. You know it's there. Best thing to do is ignore. Don't give the salter the ammo. Why turn and look?. Walk away and ignore.

But if something offensive (bigotry) was posted in chat I hope the community, as a whole, would intervene and report the said offensive (bigot) poster. Even if the said offensive poster was from their same Nation/clan. There is no place anywhere for offensive, bigoted remarks.

 

I wanted to add here what I posted elsewhere regarding Global chat removal...

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On 4/11/2017 at 4:42 AM, Liquicity said:

You cannot simply disable global chat in a sandbox MMO where the last remaining active 500 players know each other because you're too lazy to moderate chat.  That is what the moderators applied for, not just to get their fancy Moderator title I hope?? Hire more moderators if needed, I'm sure more would be willing to help.. Also harshen the chatban penalties, so players have to learn eventually. If not they'll be perma banned after a few times.

Not sure but the moderators are likely volunteers - not paid by GL. Be interested to know if that's true though.

A poll option I'd vote for would be - "Leave the global chat as-is but be much tougher with chat rule offenders."

Personally - if the chat rules are the same as the forum rules (are they???) That is MUCH too lenient,

Quote

1st  offence – warning

2nd  offence – 2 day pre-moderation

3rd  offence – 2 suspension

4th offence– 7 day suspension

5th offence or more – 14 day suspension

My suggestion:

1st  offence - 2 day chat suspension (they aren't gonna die... make believers out of them)

2nd  offence - 2 day game ban followed by 5 day chat suspension

3rd  offence – 7 day game ban followed by 14 day chat suspension

4th offence – permanent account ban

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5 hours ago, Angus McGregor said:

A poll option I'd vote for would be - "Leave the global chat as-is but be much tougher with chat rule offenders."

Done and thanks for your vote

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I don't know, isn't this game supposed to be an MMO, a game that lives from player interaction and meeting/ playing with other people? How will that be possible if people can't talk to each other?

Theres so many options, if you have problems with what people say in global:

report/ignore them

disable communications with enemy

otherwise just close it

Don't really see what removing global is gonna bring to the game..

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Oh btw here is one more problem with the removal of global chat. Where do the devs think those guys will go once global is gone? Sudddenly your own nation will be full of the shitty salt and insults to other players. The people are the problem not the chatbox.

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"Leave the global chat as-is but be much tougher with chat rule offenders"

( thank you )

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8 minutes ago, Hethwill said:

"Leave the global chat as-is but be much tougher with chat rule offenders"

( thank you )

That would require having mods actually being present in game and in chat to deal with it

Some sort of active disincentive.

But as far as I know, that won't happen either because the fear of negative steam reviews of people getting chatbanned, then claiming the dev-team to be "facists" in their reviews

Edited by Liquicity

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2 minutes ago, Liquicity said:

That would require having mods actually being present in game and in chat to deal with it

That will require people, en masse, to tell the bad apples to hide in a hole and at the same report them.

And also requires people to be disciplined and avoid fighting trolls with trolling or poison with poison. But heh, easier to answer eye for an eye right ?

You know exactly what I mean and that's exactly it. Behave or be silenced forever in Global and cross nation, be it right away or at the reports scrutiny phase.

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Just now, Liquicity said:

That would require having mods actually being present in game and in chat to deal with it

The jerk has already farted in your face. Yes we/mods can punish him immediately or based on reports on every friday but you cant remove or forget the fact that it happened. You might forget it.. But some wont. Also you had no opportunity to NOT see the message if you are in battle for example. 

We want to remove the source - if enemies cant talk to you they cant hurt you verbally. AT ALL.

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1 hour ago, admin said:

The jerk has already farted in your face. Yes we/mods can punish him immediately or based on reports on every friday but you cant remove or forget the fact that it happened. You might forget it.. But some wont. Also you had no opportunity to NOT see the message if you are in battle for example. 

We want to remove the source - if enemies cant talk to you they cant hurt you verbally. AT ALL.

I'm sorry but I'm in general not a supporter of your way to approach this problem - Compare it to something similar:
Car accidents. They happen, they suck, noone wants one to happen to anyone but they're the result of our comfort. They're inevitable. Your way of approaching would now suggest banning all traffic, all comfort, so we wouldn't have to see those horrific things. While another approach would be to take counter measurements to 1) keep our comfort to be able to cross large distances through car/busses and 2) to punish idiots that feel like the need of speeding in the cost of other's innocent's lives (and that way scare off 'future' speeders, by showing them the consequences).
However if you cannot stand shit nonsense steam reviews that claim the moderators/devs to be "facists" only because they got chatbanned due to heavy insulting, I fear there is no way around.

Edited by Liquicity
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 I feel it is important to share how I sometimes use the chat with enemy in instance/battle. There have been many times when I attacked someone and virtually destroyed them to within 1 broadside of sinking. However, I have (for different reasons) spared them or their ship after a few words of conversation via chat - especially if it was the 2nd or 3rd time I had destroyed them. For me, in some cases, it is an honorable thing to do. I dont always do it and if the enemy refuses polite questions, ill sink them. But I thought it important to share another reason I use chat with enemy in instance/battle. Yes, I can live without it, but I wanted to at least say that beyond the toxic stuff, there is actually a more noble purpose in action at times. Mercy might become an important aspect, especially with one dura ships. Just food for thought.

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I think the social aspect of games is why people gather to play games. Also it is important that respect is always present.

If I organize an event I expect attendants to be able to talk to each other and share experience and talk about the weekend games but will also ensure that anyone disturbing the event will be invited to leave and never allowed to return.

Edited by The Red Duke
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On 4/13/2017 at 6:47 AM, admin said:

The jerk has already farted in your face. Yes we/mods can punish him immediately or based on reports on every friday but you cant remove or forget the fact that it happened. You might forget it.. But some wont. Also you had no opportunity to NOT see the message if you are in battle for example. 

We want to remove the source - if enemies cant talk to you they cant hurt you verbally. AT ALL.

See this is the problem with today.  Every one gets way to butt hurt way to easy and we want to baby them.  Yes I'm former Navy and rugged Offshore Oil Hand and I'ma bit more rude and crude and use to harsh things in life, but lets face it.  Some folks need to get some thicker skin and just toughen up.

I'm sorrry buttercup(speaking of butthurt player not you Admin) if a few words hurt you and you can +ignore some one  and wait for staff to do there thing, than maybe the Navy life isn't for you.  This isn't the Snowflake Navy Folks.   Yes we shouldn't have to deal with abuse too, but that is why we should have active moderators in game that can be on chat during most key hours of prime time.   That way if it's bad enough they can react on the spot and not have to wait till end of week.   If folks complain than make bad review than just move on cause we will make better reviews later to top them.  Right now many folks aren't making good reviews or well my review was made when I started the game and I won't update it until release is cause it's in EA I'm not going to change my review every other day.  And my review is good for now, but I keep wanting to go change it when you do crap like this.  You are pushing away your players with actions like this.   I don't mind the rest of the patch, but the Global and Battle coms removal thing I won't stand behind cause I think it's a big mistake.

On 4/13/2017 at 8:17 AM, The Red Duke said:

I think the social aspect of games is why people gather to play games. Also it is important that respect is always present.

If I organize an event I expect attendants to be able to talk to each other but will also ensure that anyone disturbing the event will be invited to leave and never allowed to return.

The game very much is a social game and community that needs that interaction for when we plan things and just the every day banter with other players.   It would be diffrent if we can make private group coms of friends and other groups, but we can't even do that and we can't have none same nations folks on your friends list so you can't easly talk to them like that. I have a few folks that I talk to all the time in other nations in PM, and the only way we know each other is online is we see one or the other speaking in global than we make the PM to talk about other things.

Edited by Sir Texas Sir
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Thank you Texas Sir, for your reply.

From what I can gather the issue seems to be a repetition of bad behavior and maybe more abusive language, correct ?

While I will not dispute your claims I think also that because it is the internet and not a physical presence the offensive disrespect is more so important. We do not know if it is a infant playing on the other side. Do we actually act screaming and offending other persons at an event ? I do not think so. Security would escort you out.

Why do it in game ? I know I will feel not good if I offend someone.

Edited by The Red Duke

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Is there no way of limiting the bubble of available communication? Say for example 5-8 grid (map) squares. In essence making regional communication, if you want to talk to an enermy you must be near ish 

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