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PvP1 -> PvP2 (aka Global) nation changes after the wipe


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Guest sruPL

BLACK on PvP1 was way before PvP2 BLACK, but that's none of my problem :P Hmmm... I will have to message his Majesty Service @Pagan Pete with some fresh information :D

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It don't be matter in Wot ye call yer clan… If yer men are good, ye will be feared!
 

As for Captains of the Black Flag (BLACK), I suggest an alternative approach… We Merge! And become the most formidable pyrates the world has ever seen! 

They will all burn! Bwhahahhaahah!

PS lemme know, PVP-2 BLACK, wot ye think o this here opportunity? :ph34r:

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2 minutes ago, Pagan Pete said:

It don't be matter in Wot ye call yer clan… If yer men are good, ye will be feared!
 

As for Captains of the Black Flag (BLACK), I suggest an alternative approach… We Merge! And become the most formidable pyrates the world has ever seen! 

They will all burn! Bwhahahhaahah!

PS lemme know, PVP-2 BLACK, wot ye think o this here opportunity? :ph34r:

@koltes

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2 hours ago, TommyShelby said:

So did the BLACK clan on PvP 1. 
And they were around long before the PvP 2 BLACK clan. 

Doesn't seem fair to the PvP 1 BLACK clan does it? :)

Its not fair either way you put it.


 

15 minutes ago, Pagan Pete said:

It don't be matter in Wot ye call yer clan… If yer men are good, ye will be feared!
 

As for Captains of the Black Flag (BLACK), I suggest an alternative approach… We Merge! And become the most formidable pyrates the world has ever seen! 

They will all burn! Bwhahahhaahah!

PS lemme know, PVP-2 BLACK, wot ye think o this here opportunity? :ph34r:

I think the best solution will be to get 25 of your best and 25 of our best and have a OW battle. The winner deserves to take the flag. This is my personal opinion which might be different from my clan mates, but I think most will agree.

Merging clans is never easy. Means one side will have to lose their leadership or at the very least their way of fighting or playing the game. Will create more issues than benefits. Potentially might be very harmful to both clans.

As to me you can call me Susan if that makes your happy. Would be rather sunk by BLACK or Susan? Just sayin :D

 

13 minutes ago, Davos Seasworth said:

Thanks for pointing this out. I was not aware of this discussion

Edited by koltes
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1 minute ago, koltes said:

Its not fair either way you put it.


 

I think the best solution will be to get 25 of your best and 25 of our best and have a OW battle. The winner deserves to take the flag. This is my personal opinion which might be different from my clan mates, but I think most will agree.

Merging clans is never easy. Means one side will have to lose their leadership or at the very least their way of fighting or playing the game. Will create more issues than benefits. Potentially might be very harmful to both clans.

As to me you can call me Susan if that makes your happy. Would be rather sunk by BLACK or Susan? Just sayin :D

 

Thanks for pointing this out. I was not aware of this discussion

The Benefit of Captains of the Black Flag is; we don't have any leadership :) 

Pagan Pete has never once issued an order or Command to his fellows! And, as fer our play style.. its basically Pyrate. I don't believe it will be affected.

If ye wish to know a lil more bout wot we would be like in the merge… her be a copy of our Accords;
 

 

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2 minutes ago, Pagan Pete said:

The Benefit of Captains of the Black Flag is; we don't have any leadership :) 

Pagan Pete has never once issued an order or Command to his fellows! And, as fer our play style.. its basically Pyrate. I don't believe it will be affected.

If ye wish to know a lil more bout wot we would be like in the merge… her be a copy of our Accords;
 

 

We run a bit differently on PVP2 mate. Structure, order, leadership and lots of team work allowed us to become the most feared clan on the server while being seriously outnumbered. Those who are "true" pirates and know no discipline and answer no laws we call Mort Rats :)
 

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1 minute ago, koltes said:

We run a bit differently on PVP2 mate. Structure, order, leadership and lots of team work allowed us to become the most feared clan on the server while being seriously outnumbered. Those who are "true" pirates and know no discipline and answer no laws we call Mort Rats :)
 

We should continue this in PM. It will be easier.

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Guest sruPL

25v25? I would suggest 1v1 fight of the leaders! And to make it even more pyrate, the duel must be done in Privateers :ph34r: 

One is certain, #TeamBlack will be victorious! Yarr! [_]P

 

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I'm curious to know if once rats are divided into national rats and rogue rats, will they be allowed to have the same tag considering they're not technically of the same nation? Would be pretty cool to see BLACK as both nation rats and as rogue rats. That way they'd at least be able to keep the same base color flag, unlike on PvP2 how their flag is both black half the time and red the other half the time. ;)

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2 hours ago, sruPL said:

25v25? I would suggest 1v1 fight of the leaders! And to make it even more pyrate, the duel must be done in Privateers :ph34r: 

One is certain, #TeamBlack will be victorious! Yarr! [_]P

 

Our true leader is taking a break so that is off. 25vs25 also might not be that fair on us because we can hardly bring that number today. The core BLACK veterans are about 10-15 players. This should be sufficient number to bring best both sides have.

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2 hours ago, van der Decken said:

I'm curious to know if once rats are divided into national rats and rogue rats, will they be allowed to have the same tag considering they're not technically of the same nation? Would be pretty cool to see BLACK as both nation rats and as rogue rats. That way they'd at least be able to keep the same base color flag, unlike on PvP2 how their flag is both black half the time and red the other half the time. ;)

We have no clue what they every plan with the pirates.  Half the time we think they might do some and the other half we feel like they just want to keep us as a half broken nation.   I don't think there will honestly be any difference between the to.

1 hour ago, Jœrnson said:

All depends on who will be able to collect 100000 gold at first to buy a certain clan tag after the wipe :P

We I did say there will be a race to get clan set up.....now which one is more active at this time?    I think it's something that might be in the talks about working together.  Who knows what will happen next month.  Hell we might all just roll national by than.   NAHHHHH LOL

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14 hours ago, TommyShelby said:

So did the BLACK clan on PvP 1. 
And they were around long before the PvP 2 BLACK clan. 

Doesn't seem fair to the PvP 1 BLACK clan does it? :)

Very interesting situation...PvP2 we are Black Flag and PvP1 is Clan Black I believe ...it can still be seen as two separate clans..but its all in how one views the name

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46 minutes ago, Mike the Mongel said:

Very interesting situation...PvP2 we are Black Flag and PvP1 is Clan Black I believe ...it can still be seen as two separate clans..but its all in how one views the name

We are Captains of the Black Flag.
And i have a sneaking suspicion that, given our forum backgrounds are the same, BLACK-2 was started by one of mine :)
If I recall correctly, I had a feller go to PVP-2 back in the day and mentioned something about forming a BLACK clan there. We may be related! :D

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there is another part of this that I am just realizing - the national impact of PvE players coming to the global server.  With them essentially restricted to playing for three nations, they can have a impact to the resources readily available to different nations - and if they team up with PvP clans could make a huge impact to the server

The second part is a bigger surprise, some of the PvE players have already started playing on the PvP2 server and are PvPing.  5 just setup as Danes (ZephyrMoon, Jubilee Thunder are a couple of them).  The 5 of them encountered 4 pirates from Black and sank them - so much for the PvE players being just traders.

I don't see any PvE clans responding to this thread or the clan TS thread - so we really need to expand the scope and include PvE

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33 minutes ago, ElricTheTwo said:

there is another part of this that I am just realizing - the national impact of PvE players coming to the global server.  With them essentially restricted to playing for three nations, they can have a impact to the resources readily available to different nations - and if they team up with PvP clans could make a huge impact to the server

The second part is a bigger surprise, some of the PvE players have already started playing on the PvP2 server and are PvPing.  5 just setup as Danes (ZephyrMoon, Jubilee Thunder are a couple of them).  The 5 of them encountered 4 pirates from Black and sank them - so much for the PvE players being just traders.

I don't see any PvE clans responding to this thread or the clan TS thread - so we really need to expand the scope and include PvE

I think you are making a massive assumption thinking that the PVE players will interact or even aid the PVP side. The PVE players do NOT need the assistance of the PVP players in order to pursue their style of play. So at best the interaction between the PVP and the PVE will be very one sided IF and only IF the PVE group decides to aid the PVP part with resources, crafting hours, ship building etc. The PVP players can very easily setup production within the PVE area to safely gather materials for relocation outside the DMZ to their production center for use. All that is needed is an escort to the nearest freeport for shipment.

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39 minutes ago, Raekur said:

I think you are making a massive assumption thinking that the PVE players will interact or even aid the PVP side. The PVE players do NOT need the assistance of the PVP players in order to pursue their style of play. So at best the interaction between the PVP and the PVE will be very one sided IF and only IF the PVE group decides to aid the PVP part with resources, crafting hours, ship building etc. The PVP players can very easily setup production within the PVE area to safely gather materials for relocation outside the DMZ to their production center for use. All that is needed is an escort to the nearest freeport for shipment.

Raekur - that was exactly my thought originally - until PvP2 received some of the PvE players as Danes.  I've changed my thought on this over the past couple of days.  I think you will see much more of a blurring of the lines that we (PvP2 players) all initially thought.  How much remains to be seen.  But the three nations inside the PvE area do have the potential to gain - although we'll all have to wait and see how much.

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Be more interested in welcoming the PvE crowd than worry about the PvP crowd "abusing" anything.

Start of discussion immediately puts the PvE guys aside and the objective, as I see it, is maybe just maybe to dilute them into the PvP universe ( happens now and then unless sailing to hot areas ). So, think positive and let things flow. We survived entire open EA with all kinds of "loopholes" already. This one is not a huuuuge one. Rather a opportunity to fuse the entire community.

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On 3/24/2017 at 8:29 PM, koltes said:

We run a bit differently on PVP2 mate. Structure, order, leadership and lots of team work allowed us to become the most feared clan on the server while being seriously outnumbered. Those who are "true" pirates and know no discipline and answer no laws we call Mort Rats :)
 

Settle down Susan.^_^

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I think one way to get some interaction between the PVP and PVE groups is resources. If there are some resources that are sought after that are not within the PVE area then it will prompt some trade between the two sides. For instance, if Live Oak is still only available in the two spots along the east coast then the PVE players will need to either sail out of the protected area or establish trade agreements with PVP players. If the protected area has all the resources then there is absolutely no reason for the two sides to communicate except for PVP players purchsing crafting hours or ships from PVE players. I don't really see many PVE players needing gold that badly so the appeal to negotiate with PVP players will be minimal at best. Wanting to purchase something only exists works when there is someone who has it AND wants to sell it.

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16 hours ago, ElricTheTwo said:

there is another part of this that I am just realizing - the national impact of PvE players coming to the global server.  With them essentially restricted to playing for three nations, they can have a impact to the resources readily available to different nations - and if they team up with PvP clans could make a huge impact to the server

The second part is a bigger surprise, some of the PvE players have already started playing on the PvP2 server and are PvPing.  5 just setup as Danes (ZephyrMoon, Jubilee Thunder are a couple of them).  The 5 of them encountered 4 pirates from Black and sank them - so much for the PvE players being just traders.

I don't see any PvE clans responding to this thread or the clan TS thread - so we really need to expand the scope and include PvE

I'm going to be honest with you from the fights and duels we had with those guys.  THEY ARE NOT PVE PLAYERS, well not all them.....lol  They trolled us and I'm glad they beat our guys on a 4 vs 5 cause some of them needed it.  I hate to say it some of our guys need a good beaten to remind them they aren't the top dogs and we are going to get a big eye opener when we get a large population increase.  Though maybe most the nationals will be fighting each other that we can just have fun screening port battles and OW PvP.  You know go back to being actual pirates and all.

Also many of our guys had started as PvE players so I bet you we will find out a lot of them will like it and stick around on the DARK SIDE....while there will be many that will run off to the light side (safe zones).  

15 hours ago, Raekur said:

I think you are making a massive assumption thinking that the PVE players will interact or even aid the PVP side. The PVE players do NOT need the assistance of the PVP players in order to pursue their style of play. So at best the interaction between the PVP and the PVE will be very one sided IF and only IF the PVE group decides to aid the PVP part with resources, crafting hours, ship building etc. The PVP players can very easily setup production within the PVE area to safely gather materials for relocation outside the DMZ to their production center for use. All that is needed is an escort to the nearest freeport for shipment.

And your making an assumption that he's making a assumption.  Hell I'll be blunt and tell you majority of your nation and well the majority of the players are pretty much PvE with how they avoid fights and run or even only fight when the odds are extremely in there favors.  But than again those aren't really PvErs those are a bunch of coward carebears.   I bet you with the trade that we have to do as players (shops don't sale mats or resources) and the fact they won't have refits and some resources (Live Oak,, Cedar and stuff like that) that will prob only be in the PvP areas.  I plan to have an out post set up very close to the PvE zone and do some trading there and of course lots of trade hunting.  

Though with the restrictions of resources they will need us to get things for them and I'm going to bet the marks are tradable.  Some ships and things won't be able to be gotten without the PvP marks so they will be willing to trade for that.  I can see it now.  I bring them the mats and refits and get them to build ships and such for me.

Now here is an intearting thought.  How many of the guys that aren't in those nations are going to switch to those three nations so they can have there safe place to play?

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