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Ship wipe - coming soon!

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5 minutes ago, Rychu Karas said:

Most of it sounds very promising, Can you provide us more details and explanation how new world order will work.

You can Have or get everything you might need, without the fear of fighting over it and/or losing anything. 

Edited by JobaSet

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Finally! But all these sound great to test, and hopefully we'll get some some motivation from people to return to the game. 

I do urge the dev's to simulate production and crafting rates for certain goods at the current server populations, and allow scaling of those as pops increase/decrease. We need to adjust crafting/production rates to support making ships 1/5 as hard/time consuming as it is now (except for line ships). One durability is great but without a thriving, large economy you could be hamstringing it unfairly by restricting production rates. I don't want it to go the way fine woods did and have the players blamed for a poor implementation. I want to see it succeed and want a good, honest implementation that doesn't unfairly burden new players (e.g. fine woods). 

Overall though, great! Let's get to testing!

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I really love where this is going. Fully support this change. I actually look forward to testing this.

Edit: this makes every ship loss and capture meaningful, this makes crafters have a reason to craft. I understand that players are attached to their ship and when ot's lost it may be devastating, but they will also be able to get another just as easily.

Finally something I can say to old players who stopped playing to bring them back again.

Edited by Teutonic
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1 hour ago, fox2run said:

End of pvp as I see it.

give it a chance. so long as the player run economy is allowed to play out and also i really hope they give players more room for ships in their ports, this is a good thing i think. Lets give it a chance.

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Example - after a lot of months at sea in the surprise your surprise will surprise any fresh leda captain, if you lose that surprise you still know how to sail it well. 
I can see it now 400 people online 360 on auto Sail headed east at slowest speed to la la Land.  With a macro moving the mouse every 10 mins

I fear that will be a problem. I hope they find a solution to prevent that. Maybe giving XP only while player is in a battle instance with active enemies.

 

 

Edited by Sven Silberbart

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Will there be any refund for the ships that are taken away? My biggest fortune (which is small for you guys I reckon) currently is invested in ships, which basically means I lose pretty much everything I have. It would be kind of great if I could buy some ships after the wipe so I can actually keep playing without having to back to a Cutter.

Edited by LordMustang

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3 hours ago, admin said:

It will also solve the problem of ships being less expensive than some upgrades.

All Ships become have 1 durabilty as it should have been from the start

Ship blueprints will not change significantly so you can and are encouraged to stockpile resources and materials for ship crafting after the wipe.

 

Edited by AfkSailor

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20 minutes ago, Sven Silberbart said:

I fear that will be a problem. I hope they find a solution to prevent that. Maybe giving XP only while player is in a battle instance with active enemies.

 

 

good god no, there has to be a better way than that!

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16 minutes ago, LordMustang said:

Will there be any refund for the ships that are taken away? My biggest fortune (which is small for you guys I reckon) currently is invested in ships, which basically means I lose pretty much everything I have. It would be kind of great if I could buy some ships after the wipe so I can actually keep playing without having to back to a Cutter.

In 2016 the game has done the number of experiments and because of those experiments the amount of resources or wealth due to bugs or welfare for early access does not allow to tune the economy for the release state. It was known in advance and we have said before that assets will be wiped several times before the release.  We absolutely need to do this wipe to see if everything we learnt over last year will be applied successfully.

Wipes are impossible on release date, thus they have to be done now. Participants of the early access will be rewarded on release for all the pain. 

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Just now, admin said:

In 2016 the game has done the number of experiments and because of those experiments the amount of resources or wealth due to bugs or welfare for early access does not allow to tune the economy for the release state. It was known in advance and we have said before that assets will be wiped several times before the release.  We absolutely need to do this wipe to see if everything we learnt over last year will be applied successfully.

Wipes are impossible on release date, thus they have to be done now. Participants of the early access will be rewarded on release for all the pain. 

I suggests a full wipe.

(ducks for cover)

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it will be the best update since the release of the armor, but it would be nice next time, the developers released "good running things" in Eve Online faster, and not a year after the open alpha)

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11 minutes ago, Anne Wildcat said:

I suggests a full wipe.

(ducks for cover)

Ned Loe orders his crew to open all gunports, run out the guns and hold fire while sharpening his butcher's knife and listening to his black flag flapping in the distance displaying a skeleton painted in human blood. 

Edited by Ned Loe
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20 minutes ago, NavalActionPlayer said:

How will the new regional refits be crafted? Do you just need an OP in one of the region's ports to craft them or will you need a shipyard as well?

It's a new material i guess. You can buy it in the regions and then for example craft strong hul ships in your capital

Edited by rediii

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Just now, rediii said:

It's a new material i guess. You can buy it in the regions and then for example craft strong hul ships in your capital

Yeah - could be or could be something we have to build, it's not clear yet. Hopefully Devs will clarify soon.

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1 minute ago, NavalActionPlayer said:

Yeah - could be or could be something we have to build, it's not clear yet. Hopefully Devs will clarify soon.

But it is clear

Quote

Crafting

  1. Regional bonuses turn into refit items/blueprints
  2. Shipyards will be brought back
  3. Example: You can buy bermuda refit in bermuda, bring it to shipyards in Port Royal and refit your ship there

So you need a OP and a shipyard in any port you want and you can craft any regional bonus you want in your shipyard

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16 minutes ago, admin said:

In 2016 the game has done the number of experiments and because of those experiments the amount of resources or wealth due to bugs or welfare for early access does not allow to tune the economy for the release state. It was known in advance and we have said before that assets will be wiped several times before the release.  We absolutely need to do this wipe to see if everything we learnt over last year will be applied successfully.

Wipes are impossible on release date, thus they have to be done now. Participants of the early access will be rewarded on release for all the pain. 

I fully understand the wipe, but with the current inflation I can barely buy a single ship back after the wipe, which basically renders the game unplayable for me. It would be really nice to receive some kind of refund so I can at least buy a ship back that belongs to my rank. Even a small frigate costs 2 million nowadays. Also, am I still considered a participant of Early Access, even though I bought the game on Steam?

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Would also be good to get clarity on whether there will be some sort of recompense (and what sort) for the ships and upgrades that are wiped. The sooner we get an answer the better, so that we know whether to hang on to them to get the compensation as the wipe or to break them up and/or fight them till they are lost before the  wipe. Even if the answer is that there will be no compensation, that's ok, we just need to know so we can deal with it.

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8 minutes ago, NavalActionPlayer said:

Would also be good to get clarity on whether there will be some sort of recompense (and what sort) for the ships and upgrades that are wiped. The sooner we get an answer the better, so that we know whether to hang on to them to get the compensation as the wipe or to break them up and/or fight them till they are lost before the  wipe. Even if the answer is that there will be no compensation, that's ok, we just need to know so we can deal with it.

Didn't they say to stockpile materials? This means:

1. Scrap ship for materials, so you can craft another one after wipe more easily. 

2. Don't scrap ship for materials and loose all. 

I think it's self explanatory. N1 is a requirement before the wipe. Scrap them all boys, they will be deleted soon. I wish there was a 'blowup' button for OS with nice fireworks. :)

Edited by Ned Loe
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3 minutes ago, rediii said:

But it is clear

So you need a OP and a shipyard in any port you want and you can craft any regional bonus you want in your shipyard

I stand corrected! :)

No need for port battles anymore I guess.

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