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Players hiding by massive AI fleets because it ruins hunting.

Players with NPC escorts, detracts from having to work with others and brings NPCs to PvP.

Boogers.

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1 - the way people abuse the battle entry and exit mechanics and log out feature to set themselves up to get to Port battles without having to deal with defenders screening the port or so that they can gang up on and Gank people and get away scott free because no one can catch them afterwards even if they are waiting at the battle location in open world map.

2 - to much dependance on RNG in craft to try and make certain ships rare. If you want people to use ships other than exceptional, you need to give them a reason to do so. Reducing or eliminating the differences in upgrade slots while putting some change to the other stats would help greatly.

3 - The stacking of upgrade and perk bonuses that can lead to ships becoming unbalanced. Maybe put a limit on how much of a bonus any stat can recieve via perks and upgrades or add some sort of dimishing returns or stacking penalty to avoid certain ships becoming overpowered due to perk and upgrade bonuses.

On #3, isn't that the point? To improve ship performance? Everyone has access to them.

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1. Game is pretty boring(even though I absolutely love it) Just not enough stuff to do for the casual folks who would like to play an hour or so after work.

 

2. Everyone using 3rd rates or better makes frigates irrelevant(Haven't actually played in awhile that's how it was when I left). Make frigates great again! lol

 

3. Unfortunately I don't have solutions to my gripes, I put what I consider a lot of time in game, I haven't played in awhile because it just doesn't excite me anymore....

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On #3, isn't that the point? To improve ship performance? Everyone has access to them.

 

no, it causes FOTM set-ups where if your not in ship X with Upgrade a, b, c and officer perks 1, 2, and 3 then you can't compete and or no one wants you around for whatever type of battle that people are doing.

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no, it causes FOTM set-ups where if your not in ship X with Upgrade a, b, c and officer perks 1, 2, and 3 then you can't compete and or no one wants you around for whatever type of battle that people are doing.

 

 

What's "FOTM" ?

 

By the way, I tend to agree with your comment there because it makes the game more about the ship itself than the player when you're in a battle.  But in the end it does not make the game any less fun for me because someone has a better ship.  They probably earned it.

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What's "FOTM" ?

 

By the way, I tend to agree with your comment there because it makes the game more about the ship itself than the player when you're in a battle.  But in the end it does not make the game any less fun for me because someone has a better ship.  They probably earned it.

FOTM = Flavor of the Month

 

tends to be the name given to things that end up like that because the devs invariably end up nerfing that one thing because they want people to be able to use a variety of ships.  Thus a new must have combination is found creating the next "Flavor of the month" that lasts until it catches the devs attention and yet another nerf is needed.  It ends up creating a never ending cycle of nerfs because players will always gravitate to something that feels overpowered because it provides an "edge" even if that edge is only perceived by the players and does not actually exist.

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2. Everyone using 3rd rates or better makes frigates irrelevant(Haven't actually played in awhile that's how it was when I left). Make frigates great again! lol

 

That point is changed drastically. I actually see more frigate ship types on the sea than anything else.

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