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Hornblower V

Nations should rally against the Pirates before its too late!

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They kinda do share their schedule. Why do you think they start their development priorities poll?

They give us a choice to vote on what we want developed next. All options are part of their schedule.

My advice is to wait as I'm sure no one wants a rushed game. I will not deny that I want to see pirates seen to but I am more than prepared to wait until the time is right.

 

Where they share schedule? Show me. I hope u dont write about "Developer news...".

Yes, they gave us a choice, we choosed "diplomacy and pirates rework" as needed ASAP (53% of votes vs 4 other choices is a crushing victory). U saw any detailed info about pirates changes from devs, any ETA? Show me. Instead dmg 5.0 was delivered, PBs were changed to involve frigates into them (that killed SOLs activity in pvp btw), birds showed over see and now there is contest conected to officers feature. Officers was one of choce in poll http://forum.game-labs.net/index.php?/topic/12471-development-priorities-2/page-1and this feature lost to "Overhaul of War & Peace mechanics and national relations, pirate role and national alliances", so why we should talk now about officers and not about Pirates role and diplomacy?

Yes, yes, wait till "noone knows when" i just admire your patience.

Edited by Glazo

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They cannot close anything down now. The game has already been released in alpha.

The time to do what you suggest would have been in closed alpha where we give feedback and they close the game while the changes are made then we come back to repeat the process. This is, in my oppinion, a less productive method.

This game has made major improvements since sea trials and some may argue it is going through a rough patch but don't all games at one point?

I have 100% trust in the devs that the finished game will be a shining glory and complaining about its current state will only delay this.

Before you complain again remember:

This game is NOT finished yet, we stil have way more improvements to come be they graphical or in game.

 

Nonsense. I don't complain about the game or it's current state, been around before steam EA release and fully aware of the alpha state. It is a choice of the developer to do an early access development and setting the testing goals.

 

I have a 110% trust in the devs delivering a good game. It is just the way the crankiness of the admin's responses to certain posts are not giving me the feeling that all opinions are welcome nor respected, how wrong they may even be in my own eyes.

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It is known. It is coming. It is not an easy thing to do, to revamp an entire faction ( pirates ) to make it as interesting to play as any other nation. It is really challenging.

 

I guess the Devs have a nice way to work with us and ask what to slot in next on the roadmap - oh ! maybe that's why there is no definite roadmap ?! Some things, like underlying mechanics of combat, etc are always being developed and it is the New mechanics that are polled for us to choose.

 

We come up with interesting ideas they will look them up. We come up with the "same old, same old" whining and complaints, they simply dismiss it and have a fun round of dark humour at us.

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I guess that now I think of it every player is a developer because we shape the game as well as the admin.

Most in game mechanics were voted for by us and the devs listen plus provide it when the mechanic is complete or releasable.

We vote like a democracy and become involved in the development of Naval action which does in a sense make each and every player a developer of the game.

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Since there is a lack of endgame content provided by the game itself, it is upossible to the community to create such content themselves and exercise some restraint in conquest matters.

Sadly, this is not happening. You cannot really blame the developers for that. And I am not.

At fault are those nations that ally themselves with the strongest player group to imbalance global politics even more. Those of you that played Civilisation at all know full well how this works: keep useful allies until the biggest threat is crushed, then turn your former allies when there is nobody else left to fight.

Voila, you have just "won" the game.

Unfortunately, "winning the game" in Naval Action means driving away players in the opposing team. And that is what is happening.

Can't blame the devs for players being too narrow minded and too focussed on "winning the game" rather than enjoying the game together with their foes.

On a personal note: I have zero respect for those nations that gang up with the big bully to roflstomp their opposition - back in the day the French and Spanish allied with the British as the big bad bully, now they switched to the Black - that is as harmful to the player community as the exploiting pieces of steaming cow manure that the pirates are.

The pirates can't help it - they are SUPPOSED to be the assholes by design. Nations allying themselves to them, on the othe other hand have no excuse other than being spineless, in my book.

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@Lytse Pier

I don't think he's cranky, he has just a wicked and dry sense of humor.

 

 

I often wonder, how I would react to many postings in here... guess, not so good.

 

So let us keep a stiff upper lip, give feedback, have fun, enjoy what is enjoyable and endure what's not so ... I believe, it will be fixed (even this Lord Viscous :P  ).

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I resent that cow manure remark

The British only allied because those tea drinkers ran when we fought them with their knickers down. The French are too snobbish to help other and only care for themselves. The Denmark players are too busy crafting. Those are all the nations we conquered and they all surrendered at the first sign of trouble.

The only nations that put up a fight are the US and Spain.

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Don't beat on the pirates too hard!

Look at this map: http://www.navalactioncraft.com/mapand tell me how France is doing being constantly attacked by the Swedes in the North and the Dutch in the South?

Pirates?  Not an issue honestly

The war that the French find themselves in is by their own choice. They decided to go for what they tought was the "winning" team by embracing the Black and the Black dressed in Red. And with these formidable allies on their side, they joined in on the gangbang of the Swedes being fully aware that this would trigger the defensive alliance between the Dutch and the Swedes.

The Dutch and the Swedes would surely have preferred a greater Antilles alliance standing up to the Black or whoever the big bad bully of the server is at the time to balance out the global power distribution on the server.

You chose differently, now sleep in the bed that you made until Lord Vicious comes to save the day.

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@Lytse Pier

I don't think he's cranky, he has just a wicked and dry sense of humor.

I often wonder, how I would react to many postings in here... guess, not so good.

So let us keep a stiff upper lip, give feedback, have fun, enjoy what is enjoyable and endure what's not so ... I believe, it will be fixed (even this Lord Viscous :P ).

Interwebz were made for porn, not for humour. ;-)

I really hope the emphasis of everything in this early access will be focused again towards cooperation by the development team. Like Hugo stated above. The player base themselves is not capable nor balanced enough to be the party steering that.

Edited by Lytse Pier
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Don't beat on the pirates too hard!

Look at this map: http://www.navalactioncraft.com/mapand tell me how France is doing being constantly attacked by the Swedes in the North and the Dutch in the South?

Pirates?  Not an issue honestly

 

It wasn't an issue when you guys sandwiched the Swedes just weeks earlier, and it's not an issue now either. Reap, sow.

 

---

 

As for the topic, I couldn't care less about who "wins", the only real issue is if the server will be a bad testing ground once the diplomacy patch hits.

 

- Diplomacy concerns were a huge issue when we had several conflicts and agreements going on at once - at the moment it has pretty much boiled down to just being on one side or the other, hardly any internal disunity to address at all anymore.

- If hardly any functional nations remain once the patch hits there'll be little point in testing alliance mechanics.

- Same goes for potential pirate-vs-nation mechanics (e.g. raiding if there's hardly any ports left to raid).

- The risk of pirate changes being very mediocre out of fear of scaring away players from the game.

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The Dutch and the Swedes would surely have preferred a greater Antilles alliance standing up to the Black or whoever the big bad bully of the server is at the time to balance out the global power distribution on the server.

 

Reiterated for its verisimilitude.

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The war that the French find themselves in is by their own choice. They decided to go for what they tought was the "winning" team by embracing the Black and the Black dressed in Red. And with these formidable allies on their side, they joined in on the gangbang of the Swedes being fully aware that this would trigger the defensive alliance between the Dutch and the Swedes.

The Dutch and the Swedes would surely have preferred a greater Antilles alliance standing up to the Black or whoever the big bad bully of the server is at the time to balance out the global power distribution on the server.

You chose differently, now sleep in the bed that you made until Lord Vicious comes to save the day.

That's a pretty lousy answer BTW. I am accustomed to more pertinent answers from an experienced and veteran player such as Hugo (mini-me)!

 

The war the British find themselves in is their own choice.

The war the Swedes find themselves in is their own choice.

The war the Dutch find themselves in is their own choice.

etc...

 

So by reducing France to 9 ports, you and the Swedes have down a remarkable job, congrats!

 

And let me say that I'm not complaining the least bit here. In fact the game has never been better for us. A handful of ports to focus on, plenty of time to harass you guys with interception fleets, plenty of Smugglers to get the resources we need to build our ships, and so on ...

 

Seems like the only ones complaining are those that once had 40+ ports and are now discovering how vulnerable they are when faced with a stronger nation than theirs.

Like it or not, this is a fact ;)

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discovering how vulnerable they are when faced with a stronger nation than theirs.

Good joke man, rly had to laugh! ^^

 

 

The strong french nation:

bbbbb.jpg

Edited by praefect
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The simple truth is: RvR/map conquest is a 12 hour/day job.

It is a fun ride for a while, but eventually, every job becomes boring.

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And let me say that I'm not complaining the least bit here. In fact the game has never been better for us. A handful of ports to focus on, plenty of time to harass you guys with interception fleets, plenty of Smugglers to get the resources we need to build our ships, and so on ...

 

So then why did you even mention "Hey guys, look what's happening over here, the pirates aren't an issue"?

Edited by Guest

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That's a pretty lousy answer BTW. I am accustomed to more pertinent answers from an experienced and veteran player such as Hugo (mini-me)!

 

The war the British find themselves in is their own choice.

The war the Swedes find themselves in is their own choice.

The war the Dutch find themselves in is their own choice.

etc...

 

So by reducing France to 9 ports, you and the Swedes have down a remarkable job, congrats!

 

And let me say that I'm not complaining the least bit here. In fact the game has never been better for us. A handful of ports to focus on, plenty of time to harass you guys with interception fleets, plenty of Smugglers to get the resources we need to build our ships, and so on ...

 

Seems like the only ones complaining are those that once had 40+ ports and are now discovering how vulnerable they are when faced with a stronger nation than theirs.

Like it or not, this is a fact ;)

 

If you (or I for that matter) were representative for an entire playerbase / most players, we would have to wait for over an hour and in queues again to log in, dipping our nose in fun whenever we pressed "sail". The conclusion most people have drawn so far is that RvR is either boring or too demanding and is probably both in my eyes. Neither is satisfying in the longer run.

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Again Lytse hits it properly. Boring and demanding.

 

May I add...Inflamatory.

 

Need more dakka and less grumblin'

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You forget that you attacked Sweden first because you are allied with the Danes. And Danes declared war because we attacked a pirate port in Danish waters. So that's a stupid war because you defend the Pirates and the joke is that they never had troubles vs the Dutch Swedish attack. So let's fight for nothing.....

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Good joke man, rly had to laugh! ^^

 

 

The strong french nation:

bbbbb.jpg

Praefect, I think his argument was that the British are the majority of whiners in this thread. He was not hinting at the Dutch being threatened by the bigger French nation, to be fair.

As flattered as I am by being labelled a voice of reason and a veteran, I stand by my previous point. I have no idea who made the decision for France to attack the Swedes. But, even if you don't like it - the French are the aggressor in this war and for this reason, they don't have the moral high ground this time around.

The individual French captain might not like it and not be at fault for the decision taken by the French admiralty. But that is how things are for now.

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Praefect, I think his argument was that the British are the majority of whiners in this thread. He was not hinting at the Dutch being threatened by the bigger French nation, to be fair.

Ah, I see. I apologize then. :)

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You forget that you attacked Sweden first because you are allied with the Danes. And Danes declared war because we attacked a pirate port in Danish waters. So that's a stupid war because you defend the Pirates and the joke is that they never had troubles vs the Dutch Swedish attack. So let's fight for nothing.....

 

I do not dwelve into politics but I am sure I voice the entire Black label social confederation of clan and bands of brothers when I say the following:

 

- You simply do not march into Mordor with 4 nations [ US, GB, VP and Swe ] ...

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This is a bit like a Mexican standoff, where the devs say they will keep on delaying the pirate change every time we discuss it and the players say they'll stop playing if it isn't changed.

Not a preferable situation in any way,

 

I understand a bit of frustration from the devs part, its like we're getting a nice cake, but we're complaining the cherry on top is spoiled, to state the obvious, the cake is delicious...

I expect that the devs have a bit of a roadbook, and maybe some features can only be implemented after others have been implemented before it.

 

If you think about it they better dedicate their full attention to one major game change at a time and fine tuning it before adding another layer to the gameplay cake.

If they would implement a new crafting system, a new economy system, diplomacy and pirate fix at the same time, this would be too much of a game changer to ever properly fine tune it.

 

When you stack a house of cards, you better make sure whatever you are building on is solid enough before you ad more.

It is frustrating that we need to deal with this for some time, but lets just hope it turns out for the best.

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I thought no one will make this post. This had to be done last month. Popcorn... 

 

a) hurt shipping lines

b. create gank squads

c) hit unexpected ports from all fronts at once, secure and reinforce those locations.

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