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Rework boarding axes


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Before the changes in disengage, the boarding axes mod worked wonderfully for getting you out of undesirable boarding combats faster (25% faster) and I put one on nearly every ship i had.

 

Now, with the 45 prep to disengage, it becomes much more problematic to disengage from combat, especially in pvp against a dedicated boarding ship. Having to wait 3-4 rounds to build up prep, use it all (and be defensless) and then wait another 4 rounds usually means your dead.

 

Perhaps the boarding axes could be reworked to reduce the prep needed to disengage from combat. This would be much more usefull than there current iteration.

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The problem is you not preparing for being boarded, not the axes. If you are having problems disengaging from aggressive boarding ship when not being prepared, then it works as it should.

 

It would be laughable if you could just deny boarding by having a mod. Making it easier to survive is one thing, not having to make prep and switch to boarding is another.

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The problem is you not preparing for being boarded, not the axes. If you are having problems disengaging from aggressive boarding ship when not being prepared, then it works as it should.

 

It would be laughable if you could just deny boarding by having a mod. Making it easier to survive is one thing, not having to prep and switch to boarding is another.

^ this

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It would be interesting to give boarding axes a bonus of another +25 additional, initial preparation.

 

Not a bonus to regen, just a flat + initial prep setting. Maybe +5/10/15/20/25 based on quality. (or a discount to the cost of hitting "disengage" would do it, too)

Edited by Slamz
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It would be interesting to give boarding axes a bonus of another +25 additional, initial preparation.

 

Not a bonus to regen, just a flat + initial prep setting. Maybe +5/10/15/20/25 based on quality. (or a discount to the cost of hitting "disengage" would do it, too)

 

I like this idea.  Seems very logical and realistic.

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