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Cid Pahlavi

Compass wood ruin the economy

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So your point is that 5 players can generate more money with compass wood than 3 players?

 

I don't recall anyone having challenged that either. 5 players fleeting will also generate more money than 3 players fleeting.

 

And if you want to compare actual totals, you can't omit ports that also consume compass wood.

For Spain you only listed Baja and Cocodrillo. What about Remedios?

Edited by Quineloe

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horrible formatting sorry. here it is, thsi is tha quantity in every buying port of compass wood

 

Pedro Cay has 3 times the amount of Compass wood than the second port holding it (Casigua)

 

Correct me if I am wrong but Port Royal is the only Capital that producess compass wood, and the Pedro Kay-Port Royal trip is the shortest Compass wood trader sail in the game.

 

This is a huge advantage for the british since any new British player can be a millionaire without much efford in just a few days. Not only that. He has a secure (since capitals cant be conquered) and huge income that allows him to reach lvl 50 crafting much faster than any other nation.

 

More money= more crafting lvl = more ships = More people playing that nation.

 

This is in my opinion and unbalancing mechanic that should be repaired as soon as possible. Meanwhile I will make a british account to get rich fast :)  (oops, 1 more player playing british)  :)  :)

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Its quite absurd negate the reallity. Compass wood is breaking the economy and english have easier to get the compass.

Port royal, capital of the british, produce compass wood and you can sell it in a near port.

Swidish also have compass in their capital but they are the smallest country... The balance effect is much smaller.

Those are facts none can denay.

Edited by CeltiberoCaesar

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Its still a sail to get to the port without losing the cargo, there are always players out there attacking our traders which promotes PvP and players coming out to defend their traders, been quite fun actually, as for the increased prices its gone crazy, all the money i make goes back into the economy somewhere weather its buying the higher cost of resources, donating to the clan or other players to help them out, at the end of the day it all goes somewhere useful and i just enjoy donating or giving away cheaper things as its not a massive grind to get money, when u have money you want to spend it, its a quicker turn over through the economy then grinding for days and not wanting to buy goods, share or donate as its to valuable.

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Its still a sail to get to the port without losing the cargo, there are always players out there attacking our traders which promotes PvP and players coming out to defend their traders, been quite fun actually, as for the increased prices its gone crazy, all the money i make goes back into the economy somewhere weather its buying the higher cost of resources, donating to the clan or other players to help them out, at the end of the day it all goes somewhere useful and i just enjoy donating or giving away cheaper things as its not a massive grind to get money, when u have money you want to spend it, its a quicker turn over through the economy then grinding for days and not wanting to buy goods, share or donate as its to valuable.

 

 

Well said, I agree.  This is a very positive side of the compass wood phenomena.

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Oh after reading a few more posts population will also affect store quantities, bigger population meaning more players trading in this resource, hence why pedro is huge as british nation is one of the bigger nations and this data just means more potential to attack traders there, not saying that you should otherwise i going to have to hire escorts to keep my cargo safe :P

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Pedro Cay has 3 times the amount of Compass wood than the second port holding it (Casigua)

 

Correct me if I am wrong but Port Royal is the only Capital that producess compass wood, and the Pedro Kay-Port Royal trip is the shortest Compass wood trader sail in the game.

 

This is a huge advantage for the british since any new British player can be a millionaire without much efford in just a few days. Not only that. He has a secure (since capitals cant be conquered) and huge income that allows him to reach lvl 50 crafting much faster than any other nation.

 

More money= more crafting lvl = more ships = More people playing that nation.

 

This is in my opinion and unbalancing mechanic that should be repaired as soon as possible. Meanwhile I will make a british account to get rich fast :)  (oops, 1 more player playing british)  :)  :)

 

At this point they should wipe all British accounts because this is clearly a game breaking exploit.

Edited by Conde
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At this point they should wipe all British accounts because this is clearly a game breaking exploit.

 

Or until every new players start to join Brits, making the already zergi nation more zergier, only to ruin the health of the whole server. Well done....

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At this point they should wipe all British accounts because this is clearly a game breaking exploit.

 

Just automatically make all Russian speaking players Spanish = job done :)

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I was getting low on compass wood, now i know where to find it:)

 

I noticed as well - how well Grand Turk is doing .......

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I can tell you why Compass wood is ruining the economy: Because Euro traders.

It makes no sense anymore to collect resources from production buildings. Just get Compass Wood.

Math time:

 

1 hour makes 1 compass wood, makes 1000 gold profit

Euro trader wants 70g for 1 unit of coal. 

Therefore, 1000 gold buys you 14 coal - infinite supply.

 

Run the math will all resources. I'm fairly certain you'll find this to be true for even the most expensive ones.

 

Ignore inflation. That happens  anyways for many reasons. What makes Compass Wood fundamentally broken is that it renders all the other production buildings obsolete.

 

And leave it to A grade poster Conde to ask for a ban for the nation he doesnt like for something everyone is doing.

Edited by Quineloe

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The British are quite used to all the tears shed by others asking for us to be wiped. Just think what it would be like to actually have no British ---  no enemies, no one to push against, no one to gank, no one to run from, no one to hate ... careful what you ask for :)

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I thought Conde was joking, he is joking right? Otherwise I'm confused why he said british when its being done by everyone.

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I thought Conde was joking, he is joking right? Otherwise I'm confused why he said british when its being done by everyone.

 

Oh just search for his posts in the national news forum, it's a common demand by him.

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You can easily make 500k per hour by just grinding missions...... so the effect of dealing with compass wood is not a big one.

500k per hour? psh i cant even get that soloing first lt fleet orders its more like 15 to 35k per hour doing that maybe in fleets tho could be what your getting at

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I actually love that KPR produces Compass Wood and Pedro Cay consumes it: because it's not possible to teleport to Pedro Cay, traders MUST transit the open sea between the two - with a cargo of compass wood aboard - in order to take care of this "exploit".

I'd far rather have a broken mechanic that requires traders to actually sail the OW with cargo than one which allows them to teleport their cargo back to capital after sailing to the producing port empty.

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500k per hour? psh i cant even get that soloing first lt fleet orders its more like 15 to 35k per hour doing that maybe in fleets tho could be what your getting at

He's exaggarating, you can do that kind of money by capturing first rates with boarding fitted pavels or first rates in fleet missions, but you still need a few people in your group who sink the rest and they don't make anywhere close to 500k from that mission.

 

 

 

 

 

I actually love that KPR produces Compass Wood and Pedro Cay consumes it: because it's not possible to teleport to Pedro Cay, traders MUST transit the open sea between the two - with a cargo of compass wood aboard - in order to take care of this "exploit".

I'd far rather have a broken mechanic that requires traders to actually sail the OW with cargo than one which allows them to teleport their cargo back to capital after sailing to the producing port empty.

 

 

ssssh, you don't wanna point out that the Danes, of all people of course, can do this by teleporting to their capital because their capital actually consumes compass wood. No, the Brits are the bad guys here :)

Edited by Quineloe
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A thought...

 

Why not change the product being used as a gold (income) faucet from Compass wood to Gold & Silver?

 

Then we could at least role-play the minting of mined gold/silver by the governments (via npc store/consumption).  Thus slapping a realistic commodity backed currency concept into the game.  Compass wood is doing the exact same thing, but it might pass by players better if it was merely miners cashing in. 

 

The number of mine buildings, in time, would fluctuate to meet a natural supply and demand.  Too many buildings, and prices elsewhere adjust.  Too few, and prices adjust and supply (# buildings) will adjust again. 

 

Tie it to the population, so that maybe instead of a fixed npc purchase price it adjusts per the weekly (or daily) population ebb and flow.

Edited by Kiefer Cain

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I guess Compass wood "special price shops" are there to help players to get gold faster.

This option has been created by NA developpers for reasons of their own, knowing perfectly the effect it has on gameplay/economy (including geographical situation of these shops)

 

questions:

 

- Will this specialty survive the upcoming partches ?

- Could not we imagine another way for making money, such as AI war ships transporting ramdomly some gold/treasure on board ? or increasing the price of captured AI war ships when sent to admiralty ?

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I think they realize the economy is utterly broken beyond repair at this point and needs a complete overhaul.  While they are focusing higher priority fixes like Diplomacy and Port Battle related mechanics, this is a work-around to make the resource gathering/trading part of the economy irrelevant.

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This is getting silly you don´t want traders to make money the way the system is now you can make small profit if you are buying and selling compass wood.

Doing missions is paying of fine way also 300k for capturing a santisma.

 

In the end its all a bout the effort you set in it this is no magical printing money thingy.

Big part of the game is money like it or not.

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He's exaggarating, you can do that kind of money by capturing first rates with boarding fitted pavels or first rates in fleet missions, but you still need a few people in your group who sink the rest and they don't make anywhere close to 500k from that mission.

 

 

 

 

 

 

 

ssssh, you don't wanna point out that the Danes, of all people of course, can do this by teleporting to their capital because their capital actually consumes compass wood. No, the Brits are the bad guys here :)

ah understandable and sence i dont have a boarding fitted pavel (i have a sexy ingermanland) thats slim that id even take that up haha and in all honesty for the comp wood for usa players its quite a haul more so of an afk sail but i dont mind it worth the extra bit of coin to top off a day for solo fleet missions tbh

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He's exaggarating, you can do that kind of money by capturing first rates with boarding fitted pavels or first rates in fleet missions, but you still need a few people in your group who sink the rest and they don't make anywhere close to 500k from that mission.

 

Depends on your luck of course, but you can earn that in solo rear admiral mission in an hour if the game doesn't place those missions in the other side of the world  and you dont get "F you wind". Also with full gold boarding mods you can take NPC Vics with a Connie, so a Pavel might be a bit overkill :P 

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