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Hello captains,

 

idea is to have government orders, generated by game, to ship certain goods to Europe. Luxury resources located in Western part of the map (Central America, Gulf of Mexico) would need to be obtained, captured from Natives, crafted put on ships and escorted to Eastern border of the map. Once completed, all participant of escort would be rewarded.

 

Mechanics:

- cargo has to be shipped by players within specified time limit;

- we're talking big here, 6+ cargo ships would be required as minimum + escort ships

- part of the cargo can be lost to complete quest but for lower reward (you get 100000 tons of cargo, you can lose 35% of that on your way to Eastern border)

- goods are only available in Western part of map, that would encourage all the nations to expand, fight for these lands or make alliances;

- goods cannot be send in free ports, have to be shipped by player ships

- such large convoys of ships can be spotted by other nations or Pirates and captured by organized parties;

- large enough payment in gold or in form of high quality modules/ships to encourage large shipments of good at such long distances;

- missions can be done only every few days;

- goods captured by other nations cannot be sold on local market or traded to other nations, but shipped to Europe ir required by that nations capitol;

- only pirates can sell captured goods on black market;

- pirates cannot run these missions, but see point above;

 

What are your thoughts?

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Hello captains,

 

idea is to have government orders, generated by game, to ship certain goods to Europe. Luxury resources located in Western part of the map (Central America, Gulf of Mexico) would need to be obtained, captured from Natives, crafted put on ships and escorted to Eastern border of the map. Once completed, all participant of escort would be rewarded.

 

Mechanics:

- cargo has to be shipped by players within specified time limit;

- we're talking big here, 6+ cargo ships would be required as minimum + escort ships

- part of the cargo can be lost to complete quest but for lower reward (you get 100000 tons of cargo, you can lose 35% of that on your way to Eastern border)

- goods are only available in Western part of map, that would encourage all the nations to expand, fight for these lands or make alliances;

- goods cannot be send in free ports, have to be shipped by player ships

- such large convoys of ships can be spotted by other nations or Pirates and captured by organized parties;

- large enough payment in gold or in form of high quality modules/ships to encourage large shipments of good at such long distances;

- missions can be done only every few days;

- goods captured by other nations cannot be sold on local market or traded to other nations, but shipped to Europe ir required by that nations capitol;

- only pirates can sell captured goods on black market;

- pirates cannot run these missions, but see point above;

 

What are your thoughts?

well, think about 5h travel.....

Hello captains,

 

idea is to have government orders, generated by game, to ship certain goods to Europe. Luxury resources located in Western part of the map (Central America, Gulf of Mexico) would need to be obtained, captured from Natives, crafted put on ships and escorted to Eastern border of the map. Once completed, all participant of escort would be rewarded.

 

Mechanics:

- cargo has to be shipped by players within specified time limit;

- we're talking big here, 6+ cargo ships would be required as minimum + escort ships

- part of the cargo can be lost to complete quest but for lower reward (you get 100000 tons of cargo, you can lose 35% of that on your way to Eastern border)

- goods are only available in Western part of map, that would encourage all the nations to expand, fight for these lands or make alliances;

- goods cannot be send in free ports, have to be shipped by player ships

- such large convoys of ships can be spotted by other nations or Pirates and captured by organized parties;

- large enough payment in gold or in form of high quality modules/ships to encourage large shipments of good at such long distances;

- missions can be done only every few days;

- goods captured by other nations cannot be sold on local market or traded to other nations, but shipped to Europe ir required by that nations capitol;

- only pirates can sell captured goods on black market;

- pirates cannot run these missions, but see point above;

 

What are your thoughts?

maybe AI tresaure fleets made of 20 3rd rates or even  some 1rst rate and you need to capture the ships but you can not take the ship for you. you will earn X money for ship taken. if you sink the ships there will be no reward.

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