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Chain shot exp


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Ball - rewards exp thru ship damage

Grape shot - rewards exp thru crew kills

Chain shot - gives no reward

Even tho chaining down sails contributes to the fight and is sometimes the only way a low level player can help (when their guns won't pierce a larger vessel). They receive no experience for this action.

In my opinion, destroying an enemy's sail should reward some experience and allow a player to attain an "assist" when the enemy vessel is sunk if they were able to chain enough.

Not rewarding a playing with experience when he uses chain shot would be similar to not rewarding a healing class character in an mmorpg because he didn't damage the enemy. It is a support function that contributes to a fight and is welcomed.

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