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  1. Hidden (temporary) Outposts Got that idea: Player can be able set hidden outpost (lair/den) at maximum of 3: Rules and specification * the lair will be total stealth and no other player can see it; * maximum cargo can be the same of the ship that player was sailing when built it; * only one ship can be docked at there at time; * player can switch beween lairs/dens the same way alreay exists with outposts, but to dock on wen on OW, he needs to find them by the exact coordinates; * dont need to be exclusive to pirates and all players can set one the same way. By example, when you going in a trip and see that the route is not safe, you just set one along the way to empty your cargo to get back later; * It is temporary and if you dont come back within a certain amount of time it becomes "public" and any other player can find it and loot it; * to find a lost hidden outpost, the officer need a special perk: explorer or treasure hunter; * with the perk, the player sail around coasts (very close) and when he find a hidden lair a pop up window blinks to the player and he docks there to loot the goodies. It will be nice if other players improve the idea with more sugestions.
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