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Found 4 results

  1. It is not an original idea, nor very popular, but... I just thinking in a way to shorten travel time: when the ship goes in a straight line just after about 3 or 5 min, the time gets a boost, increasing the speed of vessel in like x1.5 or x2.0 more than the actual rate...in case of crossing another player vessel in his line of sight or when the player change the course, the speed and time comes to the normal rate. It is not a warp, just a little boost, and will not affect the interactions in ow.
  2. I have talked with multiple people about how the game could really use something like a spyglass feature in the open world, it would change a lot of aspects for pvp and obviously not be easy but it would add a lot more depth to the open world, the other idea is the ability to share the location of missions and possibly the icon, allowing teams to fan out and maximize there ability to locate it.
  3. At the moment , travel time is dead time. I propose that you should gain experience for travelling across the map. However, you should not get experience for sailing through the same areas over and over. If the map were discreetly divided into grid squares, then you could gain experience for travelling through a new grid square but not for one you've already visited (this could be reset perhaps once a week). This means that if you're just running missions in an area (e.g. Jamaica) you're not gaining much travel xp. I think we need to reward players for striking out and exploring new seas. It
  4. I have a suggestion for how we deal with long voyages and local areas of operation (PVP/PVE opportunities) As it would be quite impossible to utilise real time for sailing around the world, we obviously need a workaround that is both usable and believable. Obviously I can't do this in just a couple of sentences so bear with me pls I propose that we have a system based on 18th and 19th century trade routes and Port/harbour locations. I propose that your ship is in 1 of 5 states/situations. In Harbour - You are docked and going about your business in the town. In Harbour approach
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