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Found 2 results

  1. In face of the fact that NA has very limited resources for development and the visual update of ports taking quite some time when we consider that there are hundreds of them, I wonder if it will ever be one of the top priorities, potentially leaving us with the dull and out of scale cookie cutter 5 building ports we currently have. I'd like to propose the idea that the devs create a large amount of elements ( churches, warehouses, random buildings, civilians, soldiers, different forts etc. ) and maybe somehow give the community the tools to create very different towns / cities in very high det
  2. Ports. All of my comments below are relate to coastal locations. I see no point in pondering if inland zones have any value to the game at this time, aside from supplying suitable resources to its nearest coastal locations. Raw materials, crew recruitment potential etc. Major Naval countries of the world have a historically good starting infrastructure already in place. Assuming we have historical placement of the Nations perhaps pre determined towns/harbours reflect a point in history for creating start locations for each nation involved. (Any country that the game has starting Flags
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