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Showing results for tags 'timers'.
Hey guys! For a while now, it has been a problem that people leave when they see who you are in battle. Sometimes people prefer an easy fight, other times they tag someone they realise is a friend. Other times they have heard rumours of the person that they have attacked and prefers to stay away from whoever this person may be. This problem first started back when names were removed from Open World. This was not too bad initially, although I personally wanted the names to be displayed. With the latest changes to tagging I see some new problems arising in battle. People now spawn
Problem: timers being able to be switched at any point. Solution: port timers can only be changed at the start of the week with a new conquest round. Example of problem: In order to attack Bermuda its a multiple day operation. which can be easily be made impossible to attack if the Russians just move the timer around every day or few. This needs to be solved.
Please remove the battle timers from the small battles. When getting beat, you run and you end up getting stuck running for 10 minutes because you cannot leave the battle. Once you can leave (after not being hit for 2 min or whatever) you should be able to.