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Showing results for tags 'time compression'.
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I envisioned another world for this game. Please excuse me for trying to express the world I had hoped THIS GAME would model. I'll call it NAaW - Naval Action alternate World. A: From the pace of battles in Sea Trials - I "caught" the bug of wanting a world with fast paced, one after another, NEARLY EVEN battles available on demand. B: After my first week in open world I pined for something to explore to make that sim more realistic, the birds and scenery upgrades helped, but ..... ------ Here is the TLDR: I think the relationship between Battles and OW is back asswards. I think we have gone down the rabbit hole of trying to make the OW "work" by gluing various forms of failed "battle instances" onto it - a wrong approach from the start IMO...... Look at EVE Online: All Battle Instances - All The Time. Each System is it's own "battle instance". NAaW Would have started with each "county" on the map being it's own Battle Instance with entry/exit gates between each of the 100 or so odd "counties" in NAaW. Each county could then have it's own "matchmaker" lobby similar to Sea Trials - if it's a Brit County you as a Spanish could hang in the lobby and just fight brits all day long - cool? Of course Sovereignty and battles for change of Sov would be another thing to figure out, but I think with the entire county being an instance all the time it could easily be worked out. ------ Aw well, the path not taken ......
Good day! I am relatively new to this game, but have been enjoying it thoroughly so far, and look forward to more fun in the future. So far I have been very pleased with how the game mechanics are for everything, expect one thing. As I understand it, this game is mainly a realistic type game, with real sailing techniques, etc. So far, only one thing has bothered me.. just a little though. I thought I would post it here to hear any thoughts on it from other people. Sailing in the OW is somewhat bothering me. I understand that the map is very big indeed, and that is why time compression is used for sailing, hence the unrealistic physics with OW sailing. But to me, it ruins the realistic effect of the game. I don't just want realism with sailing in the battles, I would love it in open world as well. I understand that real time sailing would take ages to accomplish in OW, considering the size, but I would love to see an option to switch between time compression sailing and real time. Something where, if you have your sails at 'Dead Slow' then your ship would take on the physics of real time sailing, like in battles, where you don't just cut through the waves, like the time compression sailing. I don't know if this is possible or not, but I thought I would get my opinion out there to here what other people think. I would love to hear what other people have to say.