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Showing results for tags 'teaming'.
Players are organised in nations. Nations are organised in clans, and some independent free-lancers aside. For temporary purposes, we can join in ship groups and battle groups. What is missing here? The possibility to team up across clans for various purposes. Examples for such groups: I am thinking of a sort of "round table" where all clan leaders/representatives of one nation assemble for discussing the interests of their nation. It is rather difficult to do this without forming a group, you have to address each one personally, or you evade into means outside the game, like teamspeak or a Steam group. Would be easier to have a message board ingame for any group you create. Other purposes could be trader or interceptor groups who are planning to form convois or squadrons, without regard to which particular clan one is belonging. Or a shipwright and his customers, beyond clan borders. The founder of that group can also dissolve it again, while invited members can leave when they want. Pretty much how battle groups are functioning now. This 'special interest grouping' should stay intact after logging off, being as permanent as a clan. Clan forming is no solution for this what I am suggesting here, because you can only be member of one clan and that's it. There are more reasons for communicating, though, than inside chat of your clan. The national chat is no good idea because there are spies. Don't see why we should be limited to just one membership. Make it multiple.