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Found 5 results

  1. On numerous occasions I have noticed that spawning positions in battles seem somewhat random, even if you stay out from the small circle around the tagged ship. Happens to both PvE and PvP. @Havelock can confirm that I tagged him earlier today, was upwind on him alongside his port beam when timer ran out but when the battle started he suddenly appeared right on my bow, yet I was definitely outside the "small circle" surrounding his ship when the timer ran out. Maybe I've just missed something in Patch Notes about tagging, but its not cool to fight for a good starting position and the
  2. @adminAt the port battle of Salamanca we sailed in our PB fleet of first and second rates and me as the mortar brig. We were all in the same battle group to up our BR to more then 10000. While sailing through the screeners several 1st rates got tagged but nothing happened, however when i in the mortar brig was tagged i was dragged in to a battle together with another of our screening groups. None of the people in my battle group got dragged in. I also did an F11
  3. With the upcoming #servermerge the players on Global are presented with a great choice: What flag will you hoist? What nation will you fight for? You may be getting a raw deal with being merged into a server where all the territory is already settled by us in the EU crowd. Where lines are already drawn, alliances signed and territories divided. However, unlike EU-players who are stuck where we are with what we have, you will get all your stuff in a handbasket and can choose exactly where you want to go and bring it all with you in a single click. In light of that, I ask
  4. Title pretty much sums it up, I think it's probably an easy addition that has been overlooked.
  5. So, as everyone playing the game knows, you can outfit your ship with officers, I've got a few suggestions and would also ask for some player feedback into what officers roles should be and how that would affect your sailing; if they go down with the ship or have a chance of getting onto the longboat and paddling to the nearest pirate port, whether they can be injured, gain XP and rank up just like you; or just simply be modules you plug into your ship, leaving all the captaining and micromanagement to you, though captaining a ship would be no easy task. Firstly I'll take a look at navigation
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