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  1. I have enjoyed NA over 1500 hours, which indicates how highly I rate this game. I am a real-world qualified sailing skipper and have been on board ships of the era such as HMS Victory, so I appreciate much of the authenticity of this game. I come from a professional background in the graphic arts, so the visual side of NA is what I tend to focus on, a lot. I would love it so much more if the following developments could be implemented, after the new port UI is completed. In order of priority, I think these should be: 1) Implementing realistic, active deck crew that are visible both in battle and in OW sailing. For inspiration, I suggest looking at how this was accomplished in 'Tempest: Pirate Action' and 'Empire: Total War'. If it is too difficult to have cannon crew actually hauling and reloading the cannons, I suggest having them just standing near the cannons, but definitely not miming, as they do at present, in NA. 2) While the sea and landscapes are admirably realistic, the climatic conditions don't convey the feel of the Caribbean to me. I think this is due to the dark coloring of the sea and the shortage of clear blue skies, and the uncharacteristically long duration of the rain storms. If these could be addressed, I think the general atmosphere of the game would be more uplifting and convincing. I would also like to see the 'raindrops on glass' effect scrapped, as it seems inappropriate to me, when not using the spyglass. 3) While the sea itself looks very realistic, the wake that the ships create could be better. I think it was done better in 'The Pirate: Caribbean Hunt', even though other aspects of the graphics in that game aren't as good. 4) The colouring of the ships could be improved too. Some ships appear too drab (Indefatigable, Diana, Endymion, Victory, etc) while others look too garish (Santisima and L'Hermione). I would love it if player-configurable paint kits or a paint applet could be introduced. (The latter was done successfully in 'The Pirate: Caribbean Hunt'.) 5) A further development that could be considered eventually, would be the introduction of FPS boarding action. Again, this was implemented very effectively in 'Tempest: Pirate Action'. 6) Regarding the introduction of new ships, what I think is needed most now, is at least one more 1st-rate, such as, perhaps the Royal Sovereign and/or Temeraire.