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Showing results for tags 'speed cap'.
When playing the new cruiser killer mission, I couldn't help notice how the game makes a 40 knot plus battlecruiser, forcing me to make a 44 knot monster to try and chase them. The game estimates the horsepower at about 355,000HP. AFAIK, even with modern technology, between shaft loading limits and cavitation, we can't practically cram more than 70000HP (like a Nimitz class supercarrier) onto a shaft, and since there are usually a maximum of four shafts, we should be limited to about 280,000HP, at most. Should we put in a similar limit in game, or in the long run limit it by tech lev