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New System Of Marines
William Death posted a topic in Current Feature Improvement SuggestionsCurrently: on testbed, marines upgrade is a hard % of your crew: 50% for the 6-7th rates 30% for the 4-5th rates Not Sure about 3rd-1st rates I don't like being forced to run a large % of my crew as marines, or be forced to run no marines at all. So here is my Proposal: Marines upgrade gives you an option to carry however many marines you want, up to a certain maximum % (same % per class system as what is used on Testbed now) of your crew. This is accomplished with a sliding bar tool, just like our crew levels work currently. Here are two examples: On Trincomalee, I want to carry 55 marines, so I select the marines upgrade and then use the sliding bar to choose exactly 55 marines. On Surprise, I want to carry 150 marines; well, I can't, because the hard cap of 30% marines is still in place for 4-5th rate ships. The most I can carry is 72 (30% of 240 crew) not counting the extra hammocks or crew space. I think this system will give a nice variety to the way we kit out our ships: some captains may favor more marines, some may favor fewer marines, some may still sail with no marines at all. Thoughts?