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Showing results for tags 'ships of the line'.
My suggestion for restricting Ships-of-the-Line that is quite uncomplicated and does not need the imposition of many complex and convoluted changes, which make life hard for players and reduce the playability of the game, and is like trying to fit round pegs in square holes. Now, we have to sail to remote places wasting good playing time, looking for rare materials and using up time crafting complicated blue prints. Many players, including myself, are fed up. No complicated and destructive patches needed. For ranks, I am going to use the British nomenclature. 1) 3rd Rate: requirement is Com