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Showing results for tags 'shipknowledge'.
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The grinding for high rated ships takes entirely to long. Specifically it takes as more time to get 5 ship knowledge slots on a single first rate than it does to get max crew rank. When you consider the fact that all XP counts towards player rank while only battle xp counts for ship knowledge. Here is one example of a bucentaure 2nd rate just to get it to 4 ship knowledge slots. Assumption: you get 1500 battle xp per mission on average. Which is not likely for most people. Assumption: Average time per fleet mission 25 minutes. Xp required for 4th ship knowledge slot on a buc. 88,350 88,350 divided by 1500 = 58.9 missions x 25 minute= 1472.5 minutes divided by 60 = 24.5 hours of constant grinding, not counting sailing time or finding a partner. Just to get the 4th ship knowledge slot. Please consider reducing this time sink by at least half. After grinding 3 ships, Buc, Victory and Locean up multiple slots. I feel like nothing has been achieved and the game is getting incredibly repetitive. Especially when solo missions are even worse because you get 1 ship worth 700 xp at best. Even if you kill it in under 10 minutes. It still takes longer to level.
As for the new Shipknowledge mechanics, i would really like to know which ships are required to be used / upgraded how much, in order to unlock slots for which higher tiered ships. It appears to me that currently the only way to find this out in game, is to actually grind it through. If i am forced to sail certain ships to be able to max out the upgrade Slots for my favourites, i would at least like to know how the "Unlock Tree" looks like. Any input on this is much appreciated. Thank you gentlemen.