Search the Community
Showing results for tags 'ship speeds'.
-
The following suggestions should in conjunction with each other streamline the current ship list a bit: On damage: Reduce gun damage overall by 20% Increase carronade dispersion by 20 to 30% EDIT: Drastically increase stern chaser dispersion (at least 50%) On ship rates: Reclass USS Constituion and USS United States as 4th rates (acts as buff via rate-specific books and upgrades) Reclass HMS Indefatigable as a 5th rate (no gameplay effect except for mission choice and historical accuracy) Reclass Cerberus as a 6th rate (acts as buff via rate-specific books and upgrades, also historically accurate) Exception on this is the HMS Agamemnon, being a 3rd rate historically but a 4th rate in game. Not sure how to go about that one. I'd keep it as a 4th as 74s are just that much stronger... On ship speeds: Decrease speed of all 4th rates by 0.5 knots Decrease speed of all 3rd and 2nd rates by 1 knot Decrease speed of all 1st rates by 1.5 knots EDIT: Turnrates should be slightly nerfed for all rates above 5th as well. Desired effects: Find a sweet spot in ship survivability vs satisfying broadside effects. With the numbers stated above SoLs will still smoke 6ths and light 5ths. But battles between evenly classed ships should end up being a bit more interesting and longer. Counter the Speed-SoL-Problem by adjusting speeds overall. Sort out the ship rates to better fit the british rating system. Personally I'd love to see a test-bed round with those changes (and only those changes) applied. Exact numbers can then be tweaked afterwards. EDIT: Number example to clarify effect of damage nerf: (EDIT-EDIT corrected carro numbers) No it won't. Not in any way. Example: Teak/White Oak L'Hermione, medium sized frigate, currently has 6763 Armor HP and 6057 Structure HP. A 3rd Rate carrying 28x 32pd long guns, 28x 18pd long guns and 18x 32pd carros does at current level 4658 dmg on a perfect broadside. So two broadsides and L'Hermiones hull is gone. Three will kill it. With 20% damage reduction one broadside will do 3726 dmg. 3 x 3726 = 11179. That is still almost the complete HP of L'Hermione (12820 total). -20% damage on all guns will change almost nothing in SOL vs Frigate encounters! It is aimed at making battles between ships of the same rate last longer only! I just realised that the example above uses old 32 pd carronade damage of 152. The post of @Felix Victor (https://www.diffchecker.com/ZhVTfhlF) suggests a current value of 108. That will result in Broadside damage of 4262 for 3rd rate. Three broadsides at -20% damage then are 10228. I would argue the point is still valid though. Discuss! 😀
- 46 replies
-
- 11
-
-
- damage model
- ship speeds
-
(and 1 more)
Tagged with: