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Found 9 results

  1. Hi @admin Just a small suggestion. we would love to have a coloured sails dlc and custom made clan flags. so that all clans can fly their custom made banner. i think that all players would like to see this option represented in the pvp and pve. Sails options : Red Sails - Black Sails - Blue Sails - Purple Sails - Green Sails. And perhaps add in a option to make a custom flag editor. i would love to see this in the game. Thank you in advance With kind regards Sparky The Parasite
  2. I'm a 20-year-old who has been fascinated with maritime history for over a decade. I love this game! Nevertheless, here are some suggestions to make the game more realistic. Suggestions for Endymion: Redesign her rigging and sails: Lead the tack of the innermost jib(Foretopmast staysail) to the Bowsprit cap (not to where the spritsail yard is). Lead the tack of the middle jib(jib) to the end of the jibboom( not to the cap of the bowsprit), and the head of the sail to the foretopmast crosstrees (not the topgallant) and make this the largest of the jibs. Add flying-j
  3. Hello. Last night I was in Battle With a few pirates. I feelt I had the upperhand. Then a sail repair bug kicked in. yes I had over 100 Rigrepairs on my ship. I hit repair sail, and the sail made its flipp whatever that is. The cooldown was activated and crew went of to the repair. The usuall time they stay in repair also was ok. But my sail HP % never changed from 56%. I have seen this before 1 or 2 times, thinking I did somethin wrong. What would that be? I lost the Battle to two fairly inexperiensed players, but unable to turn and move much in a Bucanture wich already dont are so good at i
  4. Is there a guide out there on tacking, or sailing longer distances. Not turning as such. Optimal strategies?
  5. I'm pretty sure that with all ship types, you can most quickly turn thru the wind using manual sails and going max speed. (Please correct me if I'm wrong.) But not having experience with that many different ships with different sail configurations, I don't know what happens at low speeds. Using manual sails, is the quickest turn at slow speed still with full sails on all ships or are Battle, Half, etc more efficient with some ships?
  6. I know I've read somewhere that Devs said that at some point they tried the system when you control each sail and it failed, but I think we should consider it as an additional feature, on top of the current system. Especially after planned weather upgrades. There may be for ex. situations when in strong wind you'd want to stow topgallant sails to prevent them from pressing the bow of the ship towards water (or breaking the mast if it too could be implemented), or you just want more control over your speed. I have an idea on how this could be implemented without cluttering the UI. All you
  7. Hello, and welcome to the page of BLKS, we are a Pirate clan in PvP2 US. We are currently Recruiting and all players are welcome from new players and Crafters to exiled players of other nations. To join Message any of the following Officers: David Batista Roberto de Castilla Julio Ortega Alan Garcia Requirements: Members must be active, If inactive for over 2 weeks without notice Members will be kicked Members must use Discord https://discordapp.com/download Join out channel with https://discord.gg/0pyhJOQvfvYnBYX9 (Microphone for communication is encouraged, but Not necessar
  8. What is the point of having a 850 man crew if they quit making repairs after three times? I think they should be able to continue to make repairs indefinitely - but at a limited pace say 1 repair every 4 or 5 min game time. I just had to sit in a totally de-masted Victory with zero repairs and 838 surviving crew for 20 minutes while a couple frigats finished us off from behind. At 60/1 compression 20 min would be TWENTY HOURS IRL It was unpleasant - IRL we would have done SOMETHING with those 20 hours! ------------ Couldn't we have a gain back of 1 repair ever 4 hours IRL -
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