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  1. The game needs to provide tools to deal with saboteurs, alts and trolls alike. Ultimately expelling these players to face the consequences of their actions and expel them into Outlaw. (Potentially for a limited time.) There are two ways to get to an edict to expel a saboteur, provided he is clanless. Any clan leader (or diplomat) can file a National edict requesting exile of the saboteur. Any National can mark another player of the same Nation as a potential saboteur. Once the voting power of all players who marked the saboteur exceeds a majority, the edict is automatically filed. If the saboteur is in a Clan however, then the first step is addressing the clan leader. This can be handled out of game. Should the saboteur be expelled from the clan, he can then be charged through previous means. Otherwise the National RoE stance of the Nation against the Clan harboring the saboteur can be changed via a National edict. (Note that a Hostile stance will still not allow any attacks, it will only bar the offending Clan from entering National ports. Sympathizing Clans can subsequently override this with a Clan edict stating alliance.) Alternatively, the marking of potential saboteur can mount up and when it reaches the threshold the Clan holding the saboteur is notified (via in-game mail for example). Should a saboteur not be expelled from the Clan and a RoE stance of hostile against the harboring Clan proves to no effect, the remaining option is bringing the full offending Clan up for charges. In the National edict ballot the offending Clan (and potential sympathizers) still have the option to vote this down. So the filer of such a National edict better be sure of himself. The voting of the National edict itself is done in similar manner as the current voting for Alliances. Each player has the appropriate voting power (10 for Rear Admiral) and can assign it either to the “Yes” (Green) or the “No” (Red) side of things. After 1 week the votes are tallied and the edict is either comes into effect or is dropped. 1. Voting Power is explained in http://forum.game-labs.net/index.php?/topic/16218-voting-power-politics/ 2. National Edicts are discussed in http://forum.game-labs.net/index.php?/topic/15655-national-and-clan-edicts/
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