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Greetings Captains, i would like to make a suggestions regarding ship DLCs. The big plus i give these DLCs is the fast acces to a ship i can sail out and use in fights. Redeem it -> put repairs on it -> get medium cannons -> sail out. And that is in my opninion the biggest plus in DLCs, when you balance them right (Requin and Herc are still way to strong). So my suggestion: Make Hercules, Requin and future DLC ships craftable and available for all, with the DLC players can redeem these ships once in a certain time without the need to craft them. That way already existent ships can be added as DLCs aswell. You could add the Surprise as a DLC, it is still available for all, but with it you dont need to afford the crafting and can use it for fast PVP. I hope i made my idea clear. Make the fast and easy availabilty DLC exclusive and not the ships. Have a good wind.
Sailing downwind with the xebec is like sailing upwind with a square rigger. Upwind speed of square riggers is buffed downwidn for xebec is not. Even a basic cutter is faster downwind in openwold as a xebec. And having a square rigger in fleet makes the xebec even slower downwind but actual she would be the slowest ship. 😉