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Showing results for tags 'reputation'.
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this is just a humble list I have gathered over some months of mostly the active clans and my experience of them along with what has been witnessed. also should any questions of BAITY be raised here is where you can talk freely. trusted - will generally do something if they say they will, i.e. not betray you should they say they will help gankers - this is NOT a list of clans who have ganked, but rather of those who CHOOSE to gank when there is another choice. non-gankers - those who have chosen on several occasions to not gank AND who sail around in fleets of fair size, i.e not disproportionate (10 1sts to go fight 3 etc) kiters - those who will not actually choose to fight a battle, but rather who choose to sail upwind waiting hours for the newbs to make a mistake, OR who run away for the majority of a battle, never committing to fight. will be edited with good enough evidence sent to - https://discord.gg/DkSd5fc TRUSTED LIBRA, ALOHA, PGP, HANSA, BCC, CSA, FLEKI, HYDRA, LSC, CRED, SNOW, TAYLER, RUS, CABRAL, DRAKE, HAVOK GANKERS BF, TALER, SH, BASTD, SLRN, WO, VLTRA, CBC, DNP, RUS, CABRAL, FELIX, WTF, BAIT, ARM, 7UP, SOL, SNOW NON-GANKERS NPG, BETEP, ALOHA, VINO, PDP, BCC, ALU, VCO, TSA, CSA, DRAKE, REDS, NN, RUBLI, DREAD, LIONS, VWIC, FLEKI, RED, NPG, SNOW KITERS VLTRA, SH, WTF, ARM, 7UP, KINGS, HRE, RUS, HAVOK, BETEP, BASTD, LIONS, HRE P.S what happens in the defense of newbs in the capital zone is not included. I doubt anyone cares what I think anyway. All is based on facts and evidence, terms and conditions apply, not sold separately, always read the label
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Rewards: 1 Officer representing your character as 1st Corps Commander (his Rank depends upon difficulty). The Officers Rank at the Barracks varies (you can reload your last battle savegame, before camp, to reset Barracks until you get 2 Bde. Generals). + The Potomac Fort * CSA * Slots: 0(0) Fixed Troops · The Civil War Campaign Medal · Career Points +1 $33000 Men 2100 Reputation: +15 Government: - 2000 Springfield M1842 (4) - 2000 M1841 Mississippi (4) - Brig. Gen. James Archer (4) #1861 1st Manassas Campaign + Newport News * CSA * Slots: 3(1) · Career Points +1 $41300 Men 2900 Reputation: +4 + 1st Bull Run * CSA * Slots: 4(1) . The War Service Medal · Brig. Gen. Thomas Jackson · Army Organization Corps +1 · Career Points +2 $154700 Men 10400 Reputation: +10 Government: - 2000 Men (18) - 2000 Lorenz (9) - 8 12Pdr Napoleon (9) - 2000 MJ&G Type II (7) - Brig. Gen. Richard Ewell (4) - Brig. Gen. Jubal Early (4) - Brig. Gen. Jeb Stuart (4) #1862 1st Western Campaign + Ambush Convoy * CSA * Slots: 10(1) · Career Points +1 $61900 Men 3700 Reputation: +10 + Stay Alert * CSA * Slots: 10(1) · Career Points +1 $77400 Men 4700 Reputation: +4 + Siloh * CSA * Slots: 20(1) · Brig. Gen. Albert Johnston · Forrest Cavalry (300) (NEW UNIT) · Army Organization Corps +1 · Career Points +2 Government: - $75000 (18) - 3500 Men (18) - 2500 Pattern 1853 Enfield (11) - 750 Fayetteville (8) - 250 Whitworth(TS) (6) - 8 10Pdr Parrot (6) - Maj. Gen. Daniel Hill (6) - Maj. Gen. P.G.T. Beauregard (6) - Brig. Gen. Joseph Kershaw (4) $154700 Men 13500 Reputation: +10 #1862 Peninsula Campaign + 1st Winchester * CSA * Slots: 8(1) · The Homeland Defense Cross · Career Points +1 $61900 Men 4200 Reputation: +4 + Cross Keys * CSA * Slots: 10(1) · Career Points +1 $61900 Men 5200 Reputation: +4 + Port Republic * CSA * Slots: 9(1) · Career Points +1 $82500 Men 4700 Reputation: +4 + Gaines' Mill * CSA * Slots: 30(2) + 25(2) · Brig. Gen. A.P. Hill · Career Points +2 $154700 Men 12400 Reputation: +15 Government: - $75000 (18) - 3500 Men (18) - 1750 Pattern 1853 Enfield (7) - 1750 Pattern 1853 Enfield (7) - 8 10Pdr Parrot (5) - 8 10Pdr Ordnance (5) - Brig. Gen. Lafayette McLaws (4) - Brig. Gen. Paul Semmes (4) #1862 Battle of Malvern Hill + Malvern Hill * CSA * Slots: 20(1) + 20(1) + 20(2) · Brig. Gen. James Longstreet · Career Points +2 $154700 Men 12400 Reputation: +15 Government: - $100000 (22) - 4000 Men (22) - 500 Le Mat (7) - 750 Fayetteville (7) - 2000 Pattern 1853 Enfield (7) - 6 10Pdr Tredegar (6) - 6 6Pdr Wiard (6) - Brig. Gen. John Hood (4) - Brig. Gen. George Pickett (4) #1862 2nd Manassas Campaign + Cedar Mountain * CSA * Slots: 14(1) · Career Points +1 $61900 Men 4700 Reputation: +4 + Manassas Depot * CSA * Slots: 0(0) Fixed Troops · The Confederate Officer Star · Career Points 1 $82500 Men 2900 Reputation: +4 + 2nd Bull Run * CSA * Slots: 25(1)+ 60(3) · Career Points +2 $154700 Men 10400 Reputation: +15 Government: - $75000 (18) - 3750 men (18) - 2000 Pattern 1853 Enfield (15) - 1500 CS Richmond (11) - 8 12 pdr Whitworth (7) - 8 14 pdr James (7) - Brig. Gen. Lewis Armistead (4) - Brig. Gen. William Barksdale (4) - Brig. Gen. Richard Garnett (4) #1862 Maryland Campaign + Chantilly * CSA * Slots: 13(1) · Career Points +1 $82500 Men 4700 Reputation: +4 + Weapons Factory * CSA * Slots: 12(1) · Career Points +1 $82500 Men 4700 Reputation: +4 + Antietam * CSA * Slots: 20(1) + 20(1) + 20(1) + 20(2) · Lt. Gen. Robert Lee · Career Points +2 $309400 Men 10400 Reputation: +20 Government: - $70000 (30) - 3500 Men (30) - 2000 Pattern 1853 Enfield (15) - 1500 CS Richmond (15) - 8 24Pdr Howitzer (10) - 8 10Pdr Tredegar (7) - Brig. Gen. A.P. Hill (5) #1862 Winter 1862 Campaign + Corinth * CSA * Slots: 15(1) · Career Points +1 $61900 Men 3100 Reputation: +5 + Prairie Grove * CSA * Slots: 12(1) . The Meritorious Service Medal · Career Points +1 $61900 Men 3100 Reputation: +5 + Fredericksburg * CSA * Slots: 25(1) + 25(1) + 25(1) + 50(2) · Career Points +2 $206300 Men 7800 Reputation: +20 Government: - $70000 (30) - 3500 Men (30) - 2000 Pattern 1853 Enfield (15) - 1500 CS Richmond (15) - 8 24Pdr Howitzer (15) - 2000 MJ&G Type II (7) - Maj. Gen. William Hardee (15) - Maj. Gen. Leonidas Polk (15) #1862 2nd Western Campaign + Everettsville * CSA * Slots: 15(1) · Career Points +1 $51600 Men 4200 + Stones River * CSA * Slots: 20(1) + 20(1) + 20(1) · Career Points +2 $180500 Men 7300 Reputation: +20 Government: - $60000 (25) - 3000 Men (25) - 2000 Pattern 1853 Enfield (20) - 1500 CS Richmond (20) - 500 LeMat (20) #1863 Chancellorsville Campaign + Blackwater Heights * CSA * 20(1) · Career Points +1 $82500 Men 4200 Reputation: +5 + 1st Franklin * CSA * 12(1) · Career Points +1 $51600 Men 3100 Reputation: +5 + Rio Hill * CSA * 10(1) . The Distinguished Service Medal · Career Points +1 $103200 Men 2100 Reputation: +5 + Chancellorsville & Salem Church * CSA * Slots: 25(1) + 25(1) & 10(1) · Career Points +3 $232100 Men 8900 Reputation: +33 Government: - $80000 (40) - 5000 men (40) - 3000 1853 Enfield (25) - 2000 CS Richmond (25) - Brig. Gen. James Pettigrew (5) #1863 Gettysburg Campaign + Brandy Station * CSA * Slots: 0(0) Fixed Troops · Career Points +1 $103200 Men 2100 Reputation: +8 + Gettysburg * CSA * Slots: 20(1) + 15(1) + 25(1) · Career Points +2 $154700 Men 9800 Reputation: +25 Government: - $75000 (35) - 4000 men (35) - 3000 1853 Enfield (25) - 2000 CS Richmond (25) - 1000 Fayetteville (25) - Major Gen. Patrick Cleburn (8) #1863 3rd Western Campaign + Siege of Jackson * CSA * Slots: 20(1) · Career Points +1 $77400 Men 3100 Reputation: +8 + Chickamauga * CSA * Slots: 25(1) + 25(1) · The Roll of Honor Medal · Career Points +2 $154700 Men 9300 Reputation: +20 - 70000 $ (25) - 4000 Men (25) #1864 Overland Campaign + Mansfield * CSA * Slots: 25(1) · Career Points +1 $103200 Men 7300 Reputation: +8 + Saunders Farm * CSA * Slots: 25(1) + 10(1) · Career Points +1 $103200 Men 10400 Reputation: +8 + Laurel Hill * CSA * Slots: 25(1) · Career Points +1 $103200 Men 10400 Reputation: +8 + Cold Harbor * CSA * Slots: 20(1) + 25(1) + 15(1) · The Southern Cross of Honor · Career Points +2 $123800 Men 12400 Reputation: +25 Government: - $140000 (35) - 8000 Men (35) - 4000 CS Richmond (20) - 12 24Pdr Howitzer (10) - 12 20Pdr Parrott (10) - 600 1862 C.S. Richmond (8) - 600 LeMat (8) #1865 Final Campaign + Hall's Ferry Road * CSA * Slots: 25(1) + 25(1) · Career Points +1 $165000 Men 17600 Reputation: +5 + Hardin Pike * CSA * Slots: 25(1) + 25(1) · Career Points +1 $165000 Men 17600 Reputation: +5 + Washington * CSA * Slots: 50(2) + 25(1) + 25(1) + 25(1) · Career Points 0 $0 Men 0 Reputation: +35 Campaign End (Will Update with Union Rewards...)
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After some discussions the last days, about becoming a pirate with no way back, I think it might get time to think about some kind of reputation system. Just imagine, you are tired after 8h sailing. You want to hit the bed - right after the next battle - u click and DANG! Now u are a pirate, by just clicking the wrong button. Yeah, I know .... you have to confirm your attack on a friendly vessel, but you know .... there are some people out there, who might ..... and so on, and there are others who will abuse such a system, by using .... and so forth .... whatever. Lets stop the discussion right here and find a reputation system, wich is easy to build in and wich cannot be abused that easy. My proposal is simply based on the damage u deal. For every point of damage (or maybe every hit - depends wich is easier to implement) you deal you will get a specific amount of reputation. Maybe we can think about a cap for reputation points too, that might be finetuning, but lets give it a try. So here is my proposal in detail: 1. Preparations: Within all nations you will be able to build up reputation. Pirates are not considered being a nation. The reputation you can have with one nation, is between 0 and 2.000.000. You need at least 100.000 faction points with a nation, to sail under its flag. You will always sail under the flag of the nation, you have the most reputation with. If you have two or more nations with the same amount of reputation points, you will sail under the flag of the nation, you reached the points first. If you drop below 100.000 reputation points on all nations you will become a pirate. 2. Character Creation: If you start as a pirate you will have 0 reputation with all nations. If you start alongside with a nation you will have 1.000.000 reputation points with this nation and 0 with all other nations. 3. How to gather Reputation You will get positive reputation only for hitting NPCs. You will get negative reputation for hitting NPCs and Players. You hit a nation vessel: -100 / hit for the nation being hit ;; +1 / hit for every other nation You hit a pirate vessel: +5 / hit for every nation Such a system will make the world more dynamic and the players more flexible, specially if we are looking forward the population issues this game will get. It will give the player to choose sides, even later in the game, if he is willing to go on a massive grind. Also the player is able to revert (stupid) decissions he made at some point. Will this system be abuseable? Maybe, but you will have to grind alot, if you have killed another player of your nation. Enough proposal stuff for now. Everyone have a nice XMAS! Cheers Brog