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Found 8 results

  1. With the patch on 21.09.2020 the "Group Invite" button was moved into a dropdown in chat: As this is one of the most used buttons in game quality of life would improve hugely if it was easier to acess by moving it out of the dropdown menu into the first screen that comes up when rightclicking.
  2. Problem outline: This is a summary of a typical RvR session from the Aggressor: 1. Sail out of a port around 30-45 minutes away from where you want to attack. Spend 60 minutes or more because there is no way to match speeds, so Half-Sail juggling is maximum. 2. Fight in a port battle, up to 90 minutes. 3. Lose, and be unable to logoff - now have to spend 60 minutes or likely longer, while being harassed by enemies trying to catch someone sleeping. Considering the battle timers, that often means late night for most people, and it becomes a real pain to execute a strike.
  3. The title says it all, basically. Hotkey options to immediately open cargo holds of fleet ships would be a nice little quality of life improvement and should not be too complicated to add.
  4. The game never remembers my preferred ordering of chat tabs. This is how I like it. You may like it differently. There should be a way to SAVE the ordering. Simple quality of life change. EDIT: I intended to post this in Suggestions... but somehow it got posted in OW Discussion? Must have wrote it out in the wrong tab. Please move it to Suggestions, thank you.
  5. Hey guys, We are playing this game to enjoy, have fun, but sometimes this game tortures us I do not like it, most normal people will not like it. So we have a clan, we have our mainbase at a capitol. But we also have ports around the map. We have lots of resources around our ports. So I have a shipyard at x port, but I am missing lignum which I do know my clan mate has lots, but he is offline. I am stuck until he logs on. I have built my ship, but I need iron for cannons, my other clanmate has iron, but he is different time zone, hard to catch, I have to find him. I have some
  6. This idea have been purposed many times but it is a logical, solid idea which in my opinion should be in the game already. In any port where clan has a warehouse (see additional warehouse for clans post), there should be dockspaces for the clan. I do not need to tell what are the benefits of this feature, it is obvious, a great quality of life feature and realistic approach. A clan/tribe/guild in this game, is a rich estabishment, holding ports around the map, crafting SOLs, capturing towns. So why a clan does not have a DOCKSPACE for crafted ships ? Works just like the war
  7. I like Port Quests ====> Events Tab , but it feels something wrong or immature with this. Every week the events resets, patrol missions reset with server maintenance. So sometimes I forget to redeem my patrol mission rewards, sometimes I forget to take "weekly frigate" or "weekly light ships" missions. I check my status and I see zero kills, I know I have killed few, than I understand I forgat to take the mission. My basic quality of life purposal : 1) All events starts for everyone or everyone who has selected a tick box "automaticaly start event for me". *** Pat
  8. Prolog Recently i got more into trading and one thing that annoys me most is waiting. Waiting for the other guy to finally reach the port where the trading will happen. Sure it would be possible to place a contract but sometimes we dont want to trade goods for money. Its not possible to trade goods for goods other than player to player trade. Therefore I suggest: Suggestion: Players can place contracts for a specific person with goods for goods trade option. Here is one example: @rediii wants to buy 300 pve marks for 10 pvp. We both agree and set La Tortue as
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