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  1. So this evening, we discovered an annoying mechanic. When all enemy players in our port battle had sunk or escaped, the battle didn't end. We feel that once all players on one side of a PB are sunk or escaped, the battle should automatically win. This will encourage fleets to join together and stick around and fight. Otherwise, its a massive waste of time for a fleet to sit there after they sank everyone (or everyone escaped). Hopefully this simple mechanic can be slid in the next patch. EDIT: in case anyone was wondering, they left/were all sunk by around 800 points into the battle. This left us to sail around and look pretty for a few minutes longer (waste of time).
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