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Showing results for tags 'patrol missions'.
Dear @admin, in the current state of the game it's slowly becoming impossible to find a somewhat fair fight when sailing alone or in a small group (eg. up to 4 players). By somehow fair I mean a battle of up to 1 vs 4, where there's at least some chance of sinking one of the enemies. Battles in reinforcement zones most often are eg. 6-8 vs 1. During patrols small group is usually obliterated by a larger group warping in on 1st rates. There's no chance to find an even fight outside of the zone and patrol events, and RvR is too time consuming (boring AI fights) to get a fight, which is not certain you'll get. You also need a group of 7-10 players to efficeintly grind hostility. I think it's critical now to fix a patrol zone for it to be what it ment to be - a chance to fight, where both sides agree they want to fight. Without fixing ganks, this goal is not met. The best and most comprehensive fix would be a BR limit, so that everyone can be reinforced up to 1.5 BR of an enemy (this parameter can be also tuned with time). It means that reinforcements still matter and put you in a disadvantage, but we would avoid a situation where you don't have a chance to sink any of the enemies due to his reinforcements.
Is the option to SINK an enemy ship AFTER boarding in PATROL missions disabled? Or is it a bug? Noticed that a dude which was in battle, after he boarded an enemy, he could not SINK that ship..... Thanks for your help.