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Can we get rid of the standard crew space trim on OW AI? What's the purpose of it anyways? Do we really need this restriction when it is so easy to build ships by the dozen each day with exactly the woods you desire? I would actually really like how the special trims are exclusive to AI ships to make capturing and using AI a bit more interesting but the standard crew space is somewhat off-putting. Can we have all wood combinations possible for OW AI ships? This would increase OW content a bit, since you could then find truly unique and rare ships. Hunting AI with the goal to find those ships seems like very easily implemented PvE OW content. Maybe some AI refits could use a very minor buff aswell, so they're equal to the crafting trims but more unique and specific. The complete randomness of frame/planking/trim would balance the trims enough through scarcity / rarity alone. First you have to find a proper combination of woods, then a good trim with it and ideally additional slots. @admin
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This is my suggestion for the implementation of treasure fleets: The treasure fleets would be AI trade ships with or without escort that spawn at random locations and make their way to a random national port. They are announced like the "lost fleet" event. The treasure would be a chest just like the deadman's chest but with currency instead and is also only usable in port. The clan of the player who opens it and all of their allied clans' members would get a fixed reward and bonus tax income for their ports for 1 day and the one who opened it a small bonus reward ( that he can still share with his mates who helped him if he is a teamplayer ). This would represent the positive impact on the nations economy and captains that the treasure brings and promote teamwork. The route would need to be long enough to give players time to react. Please link any worthwhile suggestions for treasure fleets and your own thoughts on the matter.
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