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Found 5 results

  1. Welcome to Mantua (Mantua city flag) The towers symbolized the determination of the town to defend itself. The open doors Hospitality, Free trade and Open mindedness. Hear ye, hear ye Dο you ever feel jealous of the Russians, because they can hunt privateer fleets right at their door? Now you can do the same! Make an outpost at Mantua and hunt the Spanish privateer fleets (10-15mins travel time for an encounter). The port of Mantua is always supplied with materials for repairing your ship and the most commo
  2. I know this idea is not entirely new. It has been discussed in context with special features for Pirates. But I think it is worthwile bringing back and maybe with some new addition to the concept. Especially now as I see the idea being in cohesion with developers' idea to add new content to the OW sea for less afk sailing. With events on the sea, we can also present events on the shore and on numerous islands. We have so many of them and they deserve a purpose besides being an obstacle to navigate around... (1) Players can establish small outposts on any landmass they approach by shi
  3. Preface: There have been many statements on the forum that a greater quantity than 8 is desired for outposts. Many reasons stated, such as not enough locations to dock ships, not enough locations for fast map movement or forefront fighting, or too much time to move assets as the front lines move, on and on. I don't know if the devs have any inclination to address this in any way or augment those quantities. Following is a possible way to address the aforementioned concerns. Concept: This concept is the adoption of National Outposts, as opposed to (and in addition to) o
  4. Hidden (temporary) Outposts Got that idea: Player can be able set hidden outpost (lair/den) at maximum of 3: Rules and specification * the lair will be total stealth and no other player can see it; * maximum cargo can be the same of the ship that player was sailing when built it; * only one ship can be docked at there at time; * player can switch beween lairs/dens the same way alreay exists with outposts, but to dock on wen on OW, he needs to find them by the exact coordinates; * dont need to be exclusive to pirates and all players can set one the same way. By example, when you goi
  5. Would be nice to see the transfer of player's ships from outpost to outpost but in a more interesting way... The transported ship would automatically sail in open world and can be visibile to all players.. the duration it takes depends on distance from the starting location to final destination; and those transported ships are able to be attacked by any playing spotting them... so it is a risk a player has to take. This mechanic can also be applied for trade ships where the player can load the ship up and send it to another outpost... whereas it can make more lucrative opportunities
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