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Not turning up to Port Battles
Hullabaloo posted a topic in Current Feature Improvement SuggestionsNot turning up to Port Battles This has probably been done before but I couldnt find the thread. I was in a PB the other night, there was a full PB fleet and Screening fleets, probably involved 60 or 70 people. 60 or 70 people who could have been doing something else and in my case probably would not have been playing NA at all. But I changed my plans (and those of other people too) cos it was an important PB. The clan that raised hostility didn't turn up. That just lacks class and respect for your fellow players and I'm not happy about having my time wasted by a bunch of scrubs and for me that constitutes griefing and some action should be taken against players who deliberately waste people's time. Most clans have some sense of decency, rivalry but with respect to other clans and nations, fellow players. What makes it worse is that the useless scum-sucking clan in question, ran the hostility while we were in a Port Battle, as they would never have dared show themselves otherwise, (they are cowards as well as time wasters). I can understand that the mechanics of this game allow for diversionary tactics and fighting on many fronts, but if this just results in 60 or 70 players sitting around doing nothing getting bored of the game, then thats a problem. The clan in question were logged into the game and decided to run fleet practice missions instead. That was by far the most de-motivating experience I have had in NA, and made me question whether I want to be involved in RvR anymore. As it is your opponent that sets the time for the battle, it effectively means that someone has been allowed to actively go out of there way to waste my time and that of 60 or 70 other people, and that can't be good for the game. There should be some kind of penalty for raising hostility and then not making a reasonable effort to take the port. eg. clan banned from entering hostility missions for 1 month. Or at least the 'port can't gain hostility' period should be extended so attacking an enemy port and losing the PB at least has a big benefit to the defender. The Port Battle should be automatically won if no attacking players have entered within x minutes of the start, instead of having to sit there waiting for the points to accumalate. It's really Boring. Change it.